Player Matchup

Ymir
Ymir
KOEZimaa
Ymir
Level 79
God Stats
3W - 3L
1,536 SR
Queue Stats
12W - 16L
1,419 Elo+
Party 2
Osiris
Osiris
Prxjeckz
Osiris
Level 108
God Stats
3W - 1L
1,799 SR
Queue Stats
32W - 20L
1,641 Elo+
Party 2
Skadi
Skadi
StackpesMRC
Skadi
Level 85
God Stats
1W - 0L
1,323 SR
Queue Stats
17W - 21L
1,409 Elo+
Party 2
Eset
Eset
arniyotase
Eset
Level 51
God Stats
3W - 1L
1,581 SR
Queue Stats
12W - 3L
1,656 Elo+
Party 2
Nike
Nike
itsHakuX
Nike
Level 155
God Stats
1W - 0L
1,612 SR
Queue Stats
26W - 33L
1,473 Elo+
Party 2
Team Averages
Level 96
1,570 SR
1,520 Elo+

VS

Team Averages
Level 66
1,528 SR
1,470 Elo+
Morgan Le Fay
Morgan Le Fay
BTW_Dranka
Morgan Le Fay
Level 35
God Stats
2W - 4L
1,330 SR
Queue Stats
114W - 105L
1,375 Elo+
Solo
Bacchus
Bacchus
ItsSigfrid
Bacchus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,628 Elo+
Party 1
Osiris
Osiris
Willychetto17
Osiris
Level 102
God Stats
7W - 4L
1,677 SR
Queue Stats
199W - 200L
1,480 Elo+
Party 1
Arachne
Arachne
cholete_78
Arachne
Level 109
God Stats
4W - 6L
1,312 SR
Queue Stats
102W - 118L
1,420 Elo+
Party 1
Jing Wei
Jing Wei
laclarinss
Jing Wei
Level 45
God Stats
9W - 6L
1,820 SR
Queue Stats
104W - 136L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
9 / 0 / 4
8,378
644
7,904
8,856
4,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
Prxjeckz
Osiris
14
3 / 1 / 2
8,174
629
10,835
17,400
14,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 3 / 6
6,833
526
7,548
6,616
2,631
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 2 / 6
7,217
555
4,720
6,713
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
11
3 / 1 / 5
7,429
571
7,500
9,176
7,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BTW_Dranka
Morgan Le Fay
14
2 / 4 / 0
7,480
575
3,875
7,999
3,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
ItsSigfrid
Bacchus
10
0 / 4 / 3
6,206
477
4,032
11,947
10,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 4 / 0
7,240
557
8,541
14,150
13,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
cholete_78
Arachne
9
2 / 4 / 0
6,221
479
3,586
12,253
4,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
laclarinss
Jing Wei
12
2 / 3 / 1
6,883
529
4,232
10,127
4,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
19
Kills
7
7
Deaths
19
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BTW_Dranka
Morgan Le Fay
2
4
0
0.5
L
Bacchus
ItsSigfrid
Bacchus
0
4
3
0.38
W
Ymir
9
0
4
11
W
Osiris
Prxjeckz
Osiris
3
1
2
4
W
2
3
6
1.67
L
1
4
0
0.25
W
2
2
6
2.5
L
Arachne
cholete_78
Arachne
2
4
0
0.5
W
Nike
3
1
5
5.5
L
Jing Wei
laclarinss
Jing Wei
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,507
Damage
24,266
48,761
Taken
56,476
31,292
Mitigated
36,601
17,861
Healing
15,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BTW_Dranka
Morgan Le Fay
3,875
396
0
1,068
7,999
3,692
315
4,075
3,924
46,715
1,250
L
Bacchus
ItsSigfrid
Bacchus
4,032
628
0
1,486
11,947
10,931
0
450
11,497
24,551
1,194
W
Ymir
7,904
2,357
0
2,908
8,856
4,633
429
885
7,855
45,711
0
W
Osiris
Prxjeckz
Osiris
10,835
4,754
0
10,384
17,400
14,639
451
337
16,987
0
66,362
W
7,548
3,062
0
900
6,616
2,631
452
1,815
4,793
0
42,997
L
8,541
2,371
0
4,343
14,150
13,353
0
776
13,374
0
51,733
W
4,720
229
147
1,401
6,713
2,246
951
2,465
3,941
40,906
0
L
Arachne
cholete_78
Arachne
3,586
2,724
0
4,408
12,253
4,561
0
5,500
6,753
0
34,783
W
Nike
7,500
502
0
2,121
9,176
7,143
49
1,849
7,299
0
29,084
L
Jing Wei
laclarinss
Jing Wei
4,232
2,204
0
4,584
10,127
4,064
0
1,823
8,304
0
53,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,031
Gold Earned
34,030
361
Minions Killed
338
0
Camps Cleared
0
1,395,714
Distance Traveled
1,318,896
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,480
575
92
7
0
263,462
0
L
Bacchus
6,206
477
32
2
0
280,294
0
W
Ymir
8,378
644
67
5
0
304,828
0
W
Osiris
8,174
629
114
9
0
269,189
2
W
Skadi
6,833
526
66
5
0
242,739
0
L
Osiris
7,240
557
81
6
0
243,656
0
W
Eset
7,217
555
78
6
0
284,788
1
L
Arachne
6,221
479
60
5
0
285,017
0
W
Nike
7,429
571
36
3
0
294,170
2
L
Jing Wei
6,883
529
73
6
0
246,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role