Player Matchup

Khepri
Khepri
 
Khepri
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
 
Poseidon
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MrDÏzzy
Cu Chulainn
Level 238
God Stats
9W - 7L
1,806 SR
Queue Stats
268W - 239L
1,577 Elo+
Solo
Apollo
Apollo
PrincessPancakes
Apollo
Level 32
God Stats
3W - 10L
1,689 SR
Queue Stats
83W - 130L
1,470 Elo+
Solo
Team Averages
Level 131
1,599 SR
1,509 Elo+

VS

Team Averages
Level 115
1,580 SR
1,561 Elo+
Baron Samedi
Baron Samedi
Aúto
Baron Samedi
Level 136
God Stats
5W - 5L
1,517 SR
Queue Stats
315W - 291L
1,508 Elo+
Party 1
Gilgamesh
Gilgamesh
KnocTurnalHD
Gilgamesh
Level 88
God Stats
3W - 0L
1,677 SR
Queue Stats
30W - 18L
1,674 Elo+
Party 1
Tiamat
Tiamat
Lagggging
Tiamat
Level 153
God Stats
1W - 3L
1,210 SR
Queue Stats
71W - 89L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
SODecay
Cthulhu
Level 60
God Stats
6W - 1L
1,928 SR
Queue Stats
96W - 63L
1,564 Elo+
Solo
Medusa
Medusa
mrgravity96
Medusa
Level 139
God Stats
9W - 9L
1,570 SR
Queue Stats
389W - 350L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 2 / 1
6,927
495
1,337
9,009
8,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
 
Loki
12
0 / 2 / 1
6,543
467
2,296
9,996
3,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
 
Poseidon
9
0 / 5 / 1
5,834
417
1,659
5,512
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
MrDÏzzy
Cu Chulainn
14
1 / 4 / 0
8,403
600
7,391
15,228
9,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 3 / 0
5,102
364
1,488
4,760
1,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aúto
Baron Samedi
15
5 / 1 / 2
9,125
652
6,910
6,831
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
KnocTurnalHD
Gilgamesh
16
6 / 1 / 3
9,141
653
6,034
12,684
8,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Lagggging
Tiamat
15
2 / 0 / 2
8,418
601
4,454
7,201
5,672
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
SODecay
Cthulhu
12
3 / 1 / 5
7,861
562
5,365
10,444
7,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
15
0 / 0 / 3
8,249
589
7,798
5,560
2,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
1
Kills
16
16
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
1
0.25
L
Loki
 
Loki
0
2
1
0.25
L
Poseidon
 
Poseidon
0
5
1
0.1
W
Baron Samedi
Aúto
Baron Samedi
5
1
2
6
W
Gilgamesh
KnocTurnalHD
Gilgamesh
6
1
3
7.5
W
Tiamat
Lagggging
Tiamat
2
0
2
3
L
Cu Chulainn
MrDÏzzy
Cu Chulainn
1
4
0
0.25
L
0
3
0
0
W
Cthulhu
SODecay
Cthulhu
3
1
5
5.5
W
Medusa
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,171
Damage
30,561
44,505
Taken
42,720
24,019
Mitigated
27,688
8,652
Healing
11,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,337
155
0
714
9,009
8,288
0
2,904
6,105
38,870
727
L
Loki
 
Loki
2,296
317
0
912
9,996
3,178
0
2,968
7,028
0
52,401
L
Poseidon
 
Poseidon
1,659
73
0
380
5,512
1,714
0
2,339
3,144
30,745
0
W
Baron Samedi
Aúto
Baron Samedi
6,910
732
322
1,391
6,831
3,708
757
785
6,046
67,665
1,329
W
Gilgamesh
KnocTurnalHD
Gilgamesh
6,034
2,196
0
761
12,684
8,946
567
886
11,798
0
91,178
W
Tiamat
Lagggging
Tiamat
4,454
443
0
2,717
7,201
5,672
524
190
7,011
55,075
899
L
Cu Chulainn
MrDÏzzy
Cu Chulainn
7,391
1,387
0
5,953
15,228
9,156
0
5,863
9,016
0
70,453
L
1,488
1,043
0
693
4,760
1,683
0
2,064
2,696
0
11,515
W
Cthulhu
SODecay
Cthulhu
5,365
420
1,720
2,064
10,444
7,122
410
628
9,816
26,332
1,841
W
Medusa
7,798
3,924
0
2,842
5,560
2,240
2,169
469
5,091
0
68,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,809
Gold Earned
42,794
334
Minions Killed
520
0
Camps Cleared
0
1,046,514
Distance Traveled
1,499,819
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,927
495
64
5
0
216,779
0
L
Loki
6,543
467
86
6
0
273,115
0
L
Poseidon
5,834
417
46
3
0
203,444
2
W
Baron Samedi
9,125
652
131
9
0
263,188
0
W
Gilgamesh
9,141
653
124
9
0
343,377
0
W
Tiamat
8,418
601
113
8
0
303,262
0
L
Cu Chulainn
8,403
600
118
8
0
257,493
0
L
Apollo
5,102
364
20
1
0
95,683
0
W
Cthulhu
7,861
562
39
3
0
309,117
4
W
Medusa
8,249
589
113
8
0
280,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role