Player Matchup

Chaac
Chaac
Boldvin
Chaac
Level 68
God Stats
17W - 12L
1,635 SR
Queue Stats
71W - 63L
1,488 Elo+
Solo
Kuzenbo
Kuzenbo
FERDYISGOD666
Kuzenbo
Level 44
God Stats
4W - 3L
1,629 SR
Queue Stats
284W - 310L
1,300 Elo+
Solo
Ra
Ra
Jelman
Ra
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
NightmareXDD
Neith
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Lancelot
Lancelot
v DesMond v
Lancelot
Level 57
God Stats
1W - 2L
1,587 SR
Queue Stats
137W - 141L
1,366 Elo+
Solo
Team Averages
Level 56
1,570 SR
1,431 Elo+

VS

Team Averages
Level 66
1,523 SR
1,420 Elo+
King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DarkDragon917
Nu Wa
Level 108
God Stats
5W - 3L
1,427 SR
Queue Stats
208W - 213L
1,530 Elo+
Solo
Charon
Charon
Kat0babe
Charon
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 28L
1,225 Elo+
Party 1
Skadi
Skadi
Tysc
Skadi
Level 21
God Stats
14W - 5L
1,687 SR
Queue Stats
39W - 47L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Boldvin
Chaac
10
0 / 2 / 0
5,802
527
3,867
7,764
3,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
8
1 / 3 / 3
5,690
517
3,102
7,975
7,834
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ra
10
0 / 5 / 0
5,736
521
3,119
8,649
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 1 / 1
6,216
565
8,684
5,067
1,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Lancelot
v DesMond v
Lancelot
8
0 / 5 / 0
4,897
445
3,422
10,742
3,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 0 / 1
7,218
656
4,187
8,025
5,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
 
Hun Batz
12
5 / 0 / 4
6,940
631
5,088
8,794
3,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
6 / 0 / 2
8,072
734
8,822
6,041
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
Kat0babe
Charon
10
1 / 2 / 3
6,368
579
3,324
9,496
5,340
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Tysc
Skadi
11
2 / 2 / 2
5,867
533
5,148
6,137
2,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
16
16
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
0
1
2.5
W
Hun Batz
 
Hun Batz
5
0
4
7
L
Chaac
Boldvin
Chaac
0
2
0
0
W
6
0
2
7
L
Kuzenbo
1
3
3
0.83
L
Ra
0
5
0
0
W
Charon
Kat0babe
Charon
1
2
3
1.25
L
3
1
1
3.5
W
Skadi
Tysc
Skadi
2
2
2
1.5
L
Lancelot
v DesMond v
Lancelot
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,194
Damage
26,569
40,197
Taken
38,493
19,794
Mitigated
18,988
9,225
Healing
9,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,187
494
0
750
8,025
5,889
0
0
8,025
0
49,125
W
Hun Batz
 
Hun Batz
5,088
2,020
0
5,131
8,794
3,341
0
672
8,122
0
50,036
L
Chaac
Boldvin
Chaac
3,867
336
0
2,823
7,764
3,890
0
289
7,475
0
42,646
W
8,822
3,220
0
365
6,041
2,223
1,063
2,504
3,458
54,018
4,498
L
Kuzenbo
3,102
1,243
0
1,371
7,975
7,834
28
2,153
5,822
8,182
719
L
Ra
3,119
602
156
2,412
8,649
2,668
0
5,675
2,974
47,500
0
W
Charon
Kat0babe
Charon
3,324
371
0
2,908
9,496
5,340
0
1,591
7,905
19,097
0
L
8,684
3,261
0
1,345
5,067
1,759
256
1,784
3,283
0
52,012
W
Skadi
Tysc
Skadi
5,148
1,915
0
500
6,137
2,195
0
1,141
4,996
0
45,050
L
Lancelot
v DesMond v
Lancelot
3,422
1,481
0
1,118
10,742
3,643
0
2,182
8,560
0
33,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,341
Gold Earned
34,465
295
Minions Killed
356
0
Camps Cleared
0
1,134,430
Distance Traveled
1,101,230
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,218
656
81
7
0
232,028
0
W
Hun Batz
6,940
631
82
7
0
230,996
0
L
Chaac
5,802
527
65
6
0
217,501
0
W
Nu Wa
8,072
734
87
8
0
217,890
0
L
Kuzenbo
5,690
517
13
1
0
223,515
5
L
Ra
5,736
521
83
8
0
202,322
0
W
Charon
6,368
579
28
3
0
213,339
0
L
Neith
6,216
565
83
8
0
213,452
0
W
Skadi
5,867
533
78
7
0
206,977
0
L
Lancelot
4,897
445
51
5
0
277,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role