Player Matchup

Da Ji
Da Ji
ChadLONGPP
Da Ji
Level 88
God Stats
2W - 5L
1,435 SR
Queue Stats
170W - 163L
1,512 Elo+
Party 2
King Arthur
King Arthur
IMA55
King Arthur
Level 96
God Stats
4W - 4L
1,654 SR
Queue Stats
85W - 82L
1,604 Elo+
Party 1
Rama
Rama
McSnakealicious
Rama
Level 171
God Stats
4W - 2L
1,818 SR
Queue Stats
274W - 249L
1,620 Elo+
Party 1
Sylvanus
Sylvanus
NerfBeads
Sylvanus
Level 218
God Stats
1W - 3L
1,428 SR
Queue Stats
95W - 129L
1,577 Elo+
Party 1
Poseidon
Poseidon
Tydaguy
Poseidon
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 266L
1,519 Elo+
Party 2
Team Averages
Level 146
1,567 SR
1,566 Elo+

VS

Team Averages
Level 163
1,561 SR
1,568 Elo+
Kukulkan
Kukulkan
AlexKUNGI
Kukulkan
Level 195
God Stats
4W - 1L
1,663 SR
Queue Stats
413W - 401L
1,601 Elo+
Solo
Camazotz
Camazotz
Elropx
Camazotz
Level 158
God Stats
2W - 4L
1,500 SR
Queue Stats
148W - 123L
1,579 Elo+
Solo
Kuzenbo
Kuzenbo
Juanvm989
Kuzenbo
Level 149
God Stats
25W - 26L
1,479 SR
Queue Stats
302W - 289L
1,496 Elo+
Party 3
Hercules
Hercules
RagnarIX45
Hercules
Level 158
God Stats
55W - 45L
1,628 SR
Queue Stats
358W - 344L
1,526 Elo+
Party 3
Apollo
Apollo
Wally A1
Apollo
Level 157
God Stats
16W - 22L
1,536 SR
Queue Stats
740W - 697L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
2 / 4 / 1
6,830
488
7,584
16,962
7,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

King Arthur
IMA55
King Arthur
11
1 / 6 / 0
6,859
490
7,772
17,164
11,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
0 / 0 / 1
8,163
583
5,769
8,993
3,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
NerfBeads
Sylvanus
11
1 / 3 / 0
6,980
499
5,427
14,806
15,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
Tydaguy
Poseidon
12
1 / 2 / 2
7,193
514
9,808
8,140
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlexKUNGI
Kukulkan
14
3 / 2 / 3
8,127
581
9,059
6,675
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
Elropx
Camazotz
15
4 / 1 / 4
8,394
600
5,775
14,743
5,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Juanvm989
Kuzenbo
12
1 / 0 / 7
7,521
537
6,893
15,439
18,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
RagnarIX45
Hercules
15
7 / 1 / 3
10,127
723
15,089
16,133
16,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
Wally A1
Apollo
16
0 / 1 / 2
8,364
597
7,045
8,701
3,329
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
15
15
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AlexKUNGI
Kukulkan
3
2
3
2.25
L
Da Ji
2
4
1
0.63
W
Camazotz
Elropx
Camazotz
4
1
4
6
L
King Arthur
IMA55
King Arthur
1
6
0
0.17
W
Kuzenbo
Juanvm989
Kuzenbo
1
0
7
4.5
L
0
0
1
0.5
L
Sylvanus
NerfBeads
Sylvanus
1
3
0
0.33
W
Hercules
RagnarIX45
Hercules
7
1
3
8.5
L
Poseidon
Tydaguy
Poseidon
1
2
2
1
W
Apollo
Wally A1
Apollo
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,360
Damage
43,861
66,065
Taken
61,691
41,437
Mitigated
46,003
20,230
Healing
26,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AlexKUNGI
Kukulkan
9,059
848
0
1,579
6,675
2,558
400
4,304
2,371
66,226
1,360
L
Da Ji
7,584
1,956
0
5,199
16,962
7,945
0
3,018
13,856
0
55,845
W
Camazotz
Elropx
Camazotz
5,775
1,793
0
11,299
14,743
5,950
0
2,015
12,728
0
75,933
L
King Arthur
IMA55
King Arthur
7,772
1,279
0
2,735
17,164
11,237
0
1,018
15,234
0
54,154
W
Kuzenbo
Juanvm989
Kuzenbo
6,893
2,080
0
3,333
15,439
18,109
163
7,336
8,103
25,169
2,880
L
5,769
4,813
0
4,025
8,993
3,729
245
784
8,209
0
92,612
L
Sylvanus
NerfBeads
Sylvanus
5,427
1,407
2,407
5,206
14,806
15,055
0
5,701
9,053
25,737
0
W
Hercules
RagnarIX45
Hercules
15,089
6,222
0
6,205
16,133
16,057
302
1,131
15,002
0
80,439
L
Poseidon
Tydaguy
Poseidon
9,808
1,415
0
658
8,140
3,471
0
4,771
3,369
63,891
0
W
Apollo
Wally A1
Apollo
7,045
4,633
0
4,451
8,701
3,329
0
449
8,252
0
81,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,025
Gold Earned
42,533
476
Minions Killed
552
0
Camps Cleared
0
1,449,270
Distance Traveled
1,513,293
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,127
581
121
9
0
284,365
0
L
Da Ji
6,830
488
88
6
0
321,281
0
W
Camazotz
8,394
600
117
8
0
364,110
1
L
King Arthur
6,859
490
80
6
0
280,707
1
W
Kuzenbo
7,521
537
26
2
0
311,074
4
L
Rama
8,163
583
165
12
0
291,117
4
L
Sylvanus
6,980
499
30
2
0
264,282
3
W
Hercules
10,127
723
136
10
0
278,398
2
L
Poseidon
7,193
514
113
8
0
291,883
0
W
Apollo
8,364
597
152
11
0
275,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role