Player Matchup

Surtr
Surtr
AndroidYT
Surtr
Level 83
God Stats
4W - 3L
1,482 SR
Queue Stats
21W - 27L
1,435 Elo+
Party 2
Cupid
Cupid
Gealgamesh
Cupid
Level 86
God Stats
108W - 87L
1,541 SR
Queue Stats
147W - 132L
1,431 Elo+
Party 1
Thor
Thor
ImAndroDude
Thor
Level 28
God Stats
2W - 3L
1,711 SR
Queue Stats
18W - 14L
1,628 Elo+
Party 2
Khepri
Khepri
lululefou110300
Khepri
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 32L
1,483 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
uvv1996
Morgan Le Fay
Level 126
God Stats
2W - 1L
1,722 SR
Queue Stats
278W - 260L
1,432 Elo+
Party 1
Team Averages
Level 79
1,591 SR
1,482 Elo+

VS

Team Averages
Level 125
1,598 SR
1,551 Elo+
Osiris
Osiris
 
Osiris
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Merlijnvm
Hel
Level 152
God Stats
10W - 4L
1,470 SR
Queue Stats
101W - 97L
1,488 Elo+
Solo
Bacchus
Bacchus
PRiMiTivejuLEN
Bacchus
Level 68
God Stats
4W - 4L
1,468 SR
Queue Stats
207W - 199L
1,456 Elo+
Solo
Heimdallr
Heimdallr
Prxjeckz
Heimdallr
Level 108
God Stats
4W - 1L
1,842 SR
Queue Stats
28W - 18L
1,617 Elo+
Solo
Awilix
Awilix
skunkerooni
Awilix
Level 140
God Stats
2W - 0L
1,710 SR
Queue Stats
11W - 9L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AndroidYT
Surtr
10
0 / 1 / 3
5,417
602
5,014
9,402
7,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cupid
5
0 / 1 / 0
3,668
408
978
2,657
835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
5 / 1 / 0
5,767
641
4,067
9,551
3,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 0 / 0
4,523
503
2,422
7,142
4,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
uvv1996
Morgan Le Fay
9
0 / 1 / 1
5,181
576
2,439
4,798
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 2 / 0
5,923
658
5,349
9,732
7,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 1
5,942
660
4,654
5,148
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 0 / 1
4,868
541
3,974
4,512
3,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Prxjeckz
Heimdallr
10
0 / 0 / 1
5,300
589
4,124
3,634
1,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
9
1 / 2 / 2
5,147
572
3,943
6,377
2,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
5
Kills
4
4
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
2
0
0.5
L
Surtr
AndroidYT
Surtr
0
1
3
1.5
L
Cupid
0
1
0
0
L
5
1
0
5
W
1
1
1
1.5
W
1
0
1
1.5
W
Heimdallr
Prxjeckz
Heimdallr
0
0
1
0.5
L
0
0
0
0
W
Awilix
1
2
2
1
L
Morgan Le Fay
uvv1996
Morgan Le Fay
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,920
Damage
22,044
33,550
Taken
29,403
17,943
Mitigated
16,681
10,115
Healing
11,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,349
2,018
0
5,076
9,732
7,284
0
105
9,627
0
43,867
L
Surtr
AndroidYT
Surtr
5,014
1,942
0
2,929
9,402
7,579
0
0
8,743
310
35,046
L
Cupid
978
492
0
480
2,657
835
0
803
1,745
0
11,384
L
4,067
979
0
3,647
9,551
3,599
0
3,227
6,240
0
35,776
W
4,654
117
178
2,247
5,148
1,573
0
1,535
3,613
44,177
1,944
W
3,974
582
0
1,791
4,512
3,640
0
1,505
3,007
17,947
0
W
Heimdallr
Prxjeckz
Heimdallr
4,124
2,219
0
2,080
3,634
1,568
0
777
2,857
0
43,367
L
2,422
98
548
1,150
7,142
4,152
0
1,361
5,564
14,892
2,060
W
Awilix
3,943
1,090
0
0
6,377
2,616
0
806
5,571
0
31,719
L
Morgan Le Fay
uvv1996
Morgan Le Fay
2,439
160
0
1,361
4,798
1,778
0
2,460
2,296
31,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,556
Gold Earned
27,180
225
Minions Killed
312
0
Camps Cleared
0
854,923
Distance Traveled
1,005,483
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,923
658
79
9
0
180,936
4
L
Surtr
5,417
602
66
7
0
156,914
0
L
Cupid
3,668
408
20
2
0
101,023
0
L
Thor
5,767
641
63
7
0
212,671
3
W
Hel
5,942
660
80
9
0
218,193
2
W
Bacchus
4,868
541
21
2
0
210,100
0
W
Heimdallr
5,300
589
81
9
0
164,372
2
L
Khepri
4,523
503
13
1
0
189,741
0
W
Awilix
5,147
572
51
6
0
231,882
0
L
Morgan Le Fay
5,181
576
63
7
0
194,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role