Player Matchup

Lancelot
Lancelot
SETH-021
Lancelot
Level 159
God Stats
59W - 37L
1,584 SR
Queue Stats
327W - 331L
1,597 Elo+
Solo
Bellona
Bellona
Tetratos
Bellona
Level 123
God Stats
4W - 9L
1,250 SR
Queue Stats
139W - 128L
1,637 Elo+
Party 1
Ra
Ra
Whitèy
Ra
Level 140
God Stats
7W - 7L
1,790 SR
Queue Stats
132W - 118L
1,650 Elo+
Party 1
Team Averages
Level 141
1,541 SR
1,628 Elo+

VS

Team Averages
Level 163
1,443 SR
1,595 Elo+
Susano
Susano
Emberedsaint
Susano
Level 181
God Stats
1W - 2L
1,435 SR
Queue Stats
58W - 61L
1,490 Elo+
Solo
Bacchus
Bacchus
Th3 Grindfather
Bacchus
Level 148
God Stats
54W - 57L
1,631 SR
Queue Stats
487W - 480L
1,621 Elo+
Solo
Tiamat
Tiamat
Ðistrøyer
Tiamat
Level 159
God Stats
2W - 4L
1,264 SR
Queue Stats
141W - 125L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
SETH-021
Lancelot
10
1 / 1 / 7
5,893
842
4,858
6,034
3,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Tetratos
Bellona
11
3 / 0 / 4
6,559
937
5,996
6,839
4,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

13
5 / 0 / 4
7,084
1,012
4,687
4,471
1,703
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
9
1 / 4 / 0
5,133
733
3,078
5,500
2,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 4 / 0
4,622
660
3,346
7,268
5,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
10
0 / 1 / 0
5,185
741
4,619
5,936
3,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
9
Kills
1
1
Deaths
9
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Susano
1
4
0
0.25
W
Lancelot
SETH-021
Lancelot
1
1
7
4.5
W
Bellona
Tetratos
Bellona
3
0
4
5
L
0
4
0
0
W
5
0
4
7
L
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,541
Damage
11,043
17,344
Taken
18,704
9,601
Mitigated
11,526
8,202
Healing
5,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
3,078
325
0
754
5,500
2,575
0
1,271
3,814
0
10,785
W
Lancelot
SETH-021
Lancelot
4,858
809
0
1,169
6,034
3,725
0
1,857
3,482
0
9,423
W
Bellona
Tetratos
Bellona
5,996
1,939
0
3,186
6,839
4,173
609
2,294
3,989
0
16,857
L
3,346
564
0
1,230
7,268
5,643
0
2,041
4,949
5,710
0
W
4,687
1,194
1,090
2,757
4,471
1,703
492
2,638
1,497
34,780
0
L
Tiamat
4,619
456
0
3,018
5,936
3,308
0
1,184
4,572
20,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,536
Gold Earned
14,940
107
Minions Killed
64
0
Camps Cleared
0
468,204
Distance Traveled
334,611
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,133
733
15
2
0
115,681
0
W
Lancelot
5,893
842
10
1
0
167,807
0
W
Bellona
6,559
937
29
4
0
155,939
1
L
Bacchus
4,622
660
7
1
0
98,959
0
W
Ra
7,084
1,012
68
10
0
144,458
0
L
Tiamat
5,185
741
42
6
0
119,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role