Player Matchup

Medusa
Medusa
Quakechris
Medusa
Level 63
God Stats
9W - 1L
1,984 SR
Queue Stats
262W - 276L
1,453 Elo+
Solo
Nu Wa
Nu Wa
ReefMyUnit69
Nu Wa
Level 144
God Stats
1W - 0L
1,388 SR
Queue Stats
4W - 2L
1,634 Elo+
Solo
Tyr
Tyr
Slattery
Tyr
Level 128
God Stats
3W - 0L
1,697 SR
Queue Stats
34W - 32L
1,462 Elo+
Solo
Fenrir
Fenrir
hmong9
Fenrir
Level 122
God Stats
4W - 0L
1,500 SR
Queue Stats
65W - 30L
1,624 Elo+
Party 2
Nut
Nut
ickeymickey
Nut
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 31L
1,657 Elo+
Party 2
Team Averages
Level 115
1,614 SR
1,566 Elo+

VS

Team Averages
Level 82
1,585 SR
1,443 Elo+
Shiva
Shiva
D3ADmAnHANDS
Shiva
Level 75
God Stats
2W - 3L
1,899 SR
Queue Stats
145W - 130L
1,529 Elo+
Solo
King Arthur
King Arthur
Karmakaze426
King Arthur
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,307 Elo+
Party 1
Xbalanque
Xbalanque
Mr_Horvat
Xbalanque
Level 129
God Stats
1W - 3L
1,219 SR
Queue Stats
124W - 102L
1,505 Elo+
Solo
Erlang Shen
Erlang Shen
RengokuReborn
Erlang Shen
Level 28
God Stats
1W - 1L
1,736 SR
Queue Stats
31W - 38L
1,415 Elo+
Solo
Izanami
Izanami
RougeChat
Izanami
Level 117
God Stats
1W - 2L
1,570 SR
Queue Stats
29W - 27L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Quakechris
Medusa
17
10 / 5 / 14
11,028
1,003
16,756
12,835
7,375
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 1 / 18
9,792
890
16,406
6,579
3,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
3 / 1 / 16
9,150
832
9,306
14,062
18,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
hmong9
Fenrir
14
3 / 5 / 17
9,095
827
9,012
15,407
18,066
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
7 / 2 / 18
10,538
958
15,264
9,458
5,751
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 7
8,203
746
7,753
12,818
13,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Karmakaze426
King Arthur
15
1 / 5 / 11
8,478
771
6,652
15,795
17,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
Mr_Horvat
Xbalanque
14
4 / 7 / 6
8,749
795
11,421
15,061
7,587
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
RengokuReborn
Erlang Shen
15
3 / 5 / 6
8,763
797
8,622
17,013
15,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
RougeChat
Izanami
15
3 / 5 / 8
9,000
818
12,973
12,551
5,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
51
26
Kills
13
14
Deaths
26
83
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
4
7
1.38
L
King Arthur
Karmakaze426
King Arthur
1
5
11
1.3
L
Xbalanque
Mr_Horvat
Xbalanque
4
7
6
1
W
Medusa
Quakechris
Medusa
10
5
14
3.4
W
3
1
18
12
L
Erlang Shen
RengokuReborn
Erlang Shen
3
5
6
1.2
L
Izanami
RougeChat
Izanami
3
5
8
1.4
W
3
1
16
11
W
Fenrir
hmong9
Fenrir
3
5
17
2.3
W
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,744
Damage
47,421
58,341
Taken
73,238
52,744
Mitigated
61,308
16,355
Healing
14,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,753
963
1,237
2,011
12,818
13,959
0
3,849
8,969
0
15,265
L
King Arthur
Karmakaze426
King Arthur
6,652
1,194
642
375
15,795
17,778
0
4,683
11,112
883
12,545
L
Xbalanque
Mr_Horvat
Xbalanque
11,421
4,904
520
697
15,061
7,587
0
2,537
12,524
0
26,941
W
Medusa
Quakechris
Medusa
16,756
9,497
293
2,205
12,835
7,375
2,408
168
12,173
0
31,127
W
16,406
6,082
2,238
1,431
6,579
3,343
770
160
6,327
38,141
612
L
Erlang Shen
RengokuReborn
Erlang Shen
8,622
2,103
1,802
5,032
17,013
15,986
0
2,912
14,101
0
21,234
L
Izanami
RougeChat
Izanami
12,973
9,622
590
1,920
12,551
5,998
0
3,618
8,933
0
37,486
W
9,306
1,250
1,383
4,113
14,062
18,209
812
130
13,141
2,267
16,963
W
Fenrir
hmong9
Fenrir
9,012
1,403
688
686
15,407
18,066
800
125
14,754
0
14,318
W
15,264
10,755
585
2,733
9,458
5,751
2,698
100
9,139
0
31,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,603
Gold Earned
43,193
128
Minions Killed
136
0
Camps Cleared
0
1,061,921
Distance Traveled
1,013,124
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,203
746
18
2
0
244,328
0
L
King Arthur
8,478
771
14
1
0
207,510
0
L
Xbalanque
8,749
795
29
3
0
168,071
0
W
Medusa
11,028
1,003
33
3
0
177,635
0
W
Nu Wa
9,792
890
30
3
0
211,528
0
L
Erlang Shen
8,763
797
24
2
0
226,980
0
L
Izanami
9,000
818
51
5
0
166,235
0
W
Tyr
9,150
832
18
2
0
250,038
0
W
Fenrir
9,095
827
7
1
0
215,123
0
W
Nut
10,538
958
40
4
0
207,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role