Player Matchup

Bacchus
Bacchus
BigBlueberry
Bacchus
Level 149
God Stats
19W - 8L
1,856 SR
Queue Stats
79W - 56L
1,729 Elo+
Party 1
Nut
Nut
SaintFabian
Nut
Level 145
God Stats
1W - 1L
1,342 SR
Queue Stats
60W - 37L
1,799 Elo+
Party 1
Surtr
Surtr
SoulTap
Surtr
Level 158
God Stats
4W - 4L
1,585 SR
Queue Stats
158W - 146L
1,605 Elo+
Party 1
Vulcan
Vulcan
TMBHellfire
Vulcan
Level 99
God Stats
32W - 27L
1,546 SR
Queue Stats
166W - 149L
1,545 Elo+
Solo
Lancelot
Lancelot
krisball
Lancelot
Level 152
God Stats
7W - 2L
1,777 SR
Queue Stats
86W - 66L
1,678 Elo+
Party 1
Team Averages
Level 141
1,621 SR
1,671 Elo+

VS

Team Averages
Level 141
1,592 SR
1,537 Elo+
Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
JUTlRA
Danzaburou
Level 129
God Stats
6W - 6L
1,606 SR
Queue Stats
146W - 140L
1,570 Elo+
Party 2
Apollo
Apollo
Jor_Nic
Apollo
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
240W - 231L
1,498 Elo+
Solo
Vulcan
Vulcan
K4mPfK3KS_-03
Vulcan
Level 143
God Stats
0W - 1L
1,780 SR
Queue Stats
202W - 220L
1,558 Elo+
Party 2
Da Ji
Da Ji
LÖST
Da Ji
Level 156
God Stats
3W - 3L
1,574 SR
Queue Stats
244W - 233L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigBlueberry
Bacchus
9
2 / 0 / 4
5,926
658
5,420
5,330
4,539
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 0 / 1
6,045
672
4,828
6,539
2,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Surtr
SoulTap
Surtr
11
1 / 0 / 0
6,219
691
5,232
6,889
3,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
11
1 / 1 / 1
6,268
696
4,818
4,583
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
krisball
Lancelot
9
2 / 1 / 1
5,259
584
3,648
7,585
3,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
0 / 2 / 0
4,345
483
1,654
7,116
4,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
JUTlRA
Danzaburou
10
0 / 2 / 0
4,848
539
3,641
6,775
2,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Jor_Nic
Apollo
10
1 / 1 / 1
5,593
621
2,930
8,137
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 1 / 1
4,932
548
3,466
4,545
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
LÖST
Da Ji
9
1 / 3 / 1
4,847
539
4,909
9,810
3,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
9
Kills
2
2
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
2
0
0
W
Bacchus
BigBlueberry
Bacchus
2
0
4
4
L
Danzaburou
JUTlRA
Danzaburou
0
2
0
0
L
Apollo
Jor_Nic
Apollo
1
1
1
1.5
L
0
1
1
0.5
L
Da Ji
LÖST
Da Ji
1
3
1
0.5
W
3
0
1
3.5
W
Surtr
SoulTap
Surtr
1
0
0
1
W
Vulcan
1
1
1
1.5
W
Lancelot
krisball
Lancelot
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,946
Damage
16,600
30,926
Taken
36,383
15,232
Mitigated
14,749
13,992
Healing
12,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,654
67
0
1,583
7,116
4,324
0
1,596
5,480
14,870
0
W
Bacchus
BigBlueberry
Bacchus
5,420
1,194
0
2,236
5,330
4,539
0
789
4,541
18,065
2,889
L
Danzaburou
JUTlRA
Danzaburou
3,641
1,512
0
2,973
6,775
2,439
0
946
5,829
0
38,383
L
Apollo
Jor_Nic
Apollo
2,930
1,736
0
4,300
8,137
2,935
0
876
7,261
0
41,412
L
3,466
160
0
750
4,545
1,426
0
3,287
1,058
35,458
0
L
Da Ji
LÖST
Da Ji
4,909
1,418
0
3,315
9,810
3,625
0
3,177
6,553
0
27,771
W
4,828
3,143
0
4,120
6,539
2,273
30
426
6,113
0
45,616
W
Surtr
SoulTap
Surtr
5,232
1,516
0
2,557
6,889
3,551
0
536
6,353
945
44,863
W
Vulcan
4,818
196
0
1,250
4,583
1,667
0
1,591
2,992
51,549
526
W
Lancelot
krisball
Lancelot
3,648
1,296
0
3,829
7,585
3,202
0
1,778
5,807
0
35,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,717
Gold Earned
24,565
341
Minions Killed
300
0
Camps Cleared
0
1,001,945
Distance Traveled
926,895
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,345
483
22
2
0
166,312
0
W
Bacchus
5,926
658
14
2
0
215,823
2
L
Danzaburou
4,848
539
66
7
0
167,543
2
L
Apollo
5,593
621
90
10
0
175,753
3
L
Vulcan
4,932
548
77
9
0
200,709
0
L
Da Ji
4,847
539
45
5
0
216,578
0
W
Nut
6,045
672
83
9
0
175,987
3
W
Surtr
6,219
691
87
10
0
196,770
1
W
Vulcan
6,268
696
94
10
0
195,014
0
W
Lancelot
5,259
584
63
7
0
218,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role