Player Matchup

Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jormungandr
Jormungandr
Gold V
Cobrakai5357
Jormungandr
Gold V
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 61L
1,440 MMR
Solo
Chaac
Chaac
Platinum V
KnG-_Facu
Chaac
Platinum V
Level 85
God Stats
55W - 38L
1,701 SR
Queue Stats
291W - 277L
1,719 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,567 SR
1,553 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,608 SR
1,497 MMR
Janus
Janus
Gold IV
Glashfly
Janus
Gold IV
Level 152
God Stats
26W - 26L
1,631 SR
Queue Stats
63W - 67L
1,422 MMR
Solo
Nut
Nut
Gold IV
Krimdelakrim92
Nut
Gold IV
Level 122
God Stats
14W - 16L
1,523 SR
Queue Stats
44W - 44L
1,566 MMR
Party 2
Cerberus
Cerberus
Gold V
ROPE A DOPE02
Cerberus
Gold V
Level 140
God Stats
5W - 3L
1,670 SR
Queue Stats
303W - 339L
1,503 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
8 / 3 / 2
14,207
748
14,980
12,686
4,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
Cobrakai5357
Jormungandr
18
2 / 3 / 6
13,121
691
18,616
24,353
25,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
KnG-_Facu
Chaac
19
0 / 2 / 9
12,752
671
19,514
24,781
29,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bans
KuzenboAchillesVulcanBaron SamediCthulhu

VS

Bans
Ne ZhaAgniThothKukulkanSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Glashfly
Janus
19
6 / 4 / 2
13,789
726
13,943
20,037
9,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 3 / 4
11,692
615
23,247
16,392
9,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
ROPE A DOPE02
Cerberus
16
1 / 3 / 5
11,141
586
14,146
21,685
18,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
10
Kills
8
8
Deaths
10
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
3
2
3
W
Jormungandr
Cobrakai5357
Jormungandr
2
3
6
1.67
L
Janus
Glashfly
Janus
6
4
2
1.75
W
Chaac
KnG-_Facu
Chaac
0
2
9
2.25
L
1
3
4
1
L
Cerberus
ROPE A DOPE02
Cerberus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,110
Damage
51,336
61,820
Taken
58,114
59,154
Mitigated
37,361
13,593
Healing
18,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
14,980
2,434
0
3,988
12,686
4,735
1,423
6,043
5,928
65,592
109
W
Jormungandr
Cobrakai5357
Jormungandr
18,616
2,905
0
1,872
24,353
25,274
404
8,929
13,599
50,884
4,248
L
Janus
Glashfly
Janus
13,943
633
0
5,130
20,037
9,070
44
9,554
9,811
78,964
314
W
Chaac
KnG-_Facu
Chaac
19,514
1,119
0
7,733
24,781
29,145
246
10,246
12,281
0
59,690
L
23,247
13,293
0
5,565
16,392
9,426
726
7,046
8,995
0
67,705
L
Cerberus
ROPE A DOPE02
Cerberus
14,146
570
0
7,438
21,685
18,865
0
12,777
8,344
22,750
346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,080
Gold Earned
36,622
250
Minions Killed
257
0
Camps Cleared
0
1,057,758
Distance Traveled
1,016,962
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,207
748
105
6
0
344,244
1
W
Jormungandr
13,121
691
83
4
0
344,966
2
L
Janus
13,789
726
138
7
0
372,179
0
W
Chaac
12,752
671
62
3
0
368,548
6
L
Nut
11,692
615
80
4
0
301,990
0
L
Cerberus
11,141
586
39
2
0
342,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role