Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Aramun
Charybdis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,485 Elo+
Party 1
Ares
Ares
DuncanFisco
Ares
Level 42
God Stats
5W - 5L
1,264 SR
Queue Stats
321W - 354L
1,458 Elo+
Solo
Rama
Rama
dzenanlikic
Rama
Level 102
God Stats
0W - 1L
1,594 SR
Queue Stats
12W - 11L
1,485 Elo+
Party 1
Xbalanque
Xbalanque
ugsland
Xbalanque
Level 196
God Stats
6W - 4L
1,807 SR
Queue Stats
649W - 690L
1,521 Elo+
Solo
Team Averages
Level 128
1,533 SR
1,490 Elo+

VS

Team Averages
Level 144
1,444 SR
1,488 Elo+
Thoth
Thoth
Lykanin
Thoth
Level 179
God Stats
1W - 2L
1,174 SR
Queue Stats
37W - 38L
1,499 Elo+
Party 2
Bakasura
Bakasura
Michu1410
Bakasura
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
272W - 272L
1,456 Elo+
Party 3
Hera
Hera
Vestro
Hera
Level 118
God Stats
1W - 1L
1,321 SR
Queue Stats
50W - 57L
1,460 Elo+
Party 3
Scylla
Scylla
lmmortaIWarrior
Scylla
Level 113
God Stats
3W - 0L
1,712 SR
Queue Stats
112W - 84L
1,559 Elo+
Solo
Vulcan
Vulcan
xxPROTEUSxx
Vulcan
Level 163
God Stats
8W - 10L
1,513 SR
Queue Stats
356W - 396L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
0 / 0 / 1
6,674
556
865
3,232
3,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
Aramun
Charybdis
14
0 / 6 / 3
7,888
657
4,699
11,575
5,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 5 / 4
8,975
748
4,873
14,722
19,352
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

17
2 / 4 / 1
8,860
738
3,907
10,029
3,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
ugsland
Xbalanque
15
4 / 4 / 5
9,034
753
10,878
9,657
4,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Lykanin
Thoth
18
9 / 1 / 7
10,884
907
11,086
5,231
2,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Michu1410
Bakasura
14
0 / 3 / 6
8,656
721
3,597
10,607
11,593
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
Vestro
Hera
16
3 / 1 / 10
9,523
794
7,524
6,108
2,486
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 2 / 6
9,965
830
12,615
8,155
3,705
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vulcan
15
2 / 4 / 8
9,253
771
10,396
7,151
3,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
9
Kills
19
19
Deaths
11
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
0
1
0.5
L
Charybdis
Aramun
Charybdis
0
6
3
0.25
L
3
5
4
1
W
Thoth
Lykanin
Thoth
9
1
7
12.5
W
Bakasura
Michu1410
Bakasura
0
3
6
1
W
Hera
Vestro
Hera
3
1
10
8
L
2
4
1
0.63
W
5
2
6
4
L
Xbalanque
ugsland
Xbalanque
4
4
5
1.63
W
Vulcan
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,222
Damage
45,218
49,215
Taken
37,252
35,843
Mitigated
23,576
8,791
Healing
9,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
865
0
875
2,257
3,232
3,009
0
2,513
694
3,009
0
L
Charybdis
Aramun
Charybdis
4,699
1,343
538
1,320
11,575
5,071
0
10,359
1,196
0
18,223
L
4,873
547
146
957
14,722
19,352
0
12,165
2,439
9,678
0
W
Thoth
Lykanin
Thoth
11,086
121
655
1,408
5,231
2,406
1,649
975
4,256
18,933
544
W
Bakasura
Michu1410
Bakasura
3,597
2,053
222
1,713
10,607
11,593
935
1,048
9,559
0
4,782
W
Hera
Vestro
Hera
7,524
1,174
868
825
6,108
2,486
1,371
690
5,418
16,951
521
L
3,907
2,339
316
1,846
10,029
3,988
0
9,077
952
0
30,963
W
12,615
591
1,031
1,242
8,155
3,705
850
961
7,194
32,403
238
L
Xbalanque
ugsland
Xbalanque
10,878
3,121
0
536
9,657
4,423
0
6,848
2,359
0
21,845
W
Vulcan
10,396
0
560
1,092
7,151
3,386
743
2,064
5,087
28,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,431
Gold Earned
48,281
132
Minions Killed
145
0
Camps Cleared
0
854,095
Distance Traveled
1,107,440
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,674
556
0
0
0
101,552
0
L
Charybdis
7,888
657
39
3
0
171,261
0
L
Ares
8,975
748
9
1
0
219,193
0
W
Thoth
10,884
907
27
2
0
211,337
0
W
Bakasura
8,656
721
20
2
0
225,053
1
W
Hera
9,523
794
18
2
0
226,390
0
L
Rama
8,860
738
58
5
0
182,708
0
W
Scylla
9,965
830
42
4
0
233,331
0
L
Xbalanque
9,034
753
26
2
0
179,381
0
W
Vulcan
9,253
771
38
3
0
211,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role