Player Matchup

Pele
Pele
Gold I
 
Pele
Gold I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nike
Nike
Silver III
 
Nike
Silver III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold V
AzjatyckiMocarz
Ra
Gold V
Level 142
God Stats
19W - 16L
1,603 SR
Queue Stats
236W - 241L
1,362 MMR
Party 1
Cthulhu
Cthulhu
Gold III
LockMojo
Cthulhu
Gold III
Level 176
God Stats
154W - 117L
1,584 SR
Queue Stats
404W - 411L
1,486 MMR
Solo
Hachiman
Hachiman
Gold V
V1ktorovich1
Hachiman
Gold V
Level 49
God Stats
5W - 4L
1,537 SR
Queue Stats
56W - 63L
1,471 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,545 SR
1,464 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,576 SR
1,488 MMR
Erlang Shen
Erlang Shen
Gold II
 
Erlang Shen
Gold II
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver I
MouthyRaptor07
Cerberus
Silver I
Level 136
God Stats
5W - 1L
1,682 SR
Queue Stats
19W - 18L
1,498 MMR
Party 2
Ne Zha
Ne Zha
Bronze III
Scrawlinss
Ne Zha
Bronze III
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 MMR
Solo
Vulcan
Vulcan
Bronze III
Tĩll
Vulcan
Bronze III
Level 82
God Stats
8W - 5L
1,500 SR
Queue Stats
101W - 93L
1,500 MMR
Solo
Neith
Neith
Gold III
VirusF4NTOM
Neith
Gold III
Level 123
God Stats
5W - 2L
1,700 SR
Queue Stats
187W - 183L
1,439 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
7
0 / 0 / 0
3,480
696
1,232
3,693
1,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
 
Nike
5
0 / 3 / 0
3,152
630
2,227
5,194
2,752
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 1 / 0
3,421
684
518
3,043
846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
LockMojo
Cthulhu
1
0 / 0 / 0
958
192
0
0
0
Hachiman
V1ktorovich1
Hachiman
6
0 / 0 / 0
3,166
633
2,260
2,750
710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
KaliThanatosLancelotOsiris

VS

Bans
Ao KuangThorAthenaMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
7
0 / 0 / 0
3,795
759
1,658
3,556
1,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
6
1 / 0 / 2
3,684
737
1,679
4,191
1,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
Scrawlinss
Ne Zha
6
0 / 0 / 2
3,221
644
1,242
3,166
1,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
Tĩll
Vulcan
7
1 / 0 / 0
3,702
740
1,801
1,234
349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
2 / 0 / 1
3,830
766
2,304
2,623
742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
4
4
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
0
0
0
L
Nike
 
Nike
0
3
0
0
W
Erlang Shen
 
Erlang Shen
0
0
0
0
L
0
1
0
0
L
Cthulhu
LockMojo
Cthulhu
0
0
0
0
W
Cerberus
1
0
2
2
W
Ne Zha
Scrawlinss
Ne Zha
0
0
2
1
W
Vulcan
Tĩll
Vulcan
1
0
0
1
L
Hachiman
V1ktorovich1
Hachiman
0
0
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,237
Damage
8,684
14,680
Taken
14,770
5,451
Mitigated
5,452
4,018
Healing
6,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
1,232
551
0
1,975
3,693
1,143
0
0
3,693
0
20,380
L
Nike
 
Nike
2,227
402
0
427
5,194
2,752
0
1,587
3,607
0
12,092
W
Erlang Shen
 
Erlang Shen
1,658
868
0
2,604
3,556
1,349
0
0
3,556
0
22,174
L
518
0
228
796
3,043
846
0
1,331
1,712
18,996
0
L
Cthulhu
LockMojo
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
1,679
261
0
1,959
4,191
1,913
0
0
4,191
10,857
488
W
Ne Zha
Scrawlinss
Ne Zha
1,242
228
0
848
3,166
1,099
0
27
3,099
0
15,867
W
Vulcan
Tĩll
Vulcan
1,801
0
0
250
1,234
349
0
313
783
20,297
0
L
Hachiman
V1ktorovich1
Hachiman
2,260
1,483
0
592
2,750
710
0
551
2,199
0
14,325
W
2,304
841
0
945
2,623
742
0
0
2,623
0
21,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,177
Gold Earned
18,232
127
Minions Killed
167
0
Camps Cleared
0
416,884
Distance Traveled
552,126
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
3,480
696
46
9
0
118,377
0
L
Nike
3,152
630
11
2
0
100,965
0
W
Erlang Shen
3,795
759
38
8
0
114,115
0
L
Ra
3,421
684
42
8
0
107,854
0
L
Cthulhu
958
192
0
0
0
0
0
W
Cerberus
3,684
737
26
5
0
102,283
2
W
Ne Zha
3,221
644
31
6
0
111,610
0
W
Vulcan
3,702
740
39
8
0
124,891
0
L
Hachiman
3,166
633
28
6
0
89,688
0
W
Neith
3,830
766
33
7
0
99,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role