Player Matchup

Charon
Charon
 
Charon
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Boonefire
Chaac
Level 198
God Stats
5W - 5L
1,571 SR
Queue Stats
452W - 81L
1,909 Elo+
Party 1
Nut
Nut
FaraKrik
Nut
Level 237
God Stats
17W - 6L
1,812 SR
Queue Stats
1,372W - 234L
1,864 Elo+
Party 1
Nemesis
Nemesis
L8M87
Nemesis
Level 186
God Stats
8W - 3L
1,877 SR
Queue Stats
872W - 218L
1,818 Elo+
Party 1
Thoth
Thoth
Ŧαÿρ
Thoth
Level 220
God Stats
30W - 3L
1,942 SR
Queue Stats
637W - 91L
1,913 Elo+
Party 1
Team Averages
Level 208
1,740 SR
1,801 Elo+

VS

Team Averages
Level 159
1,601 SR
1,454 Elo+
Mercury
Mercury
 
Mercury
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
FURØR
Raijin
Level 142
God Stats
4W - 2L
1,832 SR
Queue Stats
66W - 57L
1,616 Elo+
Party 2
Merlin
Merlin
Revenanttt
Merlin
Level 123
God Stats
0W - 1L
1,672 SR
Queue Stats
0W - 6L
1,129 Elo+
Party 2
Charybdis
Charybdis
iTrichome
Charybdis
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 170L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
14
3 / 2 / 15
8,736
1,248
3,848
8,069
7,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Boonefire
Chaac
14
9 / 3 / 7
8,781
1,254
12,973
8,703
6,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
6 / 1 / 9
8,172
1,167
5,490
4,655
2,387
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
L8M87
Nemesis
13
0 / 1 / 12
7,493
1,070
7,280
6,433
7,061
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
Ŧαÿρ
Thoth
14
5 / 2 / 8
8,082
1,155
9,056
4,490
2,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
2 / 5 / 4
6,959
994
3,375
9,420
4,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
 
Kukulkan
11
1 / 5 / 5
6,385
912
4,593
8,910
3,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
FURØR
Raijin
13
2 / 4 / 3
7,161
1,023
4,394
8,570
5,767
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Revenanttt
Merlin
10
1 / 4 / 3
5,872
839
2,077
6,408
2,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
iTrichome
Charybdis
9
0 / 5 / 3
5,575
796
2,398
7,629
2,431
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
24
23
Kills
6
9
Deaths
23
51
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
3
2
15
5.25
L
Mercury
 
Mercury
2
5
4
0.8
L
Kukulkan
 
Kukulkan
1
5
5
0.7
W
Chaac
Boonefire
Chaac
9
3
7
4.17
L
Raijin
FURØR
Raijin
2
4
3
0.88
W
6
1
9
10.5
W
Nemesis
L8M87
Nemesis
0
1
12
6
L
Merlin
Revenanttt
Merlin
1
4
3
0.63
L
Charybdis
iTrichome
Charybdis
0
5
3
0.3
W
Thoth
Ŧαÿρ
Thoth
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,647
Damage
16,837
32,350
Taken
40,937
26,040
Mitigated
18,496
9,903
Healing
6,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
3,848
227
0
2,874
8,069
7,178
590
2,008
6,061
9,096
0
L
Mercury
 
Mercury
3,375
838
926
589
9,420
4,495
0
4,120
4,992
0
10,653
L
Kukulkan
 
Kukulkan
4,593
385
0
1,724
8,910
3,662
0
2,638
6,058
11,327
5
W
Chaac
Boonefire
Chaac
12,973
619
0
2,284
8,703
6,914
1,232
2,146
6,557
0
21,608
L
Raijin
FURØR
Raijin
4,394
359
894
1,201
8,570
5,767
0
3,533
4,862
16,325
0
W
5,490
3,175
823
1,671
4,655
2,387
2,760
2,291
2,364
0
22,326
W
Nemesis
L8M87
Nemesis
7,280
827
0
1,438
6,433
7,061
303
2,161
4,272
0
12,164
L
Merlin
Revenanttt
Merlin
2,077
66
193
862
6,408
2,141
0
418
5,859
4,515
0
L
Charybdis
iTrichome
Charybdis
2,398
706
182
386
7,629
2,431
0
2,195
5,351
0
4,907
W
Thoth
Ŧαÿρ
Thoth
9,056
188
616
197
4,490
2,500
2,317
2,453
2,037
23,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,264
Gold Earned
31,952
93
Minions Killed
62
0
Camps Cleared
0
773,960
Distance Traveled
634,537
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,736
1,248
7
1
0
153,389
0
L
Mercury
6,959
994
16
2
0
151,401
0
L
Kukulkan
6,385
912
19
3
0
143,428
0
W
Chaac
8,781
1,254
17
2
0
166,976
0
L
Raijin
7,161
1,023
22
3
0
107,513
0
W
Nut
8,172
1,167
23
3
0
145,772
0
W
Nemesis
7,493
1,070
14
2
0
155,803
0
L
Merlin
5,872
839
2
0
0
134,968
0
L
Charybdis
5,575
796
3
0
0
97,227
0
W
Thoth
8,082
1,155
32
5
0
152,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role