Player Matchup

Nu Wa
Nu Wa
Bronze III
SheikGrind
Nu Wa
Bronze III
Level 127
God Stats
1W - 2L
1,595 SR
Queue Stats
4W - 17L
1,161 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 127
1,595 SR
1,161 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 88
1,283 SR
1,161 MMR
Cu Chulainn
Cu Chulainn
Silver II
MonkeyMan6612
Cu Chulainn
Silver II
Level 88
God Stats
1W - 0L
1,283 SR
Queue Stats
23W - 32L
1,161 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
1 / 9 / 0
10,204
850
5,085
12,745
4,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
ChronosChang'eMaman Brigitte

VS

Bans
BellonaNemesisNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MonkeyMan6612
Cu Chulainn
17
8 / 1 / 0
12,194
1,016
10,708
11,945
6,893
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
8
9
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
MonkeyMan6612
Cu Chulainn
8
1
0
8
L
Nu Wa
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,085
Damage
10,708
12,745
Taken
11,945
4,052
Mitigated
6,893
405
Healing
1,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
MonkeyMan6612
Cu Chulainn
10,708
2,844
0
1,940
11,945
6,893
1,434
5,610
6,316
0
75,398
L
Nu Wa
5,085
2,914
0
405
12,745
4,052
603
265
12,480
41,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,204
Gold Earned
12,194
70
Minions Killed
115
2
Camps Cleared
6
175,812
Distance Traveled
209,641
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,194
1,016
115
10
6
209,641
0
L
Nu Wa
10,204
850
70
6
2
175,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role