Player Matchup

Athena
Athena
Gold I
lRxbinl
Athena
Gold I
Level 128
God Stats
4W - 4L
1,826 SR
Queue Stats
274W - 268L
1,676 MMR
Solo
Serqet
Serqet
Gold II
lmNotAIright
Serqet
Gold II
Level 78
God Stats
18W - 16L
1,500 SR
Queue Stats
147W - 160L
1,695 MMR
Solo
Hercules
Hercules
Platinum IV
masmanu234
Hercules
Platinum IV
Level 153
God Stats
24W - 30L
1,566 SR
Queue Stats
252W - 243L
1,636 MMR
Solo
Hades
Hades
Gold I
pedôphile
Hades
Gold I
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,662 MMR
Solo
Tiamat
Tiamat
Platinum I
scotty1569
Tiamat
Platinum I
Level 157
God Stats
6W - 7L
1,530 SR
Queue Stats
232W - 224L
1,730 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,584 SR
1,680 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,514 SR
1,646 MMR
Chaac
Chaac
Gold I
 
Chaac
Gold I
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum V
BluePee
Neith
Platinum V
Level 149
God Stats
15W - 15L
1,572 SR
Queue Stats
43W - 39L
1,743 MMR
Solo
Fenrir
Fenrir
Gold I
Dalouubis
Fenrir
Gold I
Level 111
God Stats
4W - 4L
1,307 SR
Queue Stats
245W - 234L
1,640 MMR
Solo
Hun Batz
Hun Batz
Platinum V
Mephiss
Hun Batz
Platinum V
Level 145
God Stats
67W - 59L
1,535 SR
Queue Stats
385W - 377L
1,608 MMR
Solo
Janus
Janus
Platinum III
frek88
Janus
Platinum III
Level 230
God Stats
39W - 25L
1,659 SR
Queue Stats
179W - 167L
1,739 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
lRxbinl
Athena
6
0 / 3 / 0
4,388
439
1,374
8,316
4,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
6
0 / 3 / 0
4,059
406
698
5,811
1,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
masmanu234
Hercules
11
4 / 1 / 2
6,441
644
9,373
10,295
6,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
10
4 / 8 / 1
6,477
648
7,814
13,007
5,139
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
scotty1569
Tiamat
10
0 / 1 / 0
5,819
582
1,129
4,958
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bans
AgniBellonaOdinCthulhu

VS

Bans
GebNutMaman BrigitteArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 2 / 1
6,445
645
5,009
10,180
7,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
BluePee
Neith
10
4 / 2 / 0
6,614
661
5,039
5,609
2,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Dalouubis
Fenrir
9
2 / 1 / 8
5,511
551
2,837
6,698
2,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
Mephiss
Hun Batz
11
4 / 1 / 1
5,856
586
4,939
9,529
3,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
frek88
Janus
10
3 / 2 / 4
5,783
578
5,411
3,759
1,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
8
Kills
15
16
Deaths
8
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
1
1.25
W
Neith
BluePee
Neith
4
2
0
2
W
Fenrir
Dalouubis
Fenrir
2
1
8
6
W
Hun Batz
Mephiss
Hun Batz
4
1
1
4.5
W
Janus
frek88
Janus
3
2
4
2.5
L
Athena
lRxbinl
Athena
0
3
0
0
L
Serqet
0
3
0
0
L
Hercules
masmanu234
Hercules
4
1
2
5
L
Hades
4
8
1
0.56
L
Tiamat
scotty1569
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,388
Damage
23,235
42,387
Taken
35,775
20,409
Mitigated
17,647
11,541
Healing
10,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,009
978
0
1,968
10,180
7,855
0
489
9,118
0
46,450
W
Neith
BluePee
Neith
5,039
1,868
0
1,382
5,609
2,183
1,771
3,411
2,110
0
45,717
W
Fenrir
Dalouubis
Fenrir
2,837
720
0
1,852
6,698
2,840
0
1,437
4,820
0
20,307
W
Hun Batz
Mephiss
Hun Batz
4,939
2,142
0
4,906
9,529
3,322
0
2,954
6,436
0
41,679
W
Janus
frek88
Janus
5,411
179
0
427
3,759
1,447
0
1,504
2,169
35,499
713
L
Athena
lRxbinl
Athena
1,374
329
395
1,648
8,316
4,442
28
0
8,316
12,835
652
L
Serqet
698
52
0
1,136
5,811
1,679
12
592
5,107
0
8,383
L
Hercules
masmanu234
Hercules
9,373
3,575
0
2,536
10,295
6,933
0
591
9,636
0
46,051
L
Hades
7,814
2,127
175
4,030
13,007
5,139
0
2,184
10,567
28,109
0
L
Tiamat
scotty1569
Tiamat
1,129
136
0
1,621
4,958
2,216
0
1,215
3,565
37,050
233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,184
Gold Earned
30,209
254
Minions Killed
334
0
Camps Cleared
0
856,133
Distance Traveled
954,569
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,445
645
80
8
0
183,833
0
W
Neith
6,614
661
75
8
0
184,666
1
W
Fenrir
5,511
551
33
3
0
177,964
0
W
Hun Batz
5,856
586
71
7
0
210,367
0
W
Janus
5,783
578
75
8
0
197,739
1
L
Athena
4,388
439
20
2
0
161,986
0
L
Serqet
4,059
406
20
2
0
183,857
1
L
Hercules
6,441
644
70
7
0
216,459
1
L
Hades
6,477
648
42
4
0
167,522
0
L
Tiamat
5,819
582
102
10
0
126,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role