Player Matchup

Odin
Odin
DaddyFranco
Odin
Level 103
God Stats
1W - 2L
1,306 SR
Queue Stats
35W - 61L
1,426 Elo+
Party 1
Terra
Terra
Ezekieljonez
Terra
Level 141
God Stats
1W - 1L
1,285 SR
Queue Stats
29W - 17L
1,675 Elo+
Solo
Janus
Janus
Krextive I
Janus
Level 148
God Stats
2W - 2L
1,544 SR
Queue Stats
79W - 57L
1,555 Elo+
Party 1
Anhur
Anhur
shabangshabloom
Anhur
Level 170
God Stats
7W - 5L
1,555 SR
Queue Stats
418W - 386L
1,526 Elo+
Solo
Zhong Kui
Zhong Kui
strangerXtaker
Zhong Kui
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,608 Elo+
Solo
Team Averages
Level 145
1,438 SR
1,558 Elo+

VS

Team Averages
Level 108
1,605 SR
1,543 Elo+
Tiamat
Tiamat
GrinningDante
Tiamat
Level 125
God Stats
7W - 7L
1,772 SR
Queue Stats
425W - 464L
1,548 Elo+
Solo
Guan Yu
Guan Yu
Mogaz12
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Zeus
Zeus
RavenShadow
Zeus
Level 155
God Stats
9W - 6L
1,537 SR
Queue Stats
236W - 242L
1,519 Elo+
Solo
Ah Puch
Ah Puch
abedblue
Ah Puch
Level 124
God Stats
0W - 4L
1,500 SR
Queue Stats
132W - 105L
1,607 Elo+
Solo
Thoth
Thoth
mynaimdaim
Thoth
Level 122
God Stats
1W - 1L
1,717 SR
Queue Stats
53W - 61L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 9
9,872
897
5,761
14,399
14,512
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 3 / 10
8,829
803
3,449
13,854
16,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
14
4 / 1 / 11
9,224
839
12,417
7,744
3,407
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 1 / 11
8,723
793
6,281
6,841
3,020
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
strangerXtaker
Zhong Kui
16
5 / 0 / 7
9,529
866
7,146
9,463
13,039
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 3
7,460
678
6,495
6,467
3,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Mogaz12
Guan Yu
10
0 / 8 / 3
6,390
581
1,261
13,551
5,821
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
2 / 1 / 4
7,571
688
10,371
4,453
2,463
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
abedblue
Ah Puch
16
1 / 1 / 4
8,110
737
7,000
5,582
2,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thoth
14
1 / 4 / 4
7,216
656
10,122
6,930
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
25
18
Kills
7
7
Deaths
18
48
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
2
9
5.25
W
1
3
10
2
L
3
4
3
1.13
W
Janus
4
1
11
9.5
L
Guan Yu
Mogaz12
Guan Yu
0
8
3
0.19
L
2
1
4
4
L
Ah Puch
abedblue
Ah Puch
1
1
4
3
L
Thoth
1
4
4
0.75
W
2
1
11
7.5
W
Zhong Kui
strangerXtaker
Zhong Kui
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,054
Damage
35,249
52,301
Taken
36,983
50,038
Mitigated
17,372
25,976
Healing
6,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,761
457
834
2,203
14,399
14,512
87
8,155
6,244
0
20,829
W
3,449
290
10,113
4,264
13,854
16,060
207
6,645
7,209
4,558
386
L
6,495
370
0
726
6,467
3,752
0
5,216
1,251
12,967
570
W
Janus
12,417
901
710
1,182
7,744
3,407
386
7,220
524
27,738
0
L
Guan Yu
Mogaz12
Guan Yu
1,261
54
282
568
13,551
5,821
0
5,690
7,821
0
2,206
L
10,371
493
206
580
4,453
2,463
0
3,388
1,025
21,231
0
L
Ah Puch
abedblue
Ah Puch
7,000
232
315
2,738
5,582
2,580
0
3,462
2,100
25,628
0
L
Thoth
10,122
100
146
772
6,930
2,756
0
4,901
1,983
14,979
0
W
6,281
4,489
0
797
6,841
3,020
2,514
5,385
1,456
0
16,002
W
Zhong Kui
strangerXtaker
Zhong Kui
7,146
1,075
1,051
4,822
9,463
13,039
918
6,157
3,306
20,921
331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,177
Gold Earned
36,747
152
Minions Killed
104
0
Camps Cleared
0
1,116,368
Distance Traveled
996,417
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,872
897
26
2
0
240,514
0
W
Terra
8,829
803
2
0
0
195,245
0
L
Tiamat
7,460
678
14
1
0
156,276
0
W
Janus
9,224
839
45
4
0
232,281
0
L
Guan Yu
6,390
581
2
0
0
173,042
0
L
Zeus
7,571
688
26
2
0
218,530
0
L
Ah Puch
8,110
737
48
4
0
226,636
0
L
Thoth
7,216
656
14
1
0
221,933
0
W
Anhur
8,723
793
30
3
0
223,474
0
W
Zhong Kui
9,529
866
49
4
0
224,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role