Player Matchup

Fafnir
Fafnir
Abomonation66
Fafnir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 213L
1,489 Elo+
Solo
He Bo
He Bo
InsaneBoy1
He Bo
Level 89
God Stats
3W - 13L
1,317 SR
Queue Stats
298W - 287L
1,522 Elo+
Solo
Bastet
Bastet
slimeplastii
Bastet
Level 58
God Stats
14W - 10L
1,706 SR
Queue Stats
188W - 192L
1,449 Elo+
Solo
Team Averages
Level 84
1,508 SR
1,487 Elo+

VS

Team Averages
Level 117
1,542 SR
1,466 Elo+
Ganesha
Ganesha
 
Ganesha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
DonPalli
Nu Wa
Level 105
God Stats
112W - 81L
1,515 SR
Queue Stats
270W - 284L
1,457 Elo+
Party 1
Bastet
Bastet
karnoso
Bastet
Level 120
God Stats
53W - 27L
1,610 SR
Queue Stats
443W - 464L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
5,514
551
395
1,806
1,417
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
12
2 / 6 / 4
7,656
766
8,148
11,630
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bastet
13
3 / 5 / 2
7,952
795
6,786
10,899
3,960
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 0 / 8
7,478
748
3,518
9,413
9,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
DonPalli
Nu Wa
13
2 / 1 / 7
8,413
841
7,311
6,018
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bastet
karnoso
Bastet
11
7 / 5 / 2
8,639
864
6,640
10,333
3,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
5
Kills
9
11
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
8
4
L
0
0
0
0
W
Nu Wa
DonPalli
Nu Wa
2
1
7
5.5
L
He Bo
2
6
4
0.67
W
Bastet
karnoso
Bastet
7
5
2
1.6
L
Bastet
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,329
Damage
17,469
24,335
Taken
25,764
8,797
Mitigated
15,975
2,993
Healing
5,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,518
493
0
883
9,413
9,759
703
2,434
6,979
16,496
1,290
L
395
160
0
726
1,806
1,417
0
902
645
1,245
0
W
Nu Wa
DonPalli
Nu Wa
7,311
2,639
0
2,320
6,018
2,239
922
2,844
3,174
27,360
0
L
He Bo
8,148
607
0
1,064
11,630
3,420
0
4,602
6,548
18,489
0
W
Bastet
karnoso
Bastet
6,640
1,399
0
1,906
10,333
3,977
0
3,383
6,950
0
25,068
L
Bastet
6,786
1,857
0
1,203
10,899
3,960
0
3,991
6,486
0
24,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,122
Gold Earned
24,530
50
Minions Killed
102
0
Camps Cleared
0
412,457
Distance Traveled
591,142
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,478
748
4
0
0
211,957
1
L
Fafnir
5,514
551
3
0
0
32,782
0
W
Nu Wa
8,413
841
65
7
0
186,387
0
L
He Bo
7,656
766
16
2
0
165,108
0
W
Bastet
8,639
864
33
3
0
192,798
1
L
Bastet
7,952
795
31
3
0
214,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role