Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
DudsterJ
Vamana
Level 143
God Stats
8W - 2L
1,630 SR
Queue Stats
286W - 264L
1,480 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Equal4nick
Tsukuyomi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,521 Elo+
Party 1
Danzaburou
Danzaburou
Espefjert
Danzaburou
Level 88
God Stats
31W - 18L
1,710 SR
Queue Stats
43W - 37L
1,538 Elo+
Party 1
Xing Tian
Xing Tian
Schteez
Xing Tian
Level 128
God Stats
12W - 5L
1,709 SR
Queue Stats
155W - 155L
1,472 Elo+
Party 1
Team Averages
Level 111
1,610 SR
1,502 Elo+

VS

Team Averages
Level 109
1,592 SR
1,532 Elo+
Cthulhu
Cthulhu
BEDbMAK283
Cthulhu
Level 120
God Stats
16W - 10L
1,563 SR
Queue Stats
69W - 52L
1,532 Elo+
Solo
Skadi
Skadi
Baytuix
Skadi
Level 106
God Stats
34W - 15L
1,599 SR
Queue Stats
239W - 210L
1,496 Elo+
Solo
Ra
Ra
Marti22RMFC
Ra
Level 88
God Stats
6W - 4L
1,812 SR
Queue Stats
112W - 94L
1,661 Elo+
Solo
Danzaburou
Danzaburou
PooopSlayeeer
Danzaburou
Level 127
God Stats
2W - 4L
1,487 SR
Queue Stats
40W - 46L
1,494 Elo+
Solo
Surtr
Surtr
xXLeMoNHaZeXx16
Surtr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
2 / 3 / 6
8,575
476
10,503
9,079
4,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
DudsterJ
Vamana
17
10 / 1 / 3
11,476
638
17,818
15,679
13,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
Equal4nick
Tsukuyomi
15
5 / 1 / 9
9,214
512
11,622
10,917
4,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Danzaburou
Espefjert
Danzaburou
14
2 / 4 / 3
8,767
487
5,730
11,464
5,007
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Schteez
Xing Tian
13
3 / 0 / 13
8,974
499
10,994
19,829
19,437
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BEDbMAK283
Cthulhu
13
2 / 2 / 5
7,689
427
14,125
17,909
19,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
Baytuix
Skadi
10
1 / 3 / 1
7,087
394
2,568
8,901
3,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
0 / 7 / 3
7,710
428
7,700
14,531
6,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
PooopSlayeeer
Danzaburou
15
5 / 4 / 2
9,531
530
8,997
13,198
6,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 6 / 0
7,819
434
6,433
20,420
18,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
22
Kills
9
9
Deaths
22
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
2
3
6
1.67
L
Cthulhu
BEDbMAK283
Cthulhu
2
2
5
2.25
L
Skadi
Baytuix
Skadi
1
3
1
0.5
W
Vamana
DudsterJ
Vamana
10
1
3
11.5
W
Tsukuyomi
Equal4nick
Tsukuyomi
5
1
9
9.5
W
Danzaburou
Espefjert
Danzaburou
2
4
3
0.88
L
0
7
3
0.21
L
Danzaburou
PooopSlayeeer
Danzaburou
5
4
2
1.5
W
Xing Tian
Schteez
Xing Tian
3
0
13
9.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,667
Damage
39,823
66,968
Taken
74,959
46,861
Mitigated
54,037
17,722
Healing
19,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
10,503
395
220
1,322
9,079
4,168
204
4,663
4,234
64,996
1,410
L
Cthulhu
BEDbMAK283
Cthulhu
14,125
1,251
255
3,995
17,909
19,061
0
7,197
10,661
39,428
2,148
L
Skadi
Baytuix
Skadi
2,568
828
0
2,437
8,901
3,038
0
1,373
7,474
0
23,185
W
Vamana
DudsterJ
Vamana
17,818
9,238
0
2,876
15,679
13,438
515
2,439
12,461
0
94,417
W
Tsukuyomi
Equal4nick
Tsukuyomi
11,622
3,082
0
5,540
10,917
4,811
0
2,993
7,649
0
63,462
W
Danzaburou
Espefjert
Danzaburou
5,730
2,484
0
3,241
11,464
5,007
198
3,412
7,641
0
53,233
L
7,700
182
1,179
4,330
14,531
6,799
0
8,165
6,136
67,924
0
L
Danzaburou
PooopSlayeeer
Danzaburou
8,997
2,968
0
4,201
13,198
6,238
0
3,442
9,601
0
67,028
W
Xing Tian
Schteez
Xing Tian
10,994
1,456
0
4,523
19,829
19,437
0
6,110
12,902
30,008
0
L
6,433
2,621
127
2,836
20,420
18,901
0
1,111
18,196
864
47,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,006
Gold Earned
39,836
459
Minions Killed
388
0
Camps Cleared
0
1,776,287
Distance Traveled
1,465,434
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,575
476
84
5
0
311,745
0
L
Cthulhu
7,689
427
55
3
0
358,823
2
L
Skadi
7,087
394
48
3
0
164,985
0
W
Vamana
11,476
638
162
9
0
365,017
2
W
Tsukuyomi
9,214
512
88
5
0
402,737
2
W
Danzaburou
8,767
487
91
5
0
329,172
3
L
Ra
7,710
428
112
6
0
344,534
8
L
Danzaburou
9,531
530
104
6
0
337,264
0
W
Xing Tian
8,974
499
34
2
0
367,616
2
L
Surtr
7,819
434
69
4
0
259,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role