Player Matchup

Baba Yaga
Baba Yaga
Belatzak
Baba Yaga
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 147L
1,454 Elo+
Solo
Gilgamesh
Gilgamesh
DudsterJ
Gilgamesh
Level 143
God Stats
0W - 1L
1,763 SR
Queue Stats
1W - 2L
1,463 Elo+
Party 1
Merlin
Merlin
Espefjert
Merlin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
MightyRubberDuck
Hou Yi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,501 Elo+
Solo
Zeus
Zeus
Schteez
Zeus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,598 Elo+
Party 1
Team Averages
Level 119
1,553 SR
1,503 Elo+

VS

Team Averages
Level 112
1,513 SR
1,474 Elo+
Shiva
Shiva
NoteSemp
Shiva
Level 123
God Stats
2W - 1L
1,314 SR
Queue Stats
150W - 146L
1,474 Elo+
Solo
Zeus
Zeus
Radogash666
Zeus
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
103W - 127L
1,474 Elo+
Solo
Anhur
Anhur
TwixUK
Anhur
Level 79
God Stats
7W - 5L
1,579 SR
Queue Stats
245W - 249L
1,454 Elo+
Solo
Ne Zha
Ne Zha
nomoreiloveyous
Ne Zha
Level 120
God Stats
4W - 2L
1,673 SR
Queue Stats
149W - 124L
1,502 Elo+
Solo
Danzaburou
Danzaburou
oxMacDavexo
Danzaburou
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 120L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Belatzak
Baba Yaga
16
1 / 5 / 5
8,887
684
12,010
11,897
6,159
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
DudsterJ
Gilgamesh
14
1 / 8 / 5
8,381
645
6,120
18,265
8,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Espefjert
Merlin
14
1 / 8 / 6
8,596
661
4,412
11,615
4,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 6 / 4
9,567
736
10,349
13,851
5,904
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
Schteez
Zeus
14
2 / 6 / 2
8,619
663
10,612
11,721
3,762
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
NoteSemp
Shiva
19
14 / 2 / 14
11,996
923
14,522
18,867
22,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
6 / 4 / 16
10,655
820
13,930
10,174
4,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
TwixUK
Anhur
17
11 / 4 / 8
11,426
879
12,568
11,523
5,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
1 / 2 / 21
9,889
761
13,521
14,199
13,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
oxMacDavexo
Danzaburou
15
1 / 1 / 19
9,998
769
9,207
9,484
3,929
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
111
10
Kills
33
33
Deaths
13
22
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Belatzak
Baba Yaga
1
5
5
0.7
L
Gilgamesh
DudsterJ
Gilgamesh
1
8
5
0.44
L
Merlin
Espefjert
Merlin
1
8
6
0.5
L
5
6
4
1.17
W
Shiva
NoteSemp
Shiva
14
2
14
10.5
W
6
4
16
3.5
L
Zeus
Schteez
Zeus
2
6
2
0.5
W
Anhur
TwixUK
Anhur
11
4
8
3.75
W
1
2
21
5.75
W
Danzaburou
oxMacDavexo
Danzaburou
1
1
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,503
Damage
63,748
67,349
Taken
64,247
29,282
Mitigated
49,631
11,073
Healing
25,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Belatzak
Baba Yaga
12,010
271
760
2,671
11,897
6,159
134
3,363
8,394
32,134
0
L
Gilgamesh
DudsterJ
Gilgamesh
6,120
683
226
1,041
18,265
8,928
0
4,277
13,472
0
12,701
L
Merlin
Espefjert
Merlin
4,412
95
0
511
11,615
4,529
0
3,015
8,227
12,300
0
L
10,349
3,806
286
2,448
13,851
5,904
264
2,193
11,100
0
19,798
W
Shiva
NoteSemp
Shiva
14,522
1,243
1,811
3,048
18,867
22,291
396
8,143
10,724
276
24,194
W
13,930
1,100
811
2,630
10,174
4,276
2,069
5,200
4,974
32,656
0
L
Zeus
Schteez
Zeus
10,612
688
1,171
1,959
11,721
3,762
134
1,358
10,072
20,234
0
W
Anhur
TwixUK
Anhur
12,568
7,073
2,688
2,638
11,523
5,430
2,474
4,038
7,485
0
29,440
W
13,521
462
1,600
3,856
14,199
13,705
364
4,706
9,493
0
27,575
W
Danzaburou
oxMacDavexo
Danzaburou
9,207
1,371
2,114
4,177
9,484
3,929
2,756
4,947
4,537
0
23,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,050
Gold Earned
53,964
129
Minions Killed
151
0
Camps Cleared
0
1,038,690
Distance Traveled
1,194,199
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,887
684
36
3
0
195,656
0
L
Gilgamesh
8,381
645
19
1
0
230,070
0
L
Merlin
8,596
661
15
1
0
213,909
0
L
Hou Yi
9,567
736
26
2
0
196,606
0
W
Shiva
11,996
923
23
2
0
248,406
0
W
Zeus
10,655
820
39
3
0
234,664
0
L
Zeus
8,619
663
33
3
0
202,449
0
W
Anhur
11,426
879
38
3
0
193,059
0
W
Ne Zha
9,889
761
12
1
0
260,090
0
W
Danzaburou
9,998
769
39
3
0
257,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role