Player Matchup

Jormungandr
Jormungandr
DiabeticBoy
Jormungandr
Level 156
God Stats
5W - 5L
1,413 SR
Queue Stats
133W - 127L
1,526 Elo+
Solo
Yu Huang
Yu Huang
ElderStifNoodle
Yu Huang
Level 148
God Stats
15W - 10L
1,643 SR
Queue Stats
506W - 485L
1,541 Elo+
Party 2
Surtr
Surtr
Nisp Battu
Surtr
Level 108
God Stats
4W - 3L
1,636 SR
Queue Stats
109W - 105L
1,524 Elo+
Solo
Apollo
Apollo
Palm Oil
Apollo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,491 Elo+
Party 2
Ganesha
Ganesha
ToyotaCamry3792
Ganesha
Level 26
God Stats
15W - 9L
1,745 SR
Queue Stats
197W - 188L
1,567 Elo+
Party 2
Team Averages
Level 112
1,587 SR
1,530 Elo+

VS

Team Averages
Level 129
1,603 SR
1,514 Elo+
Izanami
Izanami
Bamajama
Izanami
Level 131
God Stats
2W - 2L
1,684 SR
Queue Stats
30W - 19L
1,617 Elo+
Party 3
Hercules
Hercules
GhostAlienWorld
Hercules
Level 127
God Stats
21W - 14L
1,711 SR
Queue Stats
277W - 258L
1,576 Elo+
Solo
Discordia
Discordia
Juanvm989
Discordia
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
434W - 433L
1,509 Elo+
Party 1
Ymir
Ymir
Putz97
Ymir
Level 80
God Stats
8W - 3L
1,620 SR
Queue Stats
35W - 37L
1,329 Elo+
Party 3
Cu Chulainn
Cu Chulainn
RagnarIX45
Cu Chulainn
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
479W - 483L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DiabeticBoy
Jormungandr
14
3 / 2 / 0
9,122
570
16,787
16,185
16,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
14
2 / 2 / 4
8,171
511
14,069
9,930
5,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Surtr
13
4 / 4 / 2
7,809
488
10,052
20,148
9,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
Palm Oil
Apollo
14
4 / 7 / 0
7,848
491
8,494
13,768
5,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 7
8,178
511
8,569
17,505
15,120
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bamajama
Izanami
17
6 / 4 / 7
10,154
635
15,748
14,520
6,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
14
2 / 0 / 3
8,093
506
10,761
17,119
10,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
Juanvm989
Discordia
14
2 / 3 / 5
8,539
534
12,114
10,124
3,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
Putz97
Ymir
12
4 / 4 / 6
8,249
516
7,069
14,042
7,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
RagnarIX45
Cu Chulainn
15
4 / 2 / 3
9,137
571
10,905
21,335
15,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
42
13
Kills
18
19
Deaths
13
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bamajama
Izanami
6
4
7
2.38
L
Jormungandr
DiabeticBoy
Jormungandr
3
2
0
1.5
L
Yu Huang
2
2
4
2
W
Hercules
2
0
3
3.5
W
Discordia
Juanvm989
Discordia
2
3
5
1.5
L
Surtr
4
4
2
1.25
L
Apollo
Palm Oil
Apollo
4
7
0
0.57
W
Ymir
Putz97
Ymir
4
4
6
1.75
W
Cu Chulainn
RagnarIX45
Cu Chulainn
4
2
3
2.75
L
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,971
Damage
56,597
77,536
Taken
77,140
52,978
Mitigated
43,269
21,693
Healing
15,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bamajama
Izanami
15,748
11,937
0
5,556
14,520
6,457
136
3,747
10,565
0
96,682
L
Jormungandr
DiabeticBoy
Jormungandr
16,787
4,739
0
2,967
16,185
16,821
0
1,806
14,209
75,959
3,406
L
Yu Huang
14,069
941
0
2,327
9,930
5,713
0
4,037
5,021
56,927
671
W
Hercules
10,761
3,547
0
4,179
17,119
10,202
0
5,708
10,794
0
69,430
W
Discordia
Juanvm989
Discordia
12,114
213
0
2,038
10,124
3,506
440
6,179
2,793
52,086
0
L
Surtr
10,052
5,008
0
9,281
20,148
9,815
0
4,146
15,392
1,484
65,771
L
Apollo
Palm Oil
Apollo
8,494
5,081
0
2,088
13,768
5,509
0
2,176
11,308
0
65,649
W
Ymir
Putz97
Ymir
7,069
1,058
0
1,844
14,042
7,505
41
6,836
6,662
28,025
1,462
W
Cu Chulainn
RagnarIX45
Cu Chulainn
10,905
2,173
0
2,027
21,335
15,599
22
14,093
6,387
4,741
60,812
L
8,569
1,004
0
5,030
17,505
15,120
0
4,965
11,622
35,411
1,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,128
Gold Earned
44,172
461
Minions Killed
473
0
Camps Cleared
0
1,520,077
Distance Traveled
1,593,648
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,154
635
143
9
0
292,621
1
L
Jormungandr
9,122
570
124
8
0
288,407
2
L
Yu Huang
8,171
511
124
8
0
295,262
0
W
Hercules
8,093
506
85
5
0
368,053
0
W
Discordia
8,539
534
91
6
0
330,660
4
L
Surtr
7,809
488
101
6
0
348,629
0
L
Apollo
7,848
491
109
7
0
300,321
0
W
Ymir
8,249
516
51
3
0
326,299
0
W
Cu Chulainn
9,137
571
103
6
0
276,015
2
L
Ganesha
8,178
511
3
0
0
287,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role