Player Matchup

Baron Samedi
Baron Samedi
FmZr VeNuM
Baron Samedi
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
25W - 28L
1,302 Elo+
Party 1
Ares
Ares
Smajlosmite
Ares
Level 55
God Stats
4W - 3L
1,547 SR
Queue Stats
129W - 151L
1,359 Elo+
Solo
Fenrir
Fenrir
veska60
Fenrir
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 31L
1,360 Elo+
Party 1
Team Averages
Level 67
1,516 SR
1,340 Elo+

VS

Team Averages
Level 41
1,428 SR
1,398 Elo+
Ah Puch
Ah Puch
Dataxe05
Ah Puch
Level 47
God Stats
0W - 1L
1,430 SR
Queue Stats
2W - 8L
1,336 Elo+
Solo
Bacchus
Bacchus
Kdissidnt
Bacchus
Level 17
God Stats
4W - 4L
1,584 SR
Queue Stats
33W - 27L
1,430 Elo+
Party 2
Skadi
Skadi
Umblade
Skadi
Level 59
God Stats
0W - 2L
1,271 SR
Queue Stats
34W - 28L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FmZr VeNuM
Baron Samedi
15
4 / 2 / 6
8,582
780
8,980
8,320
6,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 9
8,362
760
6,674
10,297
11,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
veska60
Fenrir
14
8 / 2 / 3
9,085
826
9,224
9,558
6,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dataxe05
Ah Puch
13
2 / 4 / 3
7,853
714
8,205
7,324
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Kdissidnt
Bacchus
12
1 / 3 / 2
7,332
667
6,707
12,402
14,072
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
Umblade
Skadi
12
2 / 6 / 2
7,878
716
7,197
9,441
3,978
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
13
Kills
5
5
Deaths
13
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Dataxe05
Ah Puch
2
4
3
0.88
W
Baron Samedi
FmZr VeNuM
Baron Samedi
4
2
6
3.5
L
Bacchus
Kdissidnt
Bacchus
1
3
2
0.67
W
1
1
9
5.5
L
Skadi
Umblade
Skadi
2
6
2
0.5
W
Fenrir
veska60
Fenrir
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,878
Damage
22,109
28,175
Taken
29,167
24,546
Mitigated
21,020
3,722
Healing
2,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Dataxe05
Ah Puch
8,205
345
0
733
7,324
2,970
0
2,065
5,082
22,824
0
W
Baron Samedi
FmZr VeNuM
Baron Samedi
8,980
664
738
2,430
8,320
6,114
185
4,562
3,758
38,814
679
L
Bacchus
Kdissidnt
Bacchus
6,707
596
0
1,113
12,402
14,072
0
7,957
4,205
13,021
0
W
6,674
217
0
0
10,297
11,781
0
4,943
5,354
21,316
2,452
L
Skadi
Umblade
Skadi
7,197
2,578
0
540
9,441
3,978
0
5,329
3,979
0
31,116
W
Fenrir
veska60
Fenrir
9,224
2,390
0
554
9,558
6,651
0
5,512
4,046
0
25,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,029
Gold Earned
23,063
147
Minions Killed
108
0
Camps Cleared
0
593,248
Distance Traveled
571,285
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,853
714
32
3
0
184,441
0
W
Baron Samedi
8,582
780
82
7
0
188,993
0
L
Bacchus
7,332
667
13
1
0
207,647
0
W
Ares
8,362
760
42
4
0
191,195
0
L
Skadi
7,878
716
63
6
0
179,197
0
W
Fenrir
9,085
826
23
2
0
213,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role