Player Matchup

Anubis
Anubis
Bronze IV
Im Axudus
Anubis
Bronze IV
Level 126
God Stats
0W - 1L
1,667 SR
Queue Stats
2W - 6L
1,293 MMR
Party 1
Charon
Charon
Bronze IV
Im Dxeu
Charon
Bronze IV
Level 125
God Stats
1W - 3L
1,151 SR
Queue Stats
2W - 6L
1,293 MMR
Party 1
Thanatos
Thanatos
Bronze IV
Yo Corazon
Thanatos
Bronze IV
Level 88
God Stats
1W - 6L
1,372 SR
Queue Stats
1W - 6L
1,294 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 113
1,397 SR
1,293 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,579 SR
1,282 MMR
Hel
Hel
Gold IV
 
Hel
Gold IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Silver I
O_Magness
Cerberus
Silver I
Level 109
God Stats
8W - 3L
1,634 SR
Queue Stats
79W - 74L
1,133 MMR
Party 2
Mulan
Mulan
Silver II
xXCrAzyCaNaDiaN
Mulan
Silver II
Level 126
God Stats
3W - 4L
1,604 SR
Queue Stats
46W - 58L
1,213 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Im Axudus
Anubis
12
0 / 6 / 1
7,193
599
7,626
10,836
6,456
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charon
Im Dxeu
Charon
10
0 / 4 / 1
6,857
571
9,471
17,284
14,056
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Yo Corazon
Thanatos
12
1 / 8 / 0
7,350
613
6,502
12,199
4,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
ThorAchillesAh PuchNe ZhaArtemis

VS

Bans
KukulkanCabrakanAresKumbhakarnaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
10 / 0 / 6
10,172
848
11,567
7,205
4,618
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
O_Magness
Cerberus
14
3 / 0 / 14
9,336
778
11,757
14,973
14,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 1 / 10
9,324
777
11,895
13,354
10,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
1
Kills
18
18
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
10
0
6
13
L
Anubis
Im Axudus
Anubis
0
6
1
0.08
L
Charon
Im Dxeu
Charon
0
4
1
0.13
W
Cerberus
O_Magness
Cerberus
3
0
14
10
L
Thanatos
Yo Corazon
Thanatos
1
8
0
0.13
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,599
Damage
35,219
40,319
Taken
35,532
25,405
Mitigated
30,266
8,189
Healing
20,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
11,567
1,086
4,461
5,433
7,205
4,618
870
3,745
3,235
40,617
0
L
Anubis
Im Axudus
Anubis
7,626
220
0
2,464
10,836
6,456
0
6,292
4,422
30,342
772
L
Charon
Im Dxeu
Charon
9,471
1,839
107
2,696
17,284
14,056
0
8,800
8,326
19,835
0
W
Cerberus
O_Magness
Cerberus
11,757
1,221
0
6,860
14,973
14,887
634
7,130
6,959
32,263
1,706
L
Thanatos
Yo Corazon
Thanatos
6,502
696
0
2,922
12,199
4,893
43
6,832
5,295
0
17,750
W
11,895
1,461
0
3,612
13,354
10,761
607
4,528
8,468
0
33,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,400
Gold Earned
28,832
89
Minions Killed
169
0
Camps Cleared
0
588,768
Distance Traveled
671,690
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,172
848
47
4
0
220,572
0
L
Anubis
7,193
599
51
4
0
183,566
0
L
Charon
6,857
571
17
1
0
198,175
0
W
Cerberus
9,336
778
76
6
0
233,665
0
L
Thanatos
7,350
613
21
2
0
207,027
3
W
Mulan
9,324
777
46
4
0
217,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role