Player Matchup

Bellona
Bellona
BryteLVM
Bellona
Level 28
God Stats
5W - 4L
1,624 SR
Queue Stats
30W - 22L
1,588 Elo+
Party 1
Scylla
Scylla
DrZenith
Scylla
Level 87
God Stats
3W - 2L
1,370 SR
Queue Stats
42W - 35L
1,569 Elo+
Party 1
Ares
Ares
MrDoctorPro
Ares
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,527 Elo+
Party 1
Team Averages
Level 61
1,498 SR
1,562 Elo+

VS

Team Averages
Level 62
1,399 SR
1,322 Elo+
Ne Zha
Ne Zha
Divine-Duck69
Ne Zha
Level 84
God Stats
7W - 8L
1,453 SR
Queue Stats
74W - 120L
1,319 Elo+
Party 2
Raijin
Raijin
Glacinador
Raijin
Level 39
God Stats
12W - 10L
1,248 SR
Queue Stats
51W - 68L
1,325 Elo+
Party 2
Amaterasu
Amaterasu
Kreempielgnd
Amaterasu
Level 64
God Stats
26W - 28L
1,497 SR
Queue Stats
232W - 256L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BryteLVM
Bellona
13
3 / 0 / 12
8,638
864
7,708
7,556
5,996
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
DrZenith
Scylla
14
9 / 0 / 7
9,006
901
8,822
4,605
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 0 / 12
7,883
788
4,088
5,833
4,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,010
601
2,671
9,327
3,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
Glacinador
Raijin
11
0 / 4 / 0
6,133
613
3,954
5,922
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Kreempielgnd
Amaterasu
7
0 / 6 / 0
5,617
562
2,710
10,110
4,619
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
16
Kills
0
0
Deaths
16
31
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
BryteLVM
Bellona
3
0
12
9
L
0
6
0
0
W
Scylla
DrZenith
Scylla
9
0
7
12.5
L
Raijin
Glacinador
Raijin
0
4
0
0
L
Amaterasu
Kreempielgnd
Amaterasu
0
6
0
0
W
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,618
Damage
9,335
17,994
Taken
25,359
12,405
Mitigated
9,815
3,167
Healing
2,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BryteLVM
Bellona
7,708
1,843
0
2,646
7,556
5,996
345
1,391
6,165
0
28,339
L
2,671
58
9
955
9,327
3,271
0
4,537
3,864
0
15,612
W
Scylla
DrZenith
Scylla
8,822
734
0
238
4,605
1,636
470
1,519
3,086
38,044
295
L
Raijin
Glacinador
Raijin
3,954
229
0
20
5,922
1,925
0
2,907
2,632
19,941
0
L
Amaterasu
Kreempielgnd
Amaterasu
2,710
529
21
1,261
10,110
4,619
0
4,028
5,289
0
11,408
W
4,088
329
0
283
5,833
4,773
372
1,647
4,186
18,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,527
Gold Earned
17,760
154
Minions Killed
76
0
Camps Cleared
0
568,523
Distance Traveled
443,607
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,638
864
51
5
0
199,506
0
L
Ne Zha
6,010
601
17
2
0
176,575
2
W
Scylla
9,006
901
76
8
0
167,092
0
L
Raijin
6,133
613
47
5
0
160,491
0
L
Amaterasu
5,617
562
12
1
0
106,541
0
W
Ares
7,883
788
27
3
0
201,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role