Player Matchup
Team Averages
Gold II
Average Tier
Level 124
1,500 SR
1,417
MMR
VS
Team Averages
Bronze III
Average Tier
Level 105
1,559 SR
1,400
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Escobedo2
Camazotz
11
3 / 0 / 0
6,175
1,235
3,790
5,313
2,558
Soul Eater
+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.
Genji's Guard
+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction
PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
BoujeeBambi
Sol
9
0 / 3 / 0
5,129
1,026
2,728
4,855
1,333
Telkhines Ring
+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal
PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.
Talon Trinket
+45
Magical Power
+100
Mana
+5%
Magical Lifesteal
PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
5,129
1,026
40
8
2
100,456
0
W
6,175
1,235
61
12
3
117,000
0