Player Matchup

Chaac
Chaac
Bronze III
AKAxBOURNE
Chaac
Bronze III
Level 89
God Stats
2W - 2L
1,316 SR
Queue Stats
45W - 56L
974 MMR
Party 2
Chang'e
Chang'e
Silver III
BattierPeach22
Chang'e
Silver III
Level 112
God Stats
17W - 14L
1,542 SR
Queue Stats
121W - 136L
831 MMR
Party 2
Kuzenbo
Kuzenbo
Silver IV
Eyes0fTheW0rld
Kuzenbo
Silver IV
Level 96
God Stats
3W - 2L
1,589 SR
Queue Stats
68W - 102L
880 MMR
Solo
Da Ji
Da Ji
Silver III
YT_Wrath_Melody
Da Ji
Silver III
Level 113
God Stats
9W - 8L
1,440 SR
Queue Stats
118W - 140L
942 MMR
Solo
Nut
Nut
Silver V
xKingGruyere
Nut
Silver V
Level 106
God Stats
8W - 11L
1,481 SR
Queue Stats
156W - 167L
660 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 103
1,474 SR
857 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 111
1,477 SR
883 MMR
Ratatoskr
Ratatoskr
Silver V
Deuces34
Ratatoskr
Silver V
Level 89
God Stats
6W - 9L
1,426 SR
Queue Stats
237W - 269L
633 MMR
Solo
Maui
Maui
Bronze IV
Sneekattackonu
Maui
Bronze IV
Level 127
God Stats
0W - 4L
1,587 SR
Queue Stats
2W - 15L
1,070 MMR
Party 1
Sol
Sol
Silver III
VegettoBlueCL
Sol
Silver III
Level 147
God Stats
7W - 11L
1,461 SR
Queue Stats
231W - 258L
873 MMR
Solo
Chronos
Chronos
Bronze IV
XIIPure
Chronos
Bronze IV
Level 43
God Stats
0W - 8L
1,351 SR
Queue Stats
3W - 18L
966 MMR
Party 1
Gilgamesh
Gilgamesh
Silver IV
shague5
Gilgamesh
Silver IV
Level 149
God Stats
46W - 28L
1,561 SR
Queue Stats
128W - 137L
874 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
2 / 1 / 3
7,900
658
7,074
11,614
9,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

12
1 / 1 / 1
7,092
591
3,937
7,068
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 1
6,520
543
2,992
9,527
8,636
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

12
8 / 0 / 2
7,197
600
5,421
6,685
3,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 2 / 4
7,098
592
3,555
7,156
2,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bans
ArachneLokiUllrShiva

VS

Bans
AwilixAthenaThanatosBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Deuces34
Ratatoskr
7
2 / 5 / 0
5,391
449
2,237
9,054
2,722
Nettle Acorn

Nettle Acorn

+15
Physical Power
+4%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 1 / 2
5,561
463
1,934
5,765
3,165
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 1 / 0
6,389
532
5,566
7,779
2,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
XIIPure
Chronos
11
2 / 3 / 1
5,932
494
6,797
8,211
2,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Gilgamesh
shague5
Gilgamesh
12
0 / 4 / 0
6,380
532
5,100
14,019
6,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
14
Kills
5
5
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
2
1
3
3.5
W
1
1
1
1.5
L
Ratatoskr
Deuces34
Ratatoskr
2
5
0
0.4
W
2
1
1
2.5
L
0
1
2
1
L
1
1
0
1
L
Chronos
XIIPure
Chronos
2
3
1
0.83
W
8
0
2
9
L
Gilgamesh
shague5
Gilgamesh
0
4
0
0
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,979
Damage
21,634
42,050
Taken
44,828
26,443
Mitigated
18,050
15,163
Healing
14,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
7,074
1,927
0
6,514
11,614
9,215
777
0
11,614
0
60,867
W
3,937
134
160
2,730
7,068
2,701
0
4,770
2,298
46,104
1,130
L
Ratatoskr
Deuces34
Ratatoskr
2,237
776
0
2,115
9,054
2,722
0
831
8,223
0
21,245
W
2,992
1,099
0
687
9,527
8,636
77
3,851
5,252
16,619
0
L
1,934
664
0
889
5,765
3,165
0
931
4,834
9,475
1,107
L
5,566
2,281
0
4,790
7,779
2,710
0
3,073
4,706
48,807
0
L
Chronos
XIIPure
Chronos
6,797
1,716
0
2,386
8,211
2,956
0
2,003
6,208
38,139
0
W
5,421
1,639
0
1,463
6,685
3,124
0
1,144
5,493
0
47,511
L
Gilgamesh
shague5
Gilgamesh
5,100
1,707
0
4,614
14,019
6,497
0
0
14,019
0
57,756
W
3,555
1,977
0
3,609
7,156
2,767
649
3,602
3,242
0
56,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,807
Gold Earned
29,653
379
Minions Killed
280
0
Camps Cleared
0
1,179,810
Distance Traveled
1,060,207
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,900
658
95
8
0
204,099
0
W
Chang'e
7,092
591
95
8
0
242,980
6
L
Ratatoskr
5,391
449
28
2
0
200,679
0
W
Kuzenbo
6,520
543
15
1
0
253,108
2
L
Maui
5,561
463
14
1
0
235,002
7
L
Sol
6,389
532
80
7
0
192,099
2
L
Chronos
5,932
494
63
5
0
209,109
2
W
Da Ji
7,197
600
74
6
0
280,260
1
L
Gilgamesh
6,380
532
95
8
0
223,318
0
W
Nut
7,098
592
100
8
0
199,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role