Player Matchup

Loki
Loki
DrakeFirstFire
Loki
Level 61
God Stats
13W - 13L
1,487 SR
Queue Stats
35W - 45L
1,339 Elo+
Solo
Chaac
Chaac
Loki-_-lll
Chaac
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,491 Elo+
Party 1
Ra
Ra
blackishidk
Ra
Level 88
God Stats
30W - 22L
1,477 SR
Queue Stats
307W - 279L
1,445 Elo+
Solo
Bacchus
Bacchus
nagato13042t
Bacchus
Level 68
God Stats
3W - 5L
1,549 SR
Queue Stats
62W - 74L
1,410 Elo+
Solo
Anhur
Anhur
sebas_crack578
Anhur
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 35L
1,511 Elo+
Party 1
Team Averages
Level 79
1,503 SR
1,439 Elo+

VS

Team Averages
Level 70
1,407 SR
1,432 Elo+
Lancelot
Lancelot
 
Lancelot
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
ElSerOte AnTraX
Kuzenbo
Level 84
God Stats
13W - 9L
1,470 SR
Queue Stats
87W - 74L
1,486 Elo+
Solo
Thoth
Thoth
FlashKidEthan
Thoth
Level 43
God Stats
4W - 12L
1,416 SR
Queue Stats
103W - 105L
1,481 Elo+
Party 2
Medusa
Medusa
Sstoned
Medusa
Level 45
God Stats
2W - 6L
1,151 SR
Queue Stats
8W - 27L
1,187 Elo+
Solo
Neith
Neith
Xhamen
Neith
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
140W - 131L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,430
494
2,849
5,493
2,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
11
0 / 1 / 0
5,773
525
3,910
9,181
6,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 0
5,314
483
2,479
5,495
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
nagato13042t
Bacchus
5
1 / 1 / 0
4,649
423
1,923
3,476
2,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 2 / 2
6,787
617
4,193
7,039
2,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
5 / 1 / 1
7,097
645
5,539
9,586
4,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 0 / 3
6,359
578
2,640
7,452
5,804
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 0 / 2
6,108
555
1,280
3,371
1,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Sstoned
Medusa
9
2 / 3 / 0
5,464
497
3,959
6,880
1,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
Xhamen
Neith
13
1 / 0 / 3
7,489
681
6,117
6,718
2,727
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
8
8
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
5
1
1
5.5
L
1
1
1
1.5
W
0
0
3
1.5
W
0
0
2
1
L
Chaac
0
1
0
0
W
Medusa
Sstoned
Medusa
2
3
0
0.67
W
Neith
Xhamen
Neith
1
0
3
2.5
L
0
3
0
0
L
Bacchus
nagato13042t
Bacchus
1
1
0
1
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,354
Damage
19,535
30,684
Taken
34,007
15,854
Mitigated
15,734
6,738
Healing
8,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
5,539
1,348
0
3,492
9,586
4,294
538
1,412
8,106
0
60,037
L
2,849
286
0
0
5,493
2,197
0
552
4,941
0
35,957
W
2,640
1,027
0
1,934
7,452
5,804
243
754
6,698
22,424
4,164
W
1,280
121
0
80
3,371
1,001
386
977
2,394
33,109
863
L
Chaac
3,910
881
0
2,809
9,181
6,328
0
746
8,435
0
40,723
W
Medusa
Sstoned
Medusa
3,959
1,807
0
571
6,880
1,908
180
1,091
5,789
0
20,783
W
Neith
Xhamen
Neith
6,117
1,975
0
2,173
6,718
2,727
649
0
6,718
0
61,368
L
2,479
346
144
1,228
5,495
1,919
0
852
4,643
30,750
612
L
Bacchus
nagato13042t
Bacchus
1,923
417
0
1,197
3,476
2,615
0
286
3,190
5,797
0
L
4,193
2,461
0
1,360
7,039
2,795
0
1,474
5,565
0
45,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,953
Gold Earned
32,517
280
Minions Killed
317
0
Camps Cleared
0
870,605
Distance Traveled
1,127,604
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,097
645
93
8
0
277,684
0
L
Loki
5,430
494
60
5
0
208,672
0
W
Kuzenbo
6,359
578
36
3
0
224,874
3
W
Thoth
6,108
555
57
5
0
219,985
0
L
Chaac
5,773
525
78
7
0
219,114
0
W
Medusa
5,464
497
30
3
0
205,844
0
W
Neith
7,489
681
101
9
0
199,217
0
L
Ra
5,314
483
59
5
0
152,098
1
L
Bacchus
4,649
423
6
1
0
96,309
1
L
Anhur
6,787
617
77
7
0
194,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role