Player Matchup

Lancelot
Lancelot
Adaptive139
Lancelot
Level 83
God Stats
4W - 0L
1,500 SR
Queue Stats
100W - 78L
1,578 Elo+
Party 1
Fafnir
Fafnir
Gairfrede
Fafnir
Level 144
God Stats
4W - 4L
1,407 SR
Queue Stats
120W - 111L
1,556 Elo+
Party 2
Scylla
Scylla
Kyattic
Scylla
Level 43
God Stats
9W - 9L
1,509 SR
Queue Stats
116W - 115L
1,513 Elo+
Party 1
Cernunnos
Cernunnos
OnlyFlans
Cernunnos
Level 87
God Stats
2W - 7L
1,343 SR
Queue Stats
48W - 48L
1,533 Elo+
Party 2
Surtr
Surtr
xXBLACKrubyxX
Surtr
Level 135
God Stats
8W - 7L
1,509 SR
Queue Stats
216W - 199L
1,523 Elo+
Solo
Team Averages
Level 98
1,453 SR
1,541 Elo+

VS

Team Averages
Level 105
1,607 SR
1,490 Elo+
Ra
Ra
Beastlybear43
Ra
Level 129
God Stats
2W - 2L
1,817 SR
Queue Stats
93W - 104L
1,457 Elo+
Solo
Cu Chulainn
Cu Chulainn
DrAchilles66
Cu Chulainn
Level 46
God Stats
5W - 1L
1,500 SR
Queue Stats
110W - 96L
1,477 Elo+
Party 3
Anhur
Anhur
JimSchrute
Anhur
Level 139
God Stats
19W - 16L
1,607 SR
Queue Stats
145W - 141L
1,528 Elo+
Party 4
Thor
Thor
SaintSanti
Thor
Level 109
God Stats
11W - 15L
1,463 SR
Queue Stats
131W - 137L
1,502 Elo+
Party 4
Baron Samedi
Baron Samedi
Shadyeli
Baron Samedi
Level 101
God Stats
1W - 1L
1,646 SR
Queue Stats
112W - 88L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Adaptive139
Lancelot
15
7 / 5 / 10
9,057
604
11,430
15,713
7,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fafnir
Gairfrede
Fafnir
14
3 / 1 / 11
7,896
526
7,174
12,967
12,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
Kyattic
Scylla
14
3 / 1 / 8
8,317
554
9,497
6,907
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
OnlyFlans
Cernunnos
16
6 / 1 / 7
9,232
615
10,907
9,376
3,728
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 3 / 5
9,170
611
12,365
17,462
12,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 5
8,649
577
6,113
10,709
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
DrAchilles66
Cu Chulainn
14
1 / 4 / 0
8,089
539
7,356
16,518
10,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
14
0 / 3 / 1
7,798
520
5,439
10,334
3,813
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
6 / 5 / 1
8,237
549
9,615
16,280
5,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Shadyeli
Baron Samedi
13
3 / 5 / 4
8,001
533
6,793
17,846
15,727
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
21
Kills
11
11
Deaths
21
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Adaptive139
Lancelot
7
5
10
2.4
L
1
4
5
0.88
L
Cu Chulainn
DrAchilles66
Cu Chulainn
1
4
0
0.25
W
Fafnir
Gairfrede
Fafnir
3
1
11
8.5
L
Anhur
0
3
1
0.17
W
Scylla
Kyattic
Scylla
3
1
8
7
W
Cernunnos
OnlyFlans
Cernunnos
6
1
7
9.5
L
6
5
1
1.3
L
Baron Samedi
Shadyeli
Baron Samedi
3
5
4
1
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,373
Damage
35,316
62,425
Taken
71,687
39,062
Mitigated
40,027
22,254
Healing
19,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Adaptive139
Lancelot
11,430
2,165
0
4,794
15,713
7,468
98
3,518
12,195
0
74,501
L
6,113
404
1,090
3,675
10,709
4,403
0
4,523
6,186
71,232
1,304
L
Cu Chulainn
DrAchilles66
Cu Chulainn
7,356
744
0
1,554
16,518
10,121
0
1,254
15,264
3,468
64,304
W
Fafnir
Gairfrede
Fafnir
7,174
1,698
0
3,296
12,967
12,945
0
3,264
9,594
29,155
1,693
L
Anhur
5,439
2,708
0
3,043
10,334
3,813
708
2,483
7,851
0
71,873
W
Scylla
Kyattic
Scylla
9,497
1,084
0
955
6,907
2,246
0
2,668
4,178
50,527
0
W
Cernunnos
OnlyFlans
Cernunnos
10,907
5,411
0
4,528
9,376
3,728
733
1,854
7,522
0
71,844
L
9,615
1,766
0
5,858
16,280
5,963
0
5,260
11,020
0
53,022
L
Baron Samedi
Shadyeli
Baron Samedi
6,793
812
587
3,874
17,846
15,727
0
4,622
13,224
27,144
0
W
12,365
4,840
0
8,681
17,462
12,675
34
2,040
15,422
2,442
71,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,672
Gold Earned
40,774
452
Minions Killed
478
0
Camps Cleared
0
1,540,711
Distance Traveled
1,430,015
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,057
604
100
7
0
348,479
0
L
Ra
8,649
577
138
9
0
293,271
0
L
Cu Chulainn
8,089
539
117
8
0
275,533
2
W
Fafnir
7,896
526
39
3
0
307,087
0
L
Anhur
7,798
520
124
8
0
272,881
4
W
Scylla
8,317
554
88
6
0
308,648
0
W
Cernunnos
9,232
615
116
8
0
288,843
0
L
Thor
8,237
549
76
5
0
309,109
1
L
Baron Samedi
8,001
533
23
2
0
279,221
2
W
Surtr
9,170
611
109
7
0
287,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role