Player Matchup

Apollo
Apollo
DanielSchz
Apollo
Level 154
God Stats
5W - 6L
1,438 SR
Queue Stats
155W - 141L
1,569 Elo+
Party 2
Mulan
Mulan
DropDaSmoke
Mulan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,411 Elo+
Solo
Vulcan
Vulcan
SpclFranck
Vulcan
Level 146
God Stats
1W - 3L
1,424 SR
Queue Stats
102W - 97L
1,520 Elo+
Party 2
Sobek
Sobek
Wally A1
Sobek
Level 157
God Stats
2W - 6L
1,502 SR
Queue Stats
913W - 868L
1,646 Elo+
Solo
Shiva
Shiva
airhercules4006
Shiva
Level 249
God Stats
3W - 6L
1,602 SR
Queue Stats
312W - 304L
1,590 Elo+
Solo
Team Averages
Level 163
1,493 SR
1,547 Elo+

VS

Team Averages
Level 138
1,493 SR
1,566 Elo+
Camazotz
Camazotz
FIubber22
Camazotz
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
222W - 218L
1,530 Elo+
Party 1
Ymir
Ymir
Godzooki
Ymir
Level 157
God Stats
4W - 0L
1,463 SR
Queue Stats
77W - 48L
1,613 Elo+
Solo
Cupid
Cupid
RetroWarhead
Cupid
Level 89
God Stats
17W - 3L
1,500 SR
Queue Stats
62W - 38L
1,648 Elo+
Solo
Merlin
Merlin
SuperShafter
Merlin
Level 159
God Stats
7W - 10L
1,490 SR
Queue Stats
225W - 217L
1,524 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TomasoM
Cu Chulainn
Level 157
God Stats
5W - 4L
1,511 SR
Queue Stats
241W - 247L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DanielSchz
Apollo
5
1 / 1 / 1
3,351
670
2,681
2,625
776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

3
0 / 1 / 0
2,835
567
675
1,709
563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vulcan
SpclFranck
Vulcan
7
1 / 0 / 0
4,289
858
940
1,689
553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Wally A1
Sobek
6
0 / 1 / 2
3,632
726
1,946
3,593
2,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
1 / 0 / 1
3,570
714
1,426
4,682
2,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
FIubber22
Camazotz
5
0 / 1 / 0
3,021
604
1,549
3,902
960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ymir
6
1 / 1 / 1
3,577
715
1,348
5,154
2,732
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
1 / 1 / 1
3,347
669
1,924
2,692
763
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
7
0 / 0 / 0
3,525
705
526
1,424
422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
TomasoM
Cu Chulainn
7
1 / 0 / 0
4,027
805
1,003
2,818
1,834
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
3
Kills
3
3
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
DanielSchz
Apollo
1
1
1
1.5
L
0
1
0
0
W
Camazotz
FIubber22
Camazotz
0
1
0
0
W
Ymir
1
1
1
1.5
W
1
1
1
1.5
L
Vulcan
SpclFranck
Vulcan
1
0
0
1
W
Merlin
0
0
0
0
W
Cu Chulainn
TomasoM
Cu Chulainn
1
0
0
1
L
Sobek
Wally A1
Sobek
0
1
2
1
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,668
Damage
6,350
14,298
Taken
15,990
6,418
Mitigated
6,711
4,400
Healing
6,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
DanielSchz
Apollo
2,681
2,174
0
1,103
2,625
776
0
378
2,247
0
17,718
L
675
127
0
374
1,709
563
0
0
1,709
0
7,801
W
Camazotz
FIubber22
Camazotz
1,549
610
0
2,216
3,902
960
0
195
3,677
0
13,049
W
Ymir
1,348
387
61
1,428
5,154
2,732
0
1,138
4,016
7,770
0
W
1,924
1,401
186
1,302
2,692
763
0
582
2,110
0
15,093
L
Vulcan
SpclFranck
Vulcan
940
78
0
698
1,689
553
0
254
1,383
21,548
0
W
Merlin
526
77
0
500
1,424
422
0
636
709
16,725
0
W
Cu Chulainn
TomasoM
Cu Chulainn
1,003
157
0
970
2,818
1,834
0
0
2,818
0
23,307
L
Sobek
Wally A1
Sobek
1,946
166
0
1,475
3,593
2,355
0
300
3,293
9,091
2,098
L
1,426
910
0
750
4,682
2,171
0
842
3,792
0
16,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,677
Gold Earned
17,497
141
Minions Killed
155
0
Camps Cleared
0
447,667
Distance Traveled
525,136
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,351
670
31
6
0
85,412
0
L
Mulan
2,835
567
16
3
0
36,465
0
W
Camazotz
3,021
604
25
5
0
126,215
0
W
Ymir
3,577
715
14
3
0
110,357
0
W
Cupid
3,347
669
29
6
0
82,979
0
L
Vulcan
4,289
858
43
9
0
108,171
1
W
Merlin
3,525
705
42
8
0
98,533
0
W
Cu Chulainn
4,027
805
45
9
0
107,052
0
L
Sobek
3,632
726
19
4
0
107,013
1
L
Shiva
3,570
714
32
6
0
110,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role