Player Matchup

Chernobog
Chernobog
PrimeGee
Chernobog
Level 60
God Stats
12W - 6L
1,800 SR
Queue Stats
165W - 152L
1,527 Elo+
Solo
Ganesha
Ganesha
ThePoultryMan
Ganesha
Level 44
God Stats
9W - 6L
1,536 SR
Queue Stats
20W - 29L
1,347 Elo+
Party 1
Baron Samedi
Baron Samedi
WittyOstrich615
Baron Samedi
Level 108
God Stats
5W - 8L
1,395 SR
Queue Stats
18W - 22L
1,434 Elo+
Party 1
Bellona
Bellona
paleozealot26
Bellona
Level 114
God Stats
2W - 0L
1,485 SR
Queue Stats
81W - 90L
1,462 Elo+
Solo
Heimdallr
Heimdallr
th3BestMelk
Heimdallr
Level 124
God Stats
3W - 0L
1,514 SR
Queue Stats
63W - 75L
1,410 Elo+
Party 1
Team Averages
Level 90
1,546 SR
1,436 Elo+

VS

Team Averages
Level 68
1,391 SR
1,450 Elo+
Sobek
Sobek
ArcanjoGabrie212
Sobek
Level 67
God Stats
0W - 1L
1,252 SR
Queue Stats
7W - 8L
1,460 Elo+
Solo
Nemesis
Nemesis
Barnabas7343
Nemesis
Level 127
God Stats
5W - 8L
1,581 SR
Queue Stats
120W - 119L
1,481 Elo+
Solo
Zeus
Zeus
David94392
Zeus
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 108L
1,443 Elo+
Solo
Sun Wukong
Sun Wukong
Screefu
Sun Wukong
Level 32
God Stats
4W - 5L
1,331 SR
Queue Stats
100W - 106L
1,412 Elo+
Party 2
Izanami
Izanami
TakeOverT
Izanami
Level 69
God Stats
3W - 6L
1,291 SR
Queue Stats
87W - 87L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
PrimeGee
Chernobog
13
5 / 3 / 6
8,374
558
16,532
14,518
5,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
12
0 / 1 / 5
7,739
516
3,292
10,194
7,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
WittyOstrich615
Baron Samedi
12
3 / 3 / 1
7,266
484
4,980
8,170
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
15
7 / 2 / 0
9,693
646
10,659
16,905
15,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
th3BestMelk
Heimdallr
12
2 / 1 / 4
7,351
490
10,242
8,569
3,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
7,242
483
5,439
14,491
10,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Barnabas7343
Nemesis
13
2 / 2 / 3
7,091
473
7,261
15,966
7,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 6 / 2
7,254
484
6,010
9,676
3,897
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Screefu
Sun Wukong
12
1 / 5 / 0
6,804
454
5,676
16,037
11,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
TakeOverT
Izanami
12
1 / 2 / 3
6,394
426
8,186
9,530
3,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
17
Kills
10
10
Deaths
17
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
L
Nemesis
Barnabas7343
Nemesis
2
2
3
1.75
L
3
6
2
0.67
W
Chernobog
PrimeGee
Chernobog
5
3
6
2.67
L
Sun Wukong
Screefu
Sun Wukong
1
5
0
0.2
L
Izanami
TakeOverT
Izanami
1
2
3
1.25
W
Ganesha
0
1
5
2.5
W
Baron Samedi
WittyOstrich615
Baron Samedi
3
3
1
1.17
W
Bellona
7
2
0
3.5
W
Heimdallr
th3BestMelk
Heimdallr
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,705
Damage
32,572
58,356
Taken
65,700
36,469
Mitigated
36,436
23,371
Healing
13,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,439
274
0
3,181
14,491
10,123
0
1,902
12,589
21,603
3,219
L
Nemesis
Barnabas7343
Nemesis
7,261
1,904
0
5,900
15,966
7,192
0
2,471
13,495
0
36,065
L
6,010
650
0
0
9,676
3,897
0
2,688
6,988
46,096
2,056
W
Chernobog
PrimeGee
Chernobog
16,532
10,298
0
6,435
14,518
5,150
1,352
3,235
11,283
0
67,261
L
Sun Wukong
Screefu
Sun Wukong
5,676
1,839
0
3,182
16,037
11,716
0
504
15,533
0
47,890
L
Izanami
TakeOverT
Izanami
8,186
4,696
0
1,679
9,530
3,508
0
586
8,944
0
52,333
W
Ganesha
3,292
610
0
3,700
10,194
7,866
366
2,765
7,429
17,267
0
W
Baron Samedi
WittyOstrich615
Baron Samedi
4,980
189
335
1,595
8,170
3,654
118
2,681
5,489
33,043
1,902
W
Bellona
10,659
3,973
0
7,447
16,905
15,882
85
587
16,318
0
69,431
W
Heimdallr
th3BestMelk
Heimdallr
10,242
4,647
0
3,859
8,569
3,917
1,064
1,550
7,019
0
47,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,423
Gold Earned
34,785
323
Minions Killed
291
0
Camps Cleared
0
1,418,760
Distance Traveled
1,394,384
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,242
483
38
3
0
278,253
0
L
Nemesis
7,091
473
49
3
0
340,961
0
L
Zeus
7,254
484
62
4
0
226,345
0
W
Chernobog
8,374
558
89
6
0
305,759
0
L
Sun Wukong
6,804
454
82
5
0
259,785
0
L
Izanami
6,394
426
60
4
0
289,040
0
W
Ganesha
7,739
516
0
0
0
295,719
2
W
Baron Samedi
7,266
484
51
3
0
274,004
1
W
Bellona
9,693
646
103
7
0
259,030
0
W
Heimdallr
7,351
490
80
5
0
284,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role