Player Matchup

Ravana
Ravana
BlSH WHA
Ravana
Level 146
God Stats
2W - 3L
1,464 SR
Queue Stats
374W - 373L
1,598 Elo+
Solo
Maui
Maui
EseGuey646
Maui
Level 158
God Stats
69W - 77L
1,530 SR
Queue Stats
105W - 112L
1,515 Elo+
Solo
Arachne
Arachne
ThatBeachMonkey
Arachne
Level 49
God Stats
0W - 2L
1,674 SR
Queue Stats
8W - 13L
1,432 Elo+
Party 1
Rama
Rama
javymarmol
Rama
Level 146
God Stats
7W - 8L
1,450 SR
Queue Stats
124W - 98L
1,508 Elo+
Solo
Janus
Janus
xCHINOx94
Janus
Level 106
God Stats
0W - 1L
1,714 SR
Queue Stats
6W - 8L
1,462 Elo+
Party 1
Team Averages
Level 121
1,566 SR
1,503 Elo+

VS

Team Averages
Level 94
1,605 SR
1,462 Elo+
Izanami
Izanami
 
Izanami
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
ForteScofield
Ymir
Level 162
God Stats
16W - 11L
1,706 SR
Queue Stats
310W - 301L
1,479 Elo+
Party 2
Surtr
Surtr
GoodNight98
Surtr
Level 127
God Stats
3W - 1L
1,781 SR
Queue Stats
111W - 110L
1,488 Elo+
Solo
Anubis
Anubis
ValkyrieReth
Anubis
Level 93
God Stats
31W - 33L
1,539 SR
Queue Stats
237W - 285L
1,437 Elo+
Solo
Arachne
Arachne
cubey_boi
Arachne
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 21L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BlSH WHA
Ravana
10
0 / 5 / 0
5,546
924
2,121
7,267
6,822
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 1 / 1
5,421
904
2,509
3,947
2,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 3 / 0
5,994
999
2,867
6,900
2,998
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 2 / 2
5,647
941
3,293
5,410
2,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
xCHINOx94
Janus
8
0 / 1 / 0
5,041
840
821
956
297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 1 / 4
6,540
1,090
2,462
3,215
1,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
0 / 0 / 8
6,272
1,045
4,861
7,068
7,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

12
4 / 1 / 5
6,656
1,109
4,743
5,339
5,690
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
12
2 / 0 / 1
6,592
1,099
1,916
3,107
1,464
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Arachne
cubey_boi
Arachne
12
5 / 1 / 2
7,240
1,207
6,233
5,566
3,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
12
12
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
4
3
L
Ravana
BlSH WHA
Ravana
0
5
0
0
L
1
1
1
1.5
W
0
0
8
4
W
4
1
5
6.5
L
2
3
0
0.67
W
Anubis
2
0
1
2.5
W
Arachne
cubey_boi
Arachne
5
1
2
6
L
0
2
2
0.5
L
Janus
xCHINOx94
Janus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,611
Damage
20,215
24,480
Taken
24,295
14,519
Mitigated
18,560
3,343
Healing
5,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,462
1,782
0
42
3,215
1,247
2,968
540
2,635
0
14,752
L
Ravana
BlSH WHA
Ravana
2,121
320
0
525
7,267
6,822
0
1,732
5,317
0
12,407
L
2,509
899
0
1,171
3,947
2,255
0
1,104
2,648
6,675
831
W
4,861
1,273
0
1,182
7,068
7,095
459
1,204
5,788
14,156
0
W
4,743
1,631
0
1,081
5,339
5,690
1,510
455
4,884
258
7,910
L
2,867
2,135
4
827
6,900
2,998
0
1,514
5,143
0
7,083
W
Anubis
1,916
92
0
1,419
3,107
1,464
731
101
3,006
18,723
0
W
Arachne
cubey_boi
Arachne
6,233
4,889
0
1,829
5,566
3,064
1,888
644
4,842
0
18,923
L
3,293
2,101
0
816
5,410
2,147
0
1,640
3,731
0
11,184
L
Janus
xCHINOx94
Janus
821
151
0
0
956
297
0
475
406
1,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,649
Gold Earned
33,300
83
Minions Killed
153
0
Camps Cleared
0
421,351
Distance Traveled
616,060
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,540
1,090
43
7
0
107,979
0
L
Ravana
5,546
924
28
5
0
115,189
1
L
Maui
5,421
904
12
2
0
62,310
0
W
Ymir
6,272
1,045
23
4
0
129,696
0
W
Surtr
6,656
1,109
15
3
0
118,389
0
L
Arachne
5,994
999
12
2
0
122,250
0
W
Anubis
6,592
1,099
34
6
0
127,496
0
W
Arachne
7,240
1,207
38
6
0
132,500
0
L
Rama
5,647
941
26
4
0
94,473
2
L
Janus
5,041
840
5
1
0
27,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role