Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BombitaMasiv
Cthulhu
Level 111
God Stats
5W - 4L
1,567 SR
Queue Stats
190W - 174L
1,501 Elo+
Solo
Medusa
Medusa
EBTMickeys
Medusa
Level 85
God Stats
10W - 14L
1,364 SR
Queue Stats
432W - 414L
1,441 Elo+
Party 3
Ra
Ra
EBTNorman
Ra
Level 85
God Stats
33W - 24L
1,536 SR
Queue Stats
590W - 555L
1,446 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ttrain11
Tsukuyomi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 24L
1,528 Elo+
Solo
Team Averages
Level 105
1,493 SR
1,483 Elo+

VS

Team Averages
Level 118
1,518 SR
1,503 Elo+
Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Ayo Mizumi
Ao Kuang
Level 110
God Stats
5W - 3L
1,759 SR
Queue Stats
18W - 10L
1,524 Elo+
Party 2
Achilles
Achilles
Bobbacles
Achilles
Level 137
God Stats
1W - 0L
1,280 SR
Queue Stats
82W - 82L
1,447 Elo+
Party 1
Nemesis
Nemesis
LORD HATER64
Nemesis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,544 Elo+
Party 2
Anubis
Anubis
acardend
Anubis
Level 89
God Stats
100W - 98L
1,549 SR
Queue Stats
529W - 527L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
3 / 3 / 1
6,669
556
7,183
13,502
7,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
BombitaMasiv
Cthulhu
10
0 / 4 / 0
5,639
470
5,853
13,034
5,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
EBTMickeys
Medusa
11
0 / 1 / 0
5,689
474
4,040
6,141
2,201
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 6 / 1
5,994
500
4,223
8,760
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
ttrain11
Tsukuyomi
11
2 / 4 / 0
6,206
517
6,391
13,421
4,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
2 / 0 / 3
6,921
577
6,730
7,909
3,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
Ayo Mizumi
Ao Kuang
11
0 / 4 / 4
6,604
550
3,568
11,275
3,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
Bobbacles
Achilles
11
3 / 0 / 9
7,238
603
6,965
11,103
8,439
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
LORD HATER64
Nemesis
13
5 / 0 / 5
7,284
607
6,088
8,477
3,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anubis
acardend
Anubis
14
8 / 2 / 1
8,388
699
12,996
9,167
4,905
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
6
Kills
18
18
Deaths
6
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
3
3
1
1.17
W
Loki
 
Loki
2
0
3
3.5
W
Ao Kuang
Ayo Mizumi
Ao Kuang
0
4
4
0.5
W
Achilles
Bobbacles
Achilles
3
0
9
7.5
L
Cthulhu
BombitaMasiv
Cthulhu
0
4
0
0
L
Medusa
EBTMickeys
Medusa
0
1
0
0
L
1
6
1
0.25
W
Nemesis
LORD HATER64
Nemesis
5
0
5
7.5
W
Anubis
acardend
Anubis
8
2
1
4.25
L
Tsukuyomi
ttrain11
Tsukuyomi
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,690
Damage
36,347
54,858
Taken
47,931
21,445
Mitigated
23,125
14,732
Healing
21,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
7,183
768
0
3,418
13,502
7,040
0
3,146
10,356
0
43,659
W
Loki
 
Loki
6,730
1,420
0
1,786
7,909
3,227
0
2,551
5,358
0
51,492
W
Ao Kuang
Ayo Mizumi
Ao Kuang
3,568
921
0
3,735
11,275
3,225
0
0
11,275
36,614
1,147
W
Achilles
Bobbacles
Achilles
6,965
1,377
149
4,451
11,103
8,439
71
2,743
8,360
0
23,415
L
Cthulhu
BombitaMasiv
Cthulhu
5,853
872
1,064
2,949
13,034
5,349
0
2,663
10,371
30,674
0
L
Medusa
EBTMickeys
Medusa
4,040
2,452
0
1,993
6,141
2,201
0
303
5,838
0
46,435
L
4,223
617
146
831
8,760
2,454
0
6,274
2,486
36,976
994
W
Nemesis
LORD HATER64
Nemesis
6,088
2,366
0
6,108
8,477
3,329
122
347
8,130
0
46,716
W
Anubis
acardend
Anubis
12,996
1,033
0
4,851
9,167
4,905
1,123
4,096
4,970
64,982
1,360
L
Tsukuyomi
ttrain11
Tsukuyomi
6,391
1,844
0
4,331
13,421
4,401
0
3,948
9,473
0
39,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,197
Gold Earned
36,435
307
Minions Killed
357
0
Camps Cleared
0
1,179,444
Distance Traveled
1,270,803
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,669
556
72
6
0
213,192
0
W
Loki
6,921
577
84
7
0
268,904
5
W
Ao Kuang
6,604
550
67
6
0
230,312
0
W
Achilles
7,238
603
16
1
0
258,761
4
L
Cthulhu
5,639
470
39
3
0
237,682
0
L
Medusa
5,689
474
79
7
0
240,661
4
L
Ra
5,994
500
56
5
0
228,293
2
W
Nemesis
7,284
607
90
8
0
306,761
0
W
Anubis
8,388
699
100
8
0
206,065
1
L
Tsukuyomi
6,206
517
61
5
0
259,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role