Player Matchup

Anhur
Anhur
 
Anhur
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PTorres1998
Morgan Le Fay
Level 155
God Stats
8W - 0L
1,809 SR
Queue Stats
78W - 80L
1,492 Elo+
Solo
Mulan
Mulan
buffpatroll
Mulan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 48L
1,492 Elo+
Party 1
Fafnir
Fafnir
ryzguy
Fafnir
Level 160
God Stats
6W - 1L
1,898 SR
Queue Stats
20W - 3L
2,004 Elo+
Party 1
Ao Kuang
Ao Kuang
unloseable
Ao Kuang
Level 136
God Stats
1W - 0L
1,446 SR
Queue Stats
14W - 1L
1,890 Elo+
Party 1
Team Averages
Level 123
1,631 SR
1,676 Elo+

VS

Team Averages
Level 162
1,538 SR
1,584 Elo+
Nut
Nut
Augustus42069
Nut
Level 202
God Stats
10W - 7L
1,662 SR
Queue Stats
67W - 59L
1,583 Elo+
Solo
Arachne
Arachne
Sinistaah
Arachne
Level 143
God Stats
4W - 5L
1,658 SR
Queue Stats
100W - 83L
1,632 Elo+
Solo
Osiris
Osiris
smoofler
Osiris
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 148L
1,559 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
tired0fyalll
Morgan Le Fay
Level 157
God Stats
44W - 22L
1,680 SR
Queue Stats
471W - 402L
1,587 Elo+
Solo
Thor
Thor
yayoye
Thor
Level 149
God Stats
1W - 6L
1,190 SR
Queue Stats
162W - 150L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
7 / 1 / 3
9,337
667
12,048
12,274
5,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
PTorres1998
Morgan Le Fay
13
0 / 1 / 5
8,015
573
6,417
7,215
3,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 1 / 0
8,438
603
11,919
13,342
11,477
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
ryzguy
Fafnir
12
2 / 1 / 6
8,162
583
6,032
11,963
14,169
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
unloseable
Ao Kuang
14
5 / 1 / 5
8,445
603
8,455
13,725
5,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
6,720
480
4,067
12,973
3,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
Sinistaah
Arachne
13
3 / 2 / 0
7,491
535
2,012
15,976
6,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Osiris
smoofler
Osiris
13
1 / 3 / 1
7,005
500
10,080
17,053
14,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
tired0fyalll
Morgan Le Fay
11
0 / 3 / 2
6,547
468
8,051
7,817
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Thor
yayoye
Thor
10
1 / 2 / 1
6,462
462
3,330
10,792
7,500
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
16
Kills
5
5
Deaths
16
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
1
3
8.5
L
0
6
0
0
W
Morgan Le Fay
PTorres1998
Morgan Le Fay
0
1
5
2.5
L
Arachne
Sinistaah
Arachne
3
2
0
1.5
W
2
1
0
2
W
Fafnir
ryzguy
Fafnir
2
1
6
5
L
Osiris
smoofler
Osiris
1
3
1
0.5
L
Morgan Le Fay
tired0fyalll
Morgan Le Fay
0
3
2
0.33
W
Ao Kuang
unloseable
Ao Kuang
5
1
5
7.5
L
Thor
yayoye
Thor
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,871
Damage
27,540
58,519
Taken
64,611
40,408
Mitigated
34,744
25,124
Healing
18,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
12,048
7,184
0
4,970
12,274
5,516
589
0
12,225
0
84,941
L
4,067
2,558
0
4,288
12,973
3,578
0
1,883
11,090
0
56,079
W
Morgan Le Fay
PTorres1998
Morgan Le Fay
6,417
364
0
1,234
7,215
3,509
235
3,086
4,082
61,130
0
L
Arachne
Sinistaah
Arachne
2,012
1,391
0
6,171
15,976
6,117
0
8,613
7,363
0
48,850
W
11,919
2,106
0
7,464
13,342
11,477
0
727
11,729
0
64,790
W
Fafnir
ryzguy
Fafnir
6,032
1,220
0
3,096
11,963
14,169
7
2,798
9,165
22,855
1,115
L
Osiris
smoofler
Osiris
10,080
3,338
0
5,029
17,053
14,492
0
2,793
14,260
0
55,699
L
Morgan Le Fay
tired0fyalll
Morgan Le Fay
8,051
1,299
0
881
7,817
3,057
0
4,514
3,303
46,527
0
W
Ao Kuang
unloseable
Ao Kuang
8,455
2,544
0
8,360
13,725
5,737
0
1,734
11,876
68,160
0
L
Thor
yayoye
Thor
3,330
280
0
1,790
10,792
7,500
0
2,710
8,082
0
22,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,397
Gold Earned
34,225
449
Minions Killed
384
0
Camps Cleared
0
1,447,237
Distance Traveled
1,344,870
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,337
667
108
8
0
278,751
2
L
Nut
6,720
480
97
7
0
231,141
0
W
Morgan Le Fay
8,015
573
114
8
0
263,846
4
L
Arachne
7,491
535
74
5
0
311,049
1
W
Mulan
8,438
603
95
7
0
271,849
0
W
Fafnir
8,162
583
29
2
0
291,452
2
L
Osiris
7,005
500
88
6
0
261,625
2
L
Morgan Le Fay
6,547
468
90
6
0
262,330
3
W
Ao Kuang
8,445
603
103
7
0
341,339
0
L
Thor
6,462
462
35
3
0
278,725
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role