Player Matchup

Ne Zha
Ne Zha
Gold II
 
Ne Zha
Gold II
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Bronze III
King_Prodegi
Jing Wei
Bronze III
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Bronze III
WesTheMartianTTV
Sylvanus
Bronze III
Level 67
God Stats
1W - 2L
1,471 SR
Queue Stats
1W - 3L
1,565 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,490 SR
1,522 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,402 SR
1,542 MMR
Vulcan
Vulcan
Gold II
 
Vulcan
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold V
 
Cabrakan
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Gold I
Polwie
Hou Yi
Gold I
Level 124
God Stats
12W - 12L
1,206 SR
Queue Stats
57W - 45L
1,625 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
0 / 1 / 0
6,003
600
4,967
5,816
3,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
King_Prodegi
Jing Wei
10
0 / 5 / 0
5,905
591
1,491
8,854
3,627
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
0 / 1 / 0
5,905
591
2,047
8,415
6,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bans
Bake KujiraAchillesKukulkanKuzenboYmir

VS

Bans
CthulhuBellonaThothGilgameshAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
0 / 0 / 5
7,555
756
9,217
3,057
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
 
Cabrakan
13
3 / 0 / 4
7,526
753
4,340
5,369
6,080
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
Polwie
Hou Yi
14
4 / 0 / 2
7,887
789
5,429
4,148
1,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
7
7
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
1
0
0
W
Vulcan
 
Vulcan
0
0
5
2.5
W
Cabrakan
 
Cabrakan
3
0
4
5
L
Jing Wei
King_Prodegi
Jing Wei
0
5
0
0
W
Hou Yi
Polwie
Hou Yi
4
0
2
5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,505
Damage
18,986
23,085
Taken
12,574
14,240
Mitigated
9,328
3,698
Healing
4,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,967
197
0
890
5,816
3,878
0
2,725
2,971
0
26,977
W
Vulcan
 
Vulcan
9,217
0
0
999
3,057
1,378
340
136
2,921
44,944
0
W
Cabrakan
 
Cabrakan
4,340
528
0
1,522
5,369
6,080
297
1,345
3,924
10,468
0
L
Jing Wei
King_Prodegi
Jing Wei
1,491
553
0
281
8,854
3,627
0
4,241
4,349
0
16,686
W
Hou Yi
Polwie
Hou Yi
5,429
1,786
0
1,783
4,148
1,870
657
589
3,559
0
42,556
L
2,047
218
652
1,875
8,415
6,735
0
6,128
2,097
7,181
660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,813
Gold Earned
22,968
95
Minions Killed
156
0
Camps Cleared
0
488,992
Distance Traveled
588,917
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,003
600
35
4
0
142,924
1
W
Vulcan
7,555
756
72
7
0
214,503
0
W
Cabrakan
7,526
753
8
1
0
190,480
2
L
Jing Wei
5,905
591
42
4
0
180,439
0
W
Hou Yi
7,887
789
76
8
0
183,934
0
L
Sylvanus
5,905
591
18
2
0
165,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role