Player Matchup

Baron Samedi
Baron Samedi
Kashikato14
Baron Samedi
Level 135
God Stats
1W - 5L
1,399 SR
Queue Stats
95W - 98L
1,379 Elo+
Party 1
Geb
Geb
Puma1441
Geb
Level 106
God Stats
4W - 6L
1,694 SR
Queue Stats
86W - 79L
1,421 Elo+
Party 1
Rama
Rama
gute345678
Rama
Level 66
God Stats
2W - 5L
1,190 SR
Queue Stats
102W - 102L
1,428 Elo+
Solo
Nut
Nut
oF TraqZ
Nut
Level 149
God Stats
2W - 3L
1,502 SR
Queue Stats
51W - 49L
1,543 Elo+
Solo
Amaterasu
Amaterasu
ric005poseymir
Amaterasu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,066 Elo+
Solo
Team Averages
Level 101
1,457 SR
1,367 Elo+

VS

Team Averages
Level 79
1,476 SR
1,447 Elo+
Bastet
Bastet
Mootja
Bastet
Level 68
God Stats
35W - 28L
1,482 SR
Queue Stats
1,025W - 984L
1,380 Elo+
Solo
Zhong Kui
Zhong Kui
Sailon0
Zhong Kui
Level 89
God Stats
21W - 14L
1,651 SR
Queue Stats
379W - 354L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
SenpaiiNeko
Sun Wukong
Level 77
God Stats
2W - 2L
1,353 SR
Queue Stats
137W - 116L
1,459 Elo+
Solo
Medusa
Medusa
storymak3r
Medusa
Level 98
God Stats
15W - 10L
1,601 SR
Queue Stats
197W - 176L
1,501 Elo+
Solo
Khepri
Khepri
zaebali21
Khepri
Level 65
God Stats
1W - 2L
1,293 SR
Queue Stats
63W - 75L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kashikato14
Baron Samedi
12
0 / 4 / 1
7,213
451
4,191
10,445
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 4 / 3
7,099
444
5,731
13,503
10,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 3 / 0
7,946
497
2,925
16,113
5,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 3 / 1
7,072
442
10,135
11,691
3,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
ric005poseymir
Amaterasu
14
1 / 1 / 0
8,049
503
4,448
15,319
13,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Mootja
Bastet
15
2 / 1 / 5
8,723
545
8,747
11,800
4,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Sailon0
Zhong Kui
17
4 / 0 / 3
10,122
633
8,284
8,989
8,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
SenpaiiNeko
Sun Wukong
15
1 / 1 / 1
9,321
583
9,744
10,380
12,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
storymak3r
Medusa
15
7 / 1 / 2
9,442
590
14,531
13,434
6,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
zaebali21
Khepri
12
1 / 2 / 6
7,838
490
5,728
12,210
9,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
15
15
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Kashikato14
Baron Samedi
0
4
1
0.13
W
Bastet
Mootja
Bastet
2
1
5
4.5
L
0
4
3
0.38
W
Zhong Kui
Sailon0
Zhong Kui
4
0
3
5.5
W
Sun Wukong
SenpaiiNeko
Sun Wukong
1
1
1
1.5
L
2
3
0
0.67
L
2
3
1
0.83
L
Amaterasu
ric005poseymir
Amaterasu
1
1
0
1
W
Medusa
storymak3r
Medusa
7
1
2
8
W
Khepri
zaebali21
Khepri
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,430
Damage
47,034
67,071
Taken
56,813
37,073
Mitigated
42,349
20,737
Healing
18,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Kashikato14
Baron Samedi
4,191
311
164
2,061
10,445
4,096
0
5,678
4,767
51,318
0
W
Bastet
Mootja
Bastet
8,747
1,321
0
5,538
11,800
4,964
0
2,458
9,342
0
70,550
L
5,731
984
1,861
3,921
13,503
10,333
0
2,899
10,560
30,566
0
W
Zhong Kui
Sailon0
Zhong Kui
8,284
1,204
0
4,931
8,989
8,514
71
3,726
5,263
92,330
2,464
W
Sun Wukong
SenpaiiNeko
Sun Wukong
9,744
3,154
0
1,681
10,380
12,260
287
75
10,305
0
66,105
L
2,925
2,349
0
5,873
16,113
5,269
0
3,078
13,035
0
47,356
L
10,135
7,286
0
2,835
11,691
3,504
0
2,117
9,574
0
45,028
L
Amaterasu
ric005poseymir
Amaterasu
4,448
1,980
0
4,022
15,319
13,871
0
112
13,918
0
58,790
W
Medusa
storymak3r
Medusa
14,531
5,412
0
4,242
13,434
6,711
560
2,010
11,424
0
93,983
W
Khepri
zaebali21
Khepri
5,728
536
0
1,708
12,210
9,900
0
2,290
9,920
22,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,379
Gold Earned
45,446
393
Minions Killed
497
0
Camps Cleared
0
1,378,953
Distance Traveled
1,590,558
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,213
451
95
6
0
276,720
4
W
Bastet
8,723
545
99
6
0
383,047
5
L
Geb
7,099
444
24
2
0
274,160
6
W
Zhong Kui
10,122
633
145
9
0
288,705
0
W
Sun Wukong
9,321
583
101
6
0
292,695
0
L
Rama
7,946
497
85
5
0
296,194
0
L
Nut
7,072
442
83
5
0
243,625
0
L
Amaterasu
8,049
503
106
7
0
288,254
4
W
Medusa
9,442
590
126
8
0
310,698
0
W
Khepri
7,838
490
26
2
0
315,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role