Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
LucasBrigle0701
Loki
Level 89
God Stats
21W - 15L
1,591 SR
Queue Stats
201W - 213L
1,369 Elo+
Solo
Nu Wa
Nu Wa
Mootja
Nu Wa
Level 68
God Stats
20W - 16L
1,644 SR
Queue Stats
977W - 933L
1,386 Elo+
Solo
Sun Wukong
Sun Wukong
Rbock
Sun Wukong
Level 117
God Stats
17W - 10L
1,443 SR
Queue Stats
37W - 38L
1,380 Elo+
Solo
Bacchus
Bacchus
italia_smile
Bacchus
Level 141
God Stats
131W - 101L
1,540 SR
Queue Stats
146W - 129L
1,490 Elo+
Party 2
Team Averages
Level 114
1,544 SR
1,425 Elo+

VS

Team Averages
Level 86
1,339 SR
1,474 Elo+
Yemoja
Yemoja
Chuuvies
Yemoja
Level 4
God Stats
0W - 1L
1,149 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Camazotz
Camazotz
FB_Ronny_
Camazotz
Level 82
God Stats
0W - 3L
1,242 SR
Queue Stats
177W - 171L
1,463 Elo+
Party 1
Thoth
Thoth
M10_Samuu
Thoth
Level 123
God Stats
0W - 2L
1,307 SR
Queue Stats
237W - 224L
1,447 Elo+
Party 1
Neith
Neith
SELİNA
Neith
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Arachne
Arachne
benjiweeds62910
Arachne
Level 94
God Stats
40W - 45L
1,497 SR
Queue Stats
925W - 944L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
2 / 0 / 1
5,216
652
5,056
4,845
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
5 / 0 / 0
5,774
722
3,369
4,724
1,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Mootja
Nu Wa
11
2 / 0 / 4
6,066
758
3,094
1,807
579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Rbock
Sun Wukong
10
2 / 0 / 1
5,857
732
3,415
5,104
2,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
italia_smile
Bacchus
9
1 / 0 / 2
5,454
682
2,888
4,083
3,583
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chuuvies
Yemoja
7
0 / 2 / 0
4,041
505
1,527
6,025
2,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Camazotz
FB_Ronny_
Camazotz
6
0 / 3 / 0
3,959
495
1,488
4,847
1,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thoth
M10_Samuu
Thoth
8
0 / 2 / 0
4,637
580
943
3,762
899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Neith
SELİNA
Neith
7
0 / 1 / 0
3,635
454
3,391
5,494
1,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

7
0 / 4 / 0
4,107
513
1,042
6,920
2,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
12
Kills
0
0
Deaths
12
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
0
1
2.5
L
Yemoja
Chuuvies
Yemoja
0
2
0
0
L
Camazotz
FB_Ronny_
Camazotz
0
3
0
0
W
5
0
0
5
L
Thoth
M10_Samuu
Thoth
0
2
0
0
W
Nu Wa
Mootja
Nu Wa
2
0
4
4
W
Sun Wukong
Rbock
Sun Wukong
2
0
1
2.5
L
Neith
SELİNA
Neith
0
1
0
0
L
0
4
0
0
W
Bacchus
italia_smile
Bacchus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,822
Damage
8,391
20,563
Taken
27,048
10,020
Mitigated
9,143
8,532
Healing
8,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,056
2,190
0
3,808
4,845
1,721
628
787
4,058
0
45,377
L
Yemoja
Chuuvies
Yemoja
1,527
715
1,207
1,296
6,025
2,444
0
1,481
4,544
7,749
0
L
Camazotz
FB_Ronny_
Camazotz
1,488
89
0
867
4,847
1,918
0
71
4,776
0
14,899
W
3,369
1,092
0
2,508
4,724
1,576
0
367
4,357
0
32,188
L
Thoth
M10_Samuu
Thoth
943
90
0
952
3,762
899
0
2,054
1,708
27,977
0
W
Nu Wa
Mootja
Nu Wa
3,094
1,165
0
250
1,807
579
574
719
1,088
32,210
1,834
W
Sun Wukong
Rbock
Sun Wukong
3,415
609
0
270
5,104
2,561
662
0
4,851
0
35,866
L
Neith
SELİNA
Neith
3,391
1,031
0
1,696
5,494
1,672
0
1,719
3,775
0
17,339
L
1,042
729
0
2,394
6,920
2,210
0
619
6,301
0
27,205
W
Bacchus
italia_smile
Bacchus
2,888
70
0
1,696
4,083
3,583
327
597
3,486
11,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,367
Gold Earned
20,379
262
Minions Killed
162
0
Camps Cleared
0
771,883
Distance Traveled
675,562
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,216
652
67
8
0
152,390
0
L
Yemoja
4,041
505
8
1
0
143,927
0
L
Camazotz
3,959
495
23
3
0
121,443
0
W
Loki
5,774
722
56
7
0
176,790
0
L
Thoth
4,637
580
57
7
0
126,513
0
W
Nu Wa
6,066
758
64
8
0
148,226
0
W
Sun Wukong
5,857
732
56
7
0
138,374
0
L
Neith
3,635
454
24
3
0
130,295
0
L
Arachne
4,107
513
50
6
0
153,384
0
W
Bacchus
5,454
682
19
2
0
156,103
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role