Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BigDaddyMufin
Osiris
Level 77
God Stats
0W - 4L
1,137 SR
Queue Stats
327W - 336L
1,420 Elo+
Party 2
Xbalanque
Xbalanque
BongSmokeEnema
Xbalanque
Level 148
God Stats
2W - 9L
1,190 SR
Queue Stats
359W - 365L
1,420 Elo+
Party 2
Ao Kuang
Ao Kuang
ToP x K1N6D0N
Ao Kuang
Level 129
God Stats
1W - 4L
1,502 SR
Queue Stats
130W - 150L
1,440 Elo+
Solo
Thoth
Thoth
tvizzle
Thoth
Level 140
God Stats
1W - 2L
1,272 SR
Queue Stats
122W - 122L
1,533 Elo+
Party 2
Team Averages
Level 132
1,320 SR
1,463 Elo+

VS

Team Averages
Level 131
1,554 SR
1,548 Elo+
Maui
Maui
JungLTaSoeur
Maui
Level 98
God Stats
11W - 2L
1,772 SR
Queue Stats
376W - 323L
1,483 Elo+
Solo
Nu Wa
Nu Wa
POSTJ
Nu Wa
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 93L
1,546 Elo+
Solo
Shiva
Shiva
Prince_Yuu_
Shiva
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,573 Elo+
Party 1
Freya
Freya
freezy_Peazy2
Freya
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,588 Elo+
Party 1
Chernobog
Chernobog
lightingleo11
Chernobog
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 5 / 4
8,554
778
6,711
16,049
20,810
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 7 / 4
7,593
690
4,355
15,300
15,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
BongSmokeEnema
Xbalanque
13
2 / 6 / 4
8,023
729
12,964
12,618
5,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
ToP x K1N6D0N
Ao Kuang
15
4 / 2 / 5
7,995
727
6,267
10,383
10,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thoth
tvizzle
Thoth
11
1 / 5 / 4
7,074
643
6,192
9,792
4,056
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 19
9,061
824
7,689
11,758
10,414
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
POSTJ
Nu Wa
17
6 / 1 / 13
9,886
899
15,057
6,787
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

15
6 / 3 / 15
9,455
860
14,856
15,061
17,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
6 / 3 / 15
9,565
870
10,464
9,086
4,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chernobog
lightingleo11
Chernobog
16
3 / 2 / 19
9,557
869
8,891
9,085
5,285
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
105
11
Kills
24
25
Deaths
11
21
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
5
4
1
L
1
7
4
0.43
L
Xbalanque
BongSmokeEnema
Xbalanque
2
6
4
0.67
W
3
2
19
6.25
W
Nu Wa
POSTJ
Nu Wa
6
1
13
12.5
W
6
3
15
4.5
L
Ao Kuang
ToP x K1N6D0N
Ao Kuang
4
2
5
3.25
W
6
3
15
4.5
W
Chernobog
lightingleo11
Chernobog
3
2
19
6.25
L
Thoth
tvizzle
Thoth
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,489
Damage
56,957
64,142
Taken
51,777
56,276
Mitigated
41,117
13,732
Healing
17,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,711
552
980
3,410
16,049
20,810
0
7,523
8,035
15,201
0
L
4,355
1,292
113
693
15,300
15,253
0
7,413
7,637
0
16,675
L
Xbalanque
BongSmokeEnema
Xbalanque
12,964
2,165
1,481
1,299
12,618
5,350
0
5,995
6,434
0
30,964
W
7,689
1,014
998
2,714
11,758
10,414
392
4,077
7,421
12,344
516
W
Nu Wa
POSTJ
Nu Wa
15,057
3,925
653
1,046
6,787
3,146
1,497
709
6,078
38,301
0
W
14,856
1,410
2,227
3,598
15,061
17,286
528
5,467
8,996
0
22,208
L
Ao Kuang
ToP x K1N6D0N
Ao Kuang
6,267
1,045
522
3,543
10,383
10,807
0
5,650
4,596
11,807
0
W
10,464
2,423
976
2,375
9,086
4,986
2,190
4,784
4,184
17,599
268
W
Chernobog
lightingleo11
Chernobog
8,891
5,939
1,497
1,703
9,085
5,285
2,693
3,452
5,453
0
27,456
L
Thoth
tvizzle
Thoth
6,192
502
1,123
568
9,792
4,056
0
6,286
3,506
18,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,239
Gold Earned
47,524
98
Minions Killed
112
0
Camps Cleared
0
896,986
Distance Traveled
1,009,683
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,554
778
18
2
0
168,280
0
L
Osiris
7,593
690
20
2
0
177,156
0
L
Xbalanque
8,023
729
34
3
0
178,407
0
W
Maui
9,061
824
12
1
0
212,367
0
W
Nu Wa
9,886
899
43
4
0
227,618
0
W
Shiva
9,455
860
9
1
0
225,872
0
L
Ao Kuang
7,995
727
10
1
0
207,292
0
W
Freya
9,565
870
9
1
0
174,478
0
W
Chernobog
9,557
869
39
4
0
169,348
0
L
Thoth
7,074
643
16
1
0
165,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role