Player Matchup

Hel
Hel
Clasp
Hel
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,535 Elo+
Party 1
Geb
Geb
Zoixis
Geb
Level 183
God Stats
123W - 128L
1,460 SR
Queue Stats
125W - 129L
1,449 Elo+
Solo
Ishtar
Ishtar
luxorkameo
Ishtar
Level 62
God Stats
3W - 2L
1,830 SR
Queue Stats
16W - 18L
1,535 Elo+
Party 1
Team Averages
Level 97
1,597 SR
1,506 Elo+

VS

Team Averages
Level 103
1,567 SR
1,486 Elo+
Geb
Geb
FSlave
Geb
Level 85
God Stats
7W - 10L
1,509 SR
Queue Stats
212W - 206L
1,511 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Far too dench
Ah Muzen Cab
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 194L
1,474 Elo+
Solo
Scylla
Scylla
NotBrutalBandit
Scylla
Level 96
God Stats
3W - 1L
1,693 SR
Queue Stats
36W - 43L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Clasp
Hel
12
0 / 6 / 2
6,360
636
2,583
11,422
5,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Geb
Zoixis
Geb
8
1 / 1 / 1
6,072
607
4,104
5,565
3,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
luxorkameo
Ishtar
11
1 / 5 / 0
6,508
651
4,606
13,715
4,918
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
FSlave
Geb
12
3 / 0 / 2
7,739
774
4,928
5,324
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Far too dench
Ah Muzen Cab
14
3 / 1 / 7
8,280
828
7,607
7,806
3,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
6 / 1 / 5
9,013
901
11,340
6,020
2,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
12
12
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hel
Clasp
Hel
0
6
2
0.17
W
Geb
FSlave
Geb
3
0
2
4
W
Ah Muzen Cab
Far too dench
Ah Muzen Cab
3
1
7
6.5
W
6
1
5
8.5
L
Geb
Zoixis
Geb
1
1
1
1.5
L
Ishtar
luxorkameo
Ishtar
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,293
Damage
23,875
30,702
Taken
19,150
13,890
Mitigated
7,842
8,748
Healing
1,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Clasp
Hel
2,583
145
2,242
3,899
11,422
5,125
0
6,786
4,310
15,581
0
W
Geb
FSlave
Geb
4,928
189
0
490
5,324
2,518
478
1,695
3,514
20,396
984
W
Ah Muzen Cab
Far too dench
Ah Muzen Cab
7,607
2,125
0
803
7,806
3,205
1,236
2,999
4,571
0
34,053
W
11,340
1,688
0
350
6,020
2,119
894
1,439
4,508
38,185
461
L
Geb
Zoixis
Geb
4,104
633
0
886
5,565
3,847
0
1,303
4,076
9,034
215
L
Ishtar
luxorkameo
Ishtar
4,606
2,658
0
1,721
13,715
4,918
44
6,904
6,463
0
23,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,940
Gold Earned
25,032
73
Minions Killed
142
0
Camps Cleared
0
403,683
Distance Traveled
552,441
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,360
636
28
3
0
154,474
0
W
Geb
7,739
774
41
4
0
195,145
0
W
Ah Muzen Cab
8,280
828
46
5
0
186,367
0
W
Scylla
9,013
901
55
6
0
170,929
0
L
Geb
6,072
607
8
1
0
89,952
0
L
Ishtar
6,508
651
37
4
0
159,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role