Player Matchup

Apollo
Apollo
Celesty1
Apollo
Level 26
God Stats
1W - 1L
1,695 SR
Queue Stats
65W - 41L
1,568 Elo+
Party 1
Bastet
Bastet
Hollywood Tony
Bastet
Level 158
God Stats
2W - 4L
1,429 SR
Queue Stats
180W - 200L
1,483 Elo+
Solo
Geb
Geb
LynkPrice
Geb
Level 29
God Stats
4W - 3L
1,723 SR
Queue Stats
84W - 62L
1,563 Elo+
Party 1
Olorun
Olorun
kiki28kiki
Olorun
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 59L
1,556 Elo+
Party 1
Artemis
Artemis
xXFulherXx
Artemis
Level 157
God Stats
7W - 10L
1,585 SR
Queue Stats
480W - 481L
1,538 Elo+
Solo
Team Averages
Level 92
1,586 SR
1,541 Elo+

VS

Team Averages
Level 108
1,475 SR
1,508 Elo+
Ah Puch
Ah Puch
Critchlow_1605
Ah Puch
Level 105
God Stats
5W - 1L
1,490 SR
Queue Stats
110W - 119L
1,511 Elo+
Party 2
Baron Samedi
Baron Samedi
Ethernett
Baron Samedi
Level 187
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 29L
1,452 Elo+
Solo
Thor
Thor
GeGeri
Thor
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,561 Elo+
Solo
Bellona
Bellona
Huts1990
Bellona
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 66L
1,491 Elo+
Party 2
Tyr
Tyr
adam-bk
Tyr
Level 108
God Stats
4W - 4L
1,385 SR
Queue Stats
113W - 116L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Celesty1
Apollo
14
3 / 5 / 6
8,518
774
6,243
10,652
5,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 3 / 6
8,168
743
8,826
10,373
4,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 4 / 8
8,610
783
8,331
13,720
13,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
kiki28kiki
Olorun
14
1 / 3 / 6
7,955
723
8,301
9,333
4,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
xXFulherXx
Artemis
14
2 / 4 / 7
8,386
762
13,246
11,662
6,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 11
9,645
877
15,467
8,500
4,897
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Ethernett
Baron Samedi
16
2 / 1 / 11
8,895
809
9,287
9,046
7,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Thor
GeGeri
Thor
14
6 / 4 / 9
8,800
800
12,398
12,046
8,538
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bellona
Huts1990
Bellona
14
2 / 2 / 11
8,541
776
3,776
12,905
15,632
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tyr
16
5 / 3 / 11
9,366
851
11,666
14,414
18,510
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
72
9
Kills
19
19
Deaths
11
33
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Apollo
Celesty1
Apollo
3
5
6
1.2
W
4
1
11
9.5
W
Baron Samedi
Ethernett
Baron Samedi
2
1
11
7.5
W
Thor
GeGeri
Thor
6
4
9
2.63
L
2
3
6
1.67
W
Bellona
Huts1990
Bellona
2
2
11
3.75
L
1
4
8
1.25
W
Tyr
5
3
11
3.5
L
Olorun
kiki28kiki
Olorun
1
3
6
1.33
L
Artemis
xXFulherXx
Artemis
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,947
Damage
52,594
55,740
Taken
56,911
33,892
Mitigated
54,839
19,322
Healing
20,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Celesty1
Apollo
6,243
2,878
111
1,107
10,652
5,174
636
3,372
7,075
0
11,655
W
15,467
79
1,696
1,873
8,500
4,897
1,040
2,915
5,585
37,771
0
W
Baron Samedi
Ethernett
Baron Samedi
9,287
265
5,475
3,094
9,046
7,262
905
1,463
7,583
22,985
516
W
Thor
GeGeri
Thor
12,398
745
605
988
12,046
8,538
231
4,229
7,817
0
19,580
L
8,826
1,629
230
2,458
10,373
4,687
88
3,670
6,372
0
19,337
W
Bellona
Huts1990
Bellona
3,776
279
584
770
12,905
15,632
199
3,980
8,925
0
6,009
L
8,331
349
1,831
2,286
13,720
13,312
0
6,935
6,237
11,031
499
W
Tyr
11,666
454
2,711
2,273
14,414
18,510
722
3,685
10,729
0
17,837
L
Olorun
kiki28kiki
Olorun
8,301
3,311
3,533
3,851
9,333
4,700
462
5,799
3,268
18,587
0
L
Artemis
xXFulherXx
Artemis
13,246
4,118
1,155
2,760
11,662
6,019
392
4,721
6,771
0
29,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,637
Gold Earned
45,247
127
Minions Killed
134
0
Camps Cleared
0
1,022,417
Distance Traveled
1,015,732
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,518
774
16
1
0
213,916
0
W
Ah Puch
9,645
877
45
4
0
212,735
0
W
Baron Samedi
8,895
809
38
3
0
187,257
0
W
Thor
8,800
800
20
2
0
189,075
0
L
Bastet
8,168
743
18
2
0
224,571
0
W
Bellona
8,541
776
14
1
0
193,630
0
L
Geb
8,610
783
10
1
0
216,581
0
W
Tyr
9,366
851
17
2
0
233,035
0
L
Olorun
7,955
723
38
3
0
192,947
0
L
Artemis
8,386
762
45
4
0
174,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role