Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AdriSushi
Charybdis
Level 88
God Stats
31W - 38L
1,507 SR
Queue Stats
442W - 478L
1,496 Elo+
Party 1
Kukulkan
Kukulkan
HarrySushi
Kukulkan
Level 74
God Stats
169W - 173L
1,557 SR
Queue Stats
315W - 352L
1,521 Elo+
Party 1
Ix Chel
Ix Chel
K0rky
Ix Chel
Level 172
God Stats
21W - 9L
1,806 SR
Queue Stats
79W - 74L
1,590 Elo+
Solo
Lancelot
Lancelot
NecroticSoul
Lancelot
Level 158
God Stats
15W - 16L
1,554 SR
Queue Stats
527W - 506L
1,536 Elo+
Solo
Team Averages
Level 137
1,585 SR
1,529 Elo+

VS

Team Averages
Level 137
1,621 SR
1,591 Elo+
Atlas
Atlas
 
Atlas
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BgVaNkAtABg
Artemis
Level 123
God Stats
2W - 0L
1,481 SR
Queue Stats
31W - 13L
1,700 Elo+
Party 2
Chang'e
Chang'e
CuteLai
Chang'e
Level 196
God Stats
24W - 12L
1,801 SR
Queue Stats
512W - 495L
1,551 Elo+
Solo
Merlin
Merlin
Ivailo
Merlin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,443 Elo+
Party 2
Mercury
Mercury
vikito11111
Mercury
Level 153
God Stats
8W - 1L
1,823 SR
Queue Stats
36W - 14L
1,759 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
2 / 2 / 1
9,047
1,292
3,939
11,456
10,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
AdriSushi
Charybdis
13
0 / 2 / 2
7,747
1,107
5,993
9,368
3,770
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
HarrySushi
Kukulkan
13
0 / 2 / 1
7,310
1,044
5,255
4,542
1,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
K0rky
Ix Chel
13
1 / 4 / 1
8,034
1,148
6,858
10,851
4,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Lancelot
NecroticSoul
Lancelot
13
0 / 5 / 1
7,362
1,052
9,996
16,507
15,346
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

262

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
1 / 0 / 9
8,786
1,255
9,610
8,047
9,767
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
BgVaNkAtABg
Artemis
14
2 / 0 / 9
8,421
1,203
9,227
6,824
3,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
CuteLai
Chang'e
14
5 / 1 / 5
9,084
1,298
8,891
5,906
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Ivailo
Merlin
14
1 / 1 / 11
8,516
1,217
10,387
5,428
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
vikito11111
Mercury
14
6 / 1 / 5
9,336
1,334
11,372
9,494
4,298
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
3
Kills
15
15
Deaths
3
6
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
2
2
1
1.25
W
Atlas
 
Atlas
1
0
9
5.5
L
Charybdis
AdriSushi
Charybdis
0
2
2
0.5
W
Artemis
BgVaNkAtABg
Artemis
2
0
9
6.5
W
Chang'e
CuteLai
Chang'e
5
1
5
7.5
L
Kukulkan
HarrySushi
Kukulkan
0
2
1
0.25
W
Merlin
Ivailo
Merlin
1
1
11
6.5
L
Ix Chel
K0rky
Ix Chel
1
4
1
0.38
L
Lancelot
NecroticSoul
Lancelot
0
5
1
0.1
W
Mercury
vikito11111
Mercury
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,041
Damage
49,487
52,724
Taken
35,699
36,120
Mitigated
22,365
6,790
Healing
8,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,939
107
0
2,805
11,456
10,436
0
7,097
4,359
14,865
0
W
Atlas
 
Atlas
9,610
3,909
0
648
8,047
9,767
0
4,400
3,647
15,372
98
L
Charybdis
AdriSushi
Charybdis
5,993
3,811
0
199
9,368
3,770
0
4,320
5,048
0
23,284
W
Artemis
BgVaNkAtABg
Artemis
9,227
4,774
0
1,182
6,824
3,176
0
2,463
4,361
0
19,290
W
Chang'e
CuteLai
Chang'e
8,891
403
2,287
2,138
5,906
2,619
0
2,745
3,161
23,053
0
L
Kukulkan
HarrySushi
Kukulkan
5,255
643
0
0
4,542
1,761
0
2,522
2,020
15,850
0
W
Merlin
Ivailo
Merlin
10,387
665
0
570
5,428
2,505
0
1,591
3,837
18,283
1,834
L
Ix Chel
K0rky
Ix Chel
6,858
630
916
1,734
10,851
4,807
0
6,111
4,740
22,187
0
L
Lancelot
NecroticSoul
Lancelot
9,996
1,527
0
1,136
16,507
15,346
0
8,227
8,280
0
17,507
W
Mercury
vikito11111
Mercury
11,372
5,735
0
1,336
9,494
4,298
0
4,853
4,641
0
30,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,500
Gold Earned
44,143
141
Minions Killed
152
4
Camps Cleared
7
718,379
Distance Traveled
808,726
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,047
1,292
25
4
2
159,422
0
W
Atlas
8,786
1,255
3
0
0
167,232
0
L
Charybdis
7,747
1,107
38
5
2
134,256
0
W
Artemis
8,421
1,203
26
4
1
152,303
0
W
Chang'e
9,084
1,298
34
5
4
163,972
0
L
Kukulkan
7,310
1,044
35
5
0
116,726
0
W
Merlin
8,516
1,217
28
4
0
152,714
0
L
Ix Chel
8,034
1,148
33
5
0
138,711
0
L
Lancelot
7,362
1,052
10
1
0
169,264
0
W
Mercury
9,336
1,334
61
9
2
172,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role