Player Matchup

Medusa
Medusa
Azorathum
Medusa
Level 146
God Stats
1W - 1L
1,846 SR
Queue Stats
82W - 70L
1,541 Elo+
Party 1
Thor
Thor
Creptic_Crazy
Thor
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,271 Elo+
Solo
Ix Chel
Ix Chel
QXJK
Ix Chel
Level 157
God Stats
4W - 2L
1,302 SR
Queue Stats
74W - 67L
1,534 Elo+
Party 1
Fenrir
Fenrir
RuneEndresz
Fenrir
Level 142
God Stats
0W - 2L
1,743 SR
Queue Stats
83W - 79L
1,531 Elo+
Party 1
Nu Wa
Nu Wa
Slaughterpop96
Nu Wa
Level 140
God Stats
7W - 10L
1,459 SR
Queue Stats
29W - 34L
1,492 Elo+
Solo
Team Averages
Level 143
1,570 SR
1,474 Elo+

VS

Team Averages
Level 139
1,565 SR
1,508 Elo+
Hades
Hades
 
Hades
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Can-a-duh
Cernunnos
Level 124
God Stats
3W - 0L
1,902 SR
Queue Stats
97W - 104L
1,530 Elo+
Solo
Loki
Loki
Nastesen274
Loki
Level 144
God Stats
1W - 0L
1,352 SR
Queue Stats
25W - 20L
1,562 Elo+
Solo
Janus
Janus
ShinShoRyuGuile
Janus
Level 148
God Stats
42W - 52L
1,499 SR
Queue Stats
325W - 368L
1,449 Elo+
Solo
Yemoja
Yemoja
cliffduggo
Yemoja
Level 129
God Stats
3W - 4L
1,574 SR
Queue Stats
192W - 192L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Azorathum
Medusa
10
0 / 1 / 2
5,187
576
5,286
5,438
2,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 1 / 3
5,132
570
3,636
7,837
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
QXJK
Ix Chel
11
2 / 0 / 1
5,992
666
3,331
3,324
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
9
2 / 0 / 3
5,219
580
2,815
6,461
4,411
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 2 / 2
4,444
494
2,501
3,492
1,203
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
1 / 0 / 1
6,070
674
2,881
4,966
1,966
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cernunnos
Can-a-duh
Cernunnos
8
0 / 2 / 1
4,735
526
3,385
6,931
2,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 2 / 0
4,975
553
2,727
6,401
1,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 1
5,353
595
2,722
4,042
1,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
cliffduggo
Yemoja
8
1 / 1 / 0
4,951
550
3,096
5,898
3,657
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
6
Kills
4
4
Deaths
6
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
0
1
1.5
L
Medusa
Azorathum
Medusa
0
1
2
1
W
Cernunnos
Can-a-duh
Cernunnos
0
2
1
0.25
L
2
1
3
3.5
W
2
2
0
1
L
Ix Chel
QXJK
Ix Chel
2
0
1
2.5
L
Fenrir
2
0
3
3.5
W
0
1
1
0.5
L
0
2
2
0.5
W
Yemoja
cliffduggo
Yemoja
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,569
Damage
14,811
26,552
Taken
28,238
12,214
Mitigated
11,413
11,078
Healing
10,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
2,881
177
0
4,035
4,966
1,966
409
1,712
3,254
45,484
2,577
L
Medusa
Azorathum
Medusa
5,286
2,470
0
2,452
5,438
2,352
0
1,296
4,142
0
49,726
W
Cernunnos
Can-a-duh
Cernunnos
3,385
1,486
0
1,323
6,931
2,541
0
177
6,754
0
23,764
L
3,636
1,064
0
3,713
7,837
2,871
0
1,382
6,343
0
33,876
W
2,727
560
0
2,357
6,401
1,831
0
842
5,559
0
22,704
L
Ix Chel
QXJK
Ix Chel
3,331
177
455
909
3,324
1,377
0
1,254
1,939
46,973
791
L
Fenrir
2,815
1,209
0
2,480
6,461
4,411
0
2,028
4,395
0
10,783
W
2,722
128
0
675
4,042
1,418
0
2,156
1,886
38,109
0
L
2,501
750
0
1,069
3,492
1,203
0
2,328
1,164
24,953
0
W
Yemoja
cliffduggo
Yemoja
3,096
682
1,030
1,425
5,898
3,657
0
945
4,953
18,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,974
Gold Earned
26,084
284
Minions Killed
288
0
Camps Cleared
0
840,615
Distance Traveled
888,748
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,070
674
94
10
0
143,299
0
L
Medusa
5,187
576
75
8
0
167,165
0
W
Cernunnos
4,735
526
52
6
0
168,094
0
L
Thor
5,132
570
61
7
0
182,350
0
W
Loki
4,975
553
38
4
0
207,836
0
L
Ix Chel
5,992
666
96
11
0
185,720
3
L
Fenrir
5,219
580
17
2
0
195,001
3
W
Janus
5,353
595
84
9
0
190,373
2
L
Nu Wa
4,444
494
35
4
0
110,379
1
W
Yemoja
4,951
550
20
2
0
179,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role