Player Matchup

Thanatos
Thanatos
FiireFlaame
Thanatos
Level 117
God Stats
2W - 3L
1,540 SR
Queue Stats
178W - 170L
1,499 Elo+
Party 1
Ymir
Ymir
ImRaiinyy
Ymir
Level 115
God Stats
2W - 3L
1,156 SR
Queue Stats
73W - 63L
1,529 Elo+
Party 1
Zeus
Zeus
Punch Icon
Zeus
Level 97
God Stats
2W - 3L
1,471 SR
Queue Stats
146W - 155L
1,483 Elo+
Party 1
Charybdis
Charybdis
TKG XGorilla
Charybdis
Level 86
God Stats
2W - 1L
1,703 SR
Queue Stats
287W - 266L
1,520 Elo+
Party 1
Vamana
Vamana
exctrjeg
Vamana
Level 122
God Stats
3W - 3L
1,784 SR
Queue Stats
95W - 97L
1,540 Elo+
Solo
Team Averages
Level 107
1,531 SR
1,514 Elo+

VS

Team Averages
Level 97
1,470 SR
1,554 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Unibolt
Cthulhu
Level 67
God Stats
7W - 3L
1,481 SR
Queue Stats
162W - 154L
1,519 Elo+
Party 2
Ullr
Ullr
XHfgafdg
Ullr
Level 84
God Stats
0W - 2L
1,503 SR
Queue Stats
29W - 17L
1,656 Elo+
Solo
Janus
Janus
Zordakhan
Janus
Level 81
God Stats
6W - 6L
1,502 SR
Queue Stats
136W - 114L
1,547 Elo+
Solo
Ravana
Ravana
cyanoticendd
Ravana
Level 106
God Stats
6W - 12L
1,362 SR
Queue Stats
307W - 277L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FiireFlaame
Thanatos
10
4 / 0 / 3
6,155
616
6,791
7,910
3,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
9
0 / 0 / 4
5,551
555
3,458
5,975
3,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 3 / 1
5,592
559
1,843
4,858
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
TKG XGorilla
Charybdis
10
1 / 1 / 2
5,460
546
5,613
6,512
2,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
exctrjeg
Vamana
9
1 / 0 / 1
5,292
529
1,939
7,080
4,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
8
0 / 0 / 1
5,056
506
2,896
6,966
5,195
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Unibolt
Cthulhu
9
0 / 2 / 0
5,353
535
5,192
6,509
5,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
10
1 / 2 / 0
5,251
525
4,804
8,532
3,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Zordakhan
Janus
10
2 / 1 / 0
6,016
602
4,321
4,758
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
10
1 / 3 / 0
5,286
529
3,779
7,222
2,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
8
Kills
4
4
Deaths
8
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
0
1
0.5
W
Thanatos
FiireFlaame
Thanatos
4
0
3
5.5
W
Ymir
0
0
4
2
W
2
3
1
0.83
W
Charybdis
TKG XGorilla
Charybdis
1
1
2
2
L
Cthulhu
Unibolt
Cthulhu
0
2
0
0
L
Ullr
1
2
0
0.5
L
Janus
Zordakhan
Janus
2
1
0
2
L
Ravana
1
3
0
0.33
W
Vamana
exctrjeg
Vamana
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,644
Damage
20,992
32,335
Taken
33,987
15,376
Mitigated
18,422
12,649
Healing
8,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
2,896
221
0
980
6,966
5,195
0
953
6,013
16,360
0
W
Thanatos
FiireFlaame
Thanatos
6,791
2,280
0
6,031
7,910
3,154
0
2,231
5,417
0
31,918
W
Ymir
3,458
1,287
0
2,164
5,975
3,970
0
2,118
3,813
15,906
1,113
W
1,843
68
0
470
4,858
1,511
0
2,125
2,445
29,017
893
W
Charybdis
TKG XGorilla
Charybdis
5,613
2,693
0
2,958
6,512
2,521
0
937
5,575
0
45,324
L
Cthulhu
Unibolt
Cthulhu
5,192
433
0
2,014
6,509
5,793
0
606
5,613
30,874
1,635
L
Ullr
4,804
1,523
0
1,278
8,532
3,209
0
1,158
7,374
0
37,391
L
Janus
Zordakhan
Janus
4,321
105
0
602
4,758
1,465
0
1,129
3,591
33,903
1,728
L
Ravana
3,779
1,151
0
3,190
7,222
2,760
0
1,224
5,987
0
39,060
W
Vamana
exctrjeg
Vamana
1,939
616
0
1,026
7,080
4,220
0
3,725
2,855
0
24,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,050
Gold Earned
26,962
252
Minions Killed
268
0
Camps Cleared
0
995,818
Distance Traveled
989,418
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,056
506
19
2
0
179,688
2
W
Thanatos
6,155
616
53
5
0
237,083
0
W
Ymir
5,551
555
26
3
0
196,651
1
W
Zeus
5,592
559
55
6
0
188,868
0
W
Charybdis
5,460
546
78
8
0
179,429
0
L
Cthulhu
5,353
535
52
5
0
201,660
2
L
Ullr
5,251
525
63
6
0
187,131
0
L
Janus
6,016
602
65
7
0
214,139
0
L
Ravana
5,286
529
69
7
0
206,800
0
W
Vamana
5,292
529
40
4
0
193,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role