Player Matchup

Hercules
Hercules
Bronze I
 
Hercules
Bronze I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver III
Bilsy 94
Jormungandr
Silver III
Level 138
God Stats
40W - 24L
1,612 SR
Queue Stats
302W - 330L
863 MMR
Solo
Mercury
Mercury
Silver I
Jjeckson
Mercury
Silver I
Level 174
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 115L
1,124 MMR
Solo
Olorun
Olorun
Silver I
Momah2x
Olorun
Silver I
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 175L
1,195 MMR
Solo
Neith
Neith
Silver V
deivid DEI
Neith
Silver V
Level 125
God Stats
31W - 40L
1,309 SR
Queue Stats
409W - 422L
734 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,484 SR
1,083 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,414 SR
941 MMR
Bastet
Bastet
Silver I
 
Bastet
Silver I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Bronze I
DJ No Dad
Mulan
Bronze I
Level 59
God Stats
23W - 30L
1,416 SR
Queue Stats
368W - 412L
265 MMR
Solo
Medusa
Medusa
Bronze IV
Gh0stzZ-_EU
Medusa
Bronze IV
Level 126
God Stats
16W - 13L
1,312 SR
Queue Stats
43W - 59L
890 MMR
Solo
Janus
Janus
Gold IV
pucecosmico
Janus
Gold IV
Level 146
God Stats
16W - 14L
1,569 SR
Queue Stats
435W - 433L
1,209 MMR
Solo
Ymir
Ymir
Silver III
rafnar
Ymir
Silver III
Level 147
God Stats
0W - 2L
1,274 SR
Queue Stats
40W - 68L
840 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
5
1 / 1 / 0
3,544
709
2,322
4,508
3,082
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Bilsy 94
Jormungandr
8
2 / 0 / 0
4,569
914
1,961
3,122
1,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mercury
Jjeckson
Mercury
5
0 / 1 / 0
3,062
612
1,414
4,170
1,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Momah2x
Olorun
7
0 / 0 / 0
3,510
702
1,014
2,380
723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
6
1 / 0 / 1
3,683
737
2,273
1,617
425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
OsirisAgniAwilixAo KuangHachiman

VS

Bans
ArachneAchillesKukulkanThanatosBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
6
0 / 0 / 0
3,151
630
1,439
3,994
1,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mulan
DJ No Dad
Mulan
3
0 / 2 / 0
2,838
568
694
2,751
1,212
Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Medusa
5
1 / 1 / 0
3,060
612
2,102
3,575
966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
3,612
722
1,127
994
311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
rafnar
Ymir
5
0 / 1 / 1
3,178
636
940
3,520
2,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
4
Kills
1
2
Deaths
4
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
1
0
1
L
Bastet
 
Bastet
0
0
0
0
W
Jormungandr
Bilsy 94
Jormungandr
2
0
0
2
L
Mulan
DJ No Dad
Mulan
0
2
0
0
L
Medusa
1
1
0
1
W
Mercury
Jjeckson
Mercury
0
1
0
0
W
Olorun
Momah2x
Olorun
0
0
0
0
W
Neith
1
0
1
1.5
L
0
0
0
0
L
Ymir
rafnar
Ymir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,984
Damage
6,302
15,797
Taken
14,834
6,873
Mitigated
5,887
7,490
Healing
4,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,322
1,017
0
2,402
4,508
3,082
0
814
3,694
0
9,349
L
Bastet
 
Bastet
1,439
512
0
1,343
3,994
1,334
0
493
3,501
0
15,150
W
Jormungandr
Bilsy 94
Jormungandr
1,961
1,066
0
2,667
3,122
1,275
0
0
2,988
28,129
2,790
L
Mulan
DJ No Dad
Mulan
694
174
0
742
2,751
1,212
0
1,953
798
0
7,314
L
Medusa
2,102
778
0
1,095
3,575
966
0
0
3,575
0
14,990
W
Mercury
Jjeckson
Mercury
1,414
424
0
710
4,170
1,368
0
405
3,683
0
16,067
W
Olorun
Momah2x
Olorun
1,014
440
60
1,254
2,380
723
0
558
1,740
17,734
4,753
W
Neith
2,273
1,110
0
397
1,617
425
0
126
1,491
0
22,595
L
1,127
81
0
529
994
311
0
390
604
22,625
0
L
Ymir
rafnar
Ymir
940
278
0
883
3,520
2,064
0
0
3,520
8,425
282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,368
Gold Earned
15,839
155
Minions Killed
126
0
Camps Cleared
0
492,579
Distance Traveled
470,590
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
3,544
709
13
3
0
104,492
0
L
Bastet
3,151
630
25
5
0
118,987
0
W
Jormungandr
4,569
914
44
9
0
83,339
0
L
Mulan
2,838
568
20
4
0
42,889
0
L
Medusa
3,060
612
21
4
0
97,268
0
W
Mercury
3,062
612
27
5
0
122,193
1
W
Olorun
3,510
702
47
9
0
99,274
0
W
Neith
3,683
737
24
5
0
83,281
0
L
Janus
3,612
722
49
10
0
103,618
0
L
Ymir
3,178
636
11
2
0
107,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role