Player Matchup

Serqet
Serqet
FrittenHubert
Serqet
Level 124
God Stats
15W - 12L
1,657 SR
Queue Stats
412W - 417L
1,462 Elo+
Solo
Nut
Nut
Neldin
Nut
Level 201
God Stats
10W - 9L
1,492 SR
Queue Stats
183W - 168L
1,545 Elo+
Solo
Erlang Shen
Erlang Shen
Nexusart
Erlang Shen
Level 68
God Stats
5W - 5L
1,563 SR
Queue Stats
66W - 80L
1,387 Elo+
Party 2
Sol
Sol
Tchiouette
Sol
Level 129
God Stats
7W - 2L
1,668 SR
Queue Stats
116W - 120L
1,420 Elo+
Party 2
Kuzenbo
Kuzenbo
thired
Kuzenbo
Level 139
God Stats
21W - 16L
1,501 SR
Queue Stats
116W - 121L
1,431 Elo+
Party 2
Team Averages
Level 132
1,576 SR
1,449 Elo+

VS

Team Averages
Level 69
1,540 SR
1,409 Elo+
Erlang Shen
Erlang Shen
Eloqu3nz__
Erlang Shen
Level 113
God Stats
2W - 2L
1,868 SR
Queue Stats
84W - 85L
1,477 Elo+
Party 1
Cernunnos
Cernunnos
Tzze_GG
Cernunnos
Level 82
God Stats
14W - 10L
1,559 SR
Queue Stats
94W - 78L
1,469 Elo+
Party 1
Ra
Ra
datC0m
Ra
Level 62
God Stats
0W - 2L
1,153 SR
Queue Stats
8W - 11L
1,234 Elo+
Solo
Tiamat
Tiamat
hopefulsouls
Tiamat
Level 60
God Stats
3W - 9L
1,420 SR
Queue Stats
194W - 196L
1,458 Elo+
Party 1
Pele
Pele
kili309
Pele
Level 29
God Stats
13W - 7L
1,698 SR
Queue Stats
54W - 69L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 0
6,104
555
2,462
8,313
3,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Nut
Neldin
Nut
11
7 / 2 / 2
6,911
628
9,546
10,072
3,758
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Nexusart
Erlang Shen
10
0 / 3 / 0
6,039
549
2,314
12,555
7,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 1 / 1
6,557
596
3,775
6,494
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
thired
Kuzenbo
10
2 / 0 / 8
6,001
546
6,231
7,409
8,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Eloqu3nz__
Erlang Shen
9
1 / 4 / 1
5,140
467
5,232
10,776
6,306
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Tzze_GG
Cernunnos
9
1 / 5 / 1
5,167
470
6,359
10,008
3,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
11
1 / 3 / 0
5,850
532
2,861
5,840
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
12
2 / 0 / 1
6,432
585
6,179
3,897
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
kili309
Pele
11
3 / 2 / 1
5,775
525
4,307
9,540
3,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
14
Kills
8
8
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Eloqu3nz__
Erlang Shen
1
4
1
0.38
W
4
2
0
2
W
Nut
Neldin
Nut
7
2
2
4
W
Erlang Shen
Nexusart
Erlang Shen
0
3
0
0
W
1
1
1
1.5
L
Cernunnos
Tzze_GG
Cernunnos
1
5
1
0.3
L
Ra
1
3
0
0.33
L
Tiamat
2
0
1
2.5
L
Pele
kili309
Pele
3
2
1
1.75
W
Kuzenbo
thired
Kuzenbo
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,328
Damage
24,938
44,843
Taken
40,061
25,312
Mitigated
17,849
16,328
Healing
11,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Eloqu3nz__
Erlang Shen
5,232
2,591
241
1,943
10,776
6,306
0
2,558
7,885
0
17,163
W
2,462
655
0
1,235
8,313
3,924
0
731
7,582
0
33,598
W
Nut
Neldin
Nut
9,546
6,861
0
5,287
10,072
3,758
729
0
10,072
0
45,704
W
Erlang Shen
Nexusart
Erlang Shen
2,314
1,198
0
5,902
12,555
7,120
0
5,148
6,376
0
41,590
W
3,775
497
0
2,754
6,494
2,042
1,056
2,130
4,364
40,004
1,138
L
Cernunnos
Tzze_GG
Cernunnos
6,359
3,468
163
1,443
10,008
3,988
0
1,856
7,848
0
34,611
L
Ra
2,861
573
0
1,547
5,840
1,894
0
3,070
2,070
39,081
0
L
Tiamat
6,179
1,010
0
2,099
3,897
2,139
0
0
3,897
38,712
0
L
Pele
kili309
Pele
4,307
535
0
3,729
9,540
3,522
0
986
8,174
0
40,615
W
Kuzenbo
thired
Kuzenbo
6,231
1,982
0
1,150
7,409
8,468
166
0
7,409
15,701
1,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,612
Gold Earned
28,364
298
Minions Killed
285
0
Camps Cleared
0
960,984
Distance Traveled
1,018,352
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,140
467
24
2
0
225,131
1
W
Serqet
6,104
555
50
5
0
221,139
0
W
Nut
6,911
628
81
7
0
179,858
0
W
Erlang Shen
6,039
549
69
6
0
164,160
0
W
Sol
6,557
596
86
8
0
176,107
0
L
Cernunnos
5,167
470
49
4
0
187,912
0
L
Ra
5,850
532
71
6
0
201,526
1
L
Tiamat
6,432
585
77
7
0
185,609
3
L
Pele
5,775
525
64
6
0
218,174
0
W
Kuzenbo
6,001
546
12
1
0
219,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role