Player Matchup

Athena
Athena
 
Athena
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Lek Doido
Nu Wa
Level 171
God Stats
150W - 122L
1,597 SR
Queue Stats
517W - 497L
1,551 Elo+
Solo
Loki
Loki
MrFranchFries
Loki
Level 80
God Stats
19W - 26L
1,484 SR
Queue Stats
80W - 91L
1,416 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ccmixcoatl
Cu Chulainn
Level 166
God Stats
21W - 20L
1,564 SR
Queue Stats
762W - 727L
1,484 Elo+
Solo
Apollo
Apollo
x3lol24354
Apollo
Level 126
God Stats
1W - 1L
1,738 SR
Queue Stats
32W - 38L
1,395 Elo+
Party 2
Team Averages
Level 134
1,577 SR
1,469 Elo+

VS

Team Averages
Level 91
1,534 SR
1,462 Elo+
Ne Zha
Ne Zha
Defin3dx
Ne Zha
Level 127
God Stats
4W - 7L
1,508 SR
Queue Stats
92W - 92L
1,509 Elo+
Party 1
Horus
Horus
Feralgats
Horus
Level 108
God Stats
2W - 1L
1,760 SR
Queue Stats
86W - 86L
1,507 Elo+
Party 1
Mulan
Mulan
JxssLeS
Mulan
Level 64
God Stats
68W - 58L
1,482 SR
Queue Stats
382W - 381L
1,403 Elo+
Solo
Janus
Janus
ORIONMOSNTER
Janus
Level 45
God Stats
2W - 4L
1,377 SR
Queue Stats
257W - 270L
1,381 Elo+
Solo
Hachiman
Hachiman
drew 301101
Hachiman
Level 112
God Stats
1W - 0L
1,542 SR
Queue Stats
29W - 26L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 2 / 0
5,936
457
1,323
7,511
6,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Lek Doido
Nu Wa
13
1 / 2 / 0
7,369
567
3,807
6,223
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 1
6,143
473
2,636
7,397
2,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
ccmixcoatl
Cu Chulainn
13
2 / 2 / 1
8,150
627
8,421
13,473
14,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
x3lol24354
Apollo
11
0 / 3 / 1
5,969
459
5,248
9,653
3,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Defin3dx
Ne Zha
13
3 / 2 / 1
6,989
538
4,442
10,091
4,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Feralgats
Horus
12
1 / 0 / 4
6,851
527
4,392
9,888
7,418
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mulan
JxssLeS
Mulan
12
1 / 3 / 1
6,714
516
6,705
11,854
7,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 1
7,005
539
3,719
4,548
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
drew 301101
Hachiman
12
2 / 0 / 3
6,641
511
7,234
6,694
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
9
9
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
2
0
0.5
W
Ne Zha
Defin3dx
Ne Zha
3
2
1
1.75
W
Horus
Feralgats
Horus
1
0
4
3
W
Mulan
JxssLeS
Mulan
1
3
1
0.5
L
Nu Wa
Lek Doido
Nu Wa
1
2
0
0.5
L
1
0
1
1.5
W
2
0
1
2.5
L
Cu Chulainn
ccmixcoatl
Cu Chulainn
2
2
1
1.25
W
Hachiman
drew 301101
Hachiman
2
0
3
3.5
L
Apollo
x3lol24354
Apollo
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,435
Damage
26,492
44,257
Taken
43,075
28,823
Mitigated
23,849
13,027
Healing
15,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,323
555
201
1,590
7,511
6,984
0
317
7,175
17,161
0
W
Ne Zha
Defin3dx
Ne Zha
4,442
1,261
0
1,843
10,091
4,832
295
855
9,236
0
59,364
W
Horus
Feralgats
Horus
4,392
1,859
1,518
4,631
9,888
7,418
0
1,208
8,680
0
28,085
W
Mulan
JxssLeS
Mulan
6,705
978
0
2,350
11,854
7,486
0
2,012
9,842
0
47,957
L
Nu Wa
Lek Doido
Nu Wa
3,807
965
0
750
6,223
1,964
0
2,744
3,089
56,399
576
L
2,636
347
0
5,088
7,397
2,432
0
0
7,397
0
48,507
W
3,719
0
193
2,183
4,548
1,691
0
2,637
1,911
57,873
788
L
Cu Chulainn
ccmixcoatl
Cu Chulainn
8,421
958
0
2,755
13,473
14,095
273
0
13,473
8,637
59,952
W
Hachiman
drew 301101
Hachiman
7,234
3,440
0
3,095
6,694
2,422
628
874
5,820
0
48,667
L
Apollo
x3lol24354
Apollo
5,248
2,494
0
2,643
9,653
3,348
0
249
9,404
0
43,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,567
Gold Earned
34,200
384
Minions Killed
376
0
Camps Cleared
0
1,230,745
Distance Traveled
1,273,056
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,936
457
22
2
0
232,739
3
W
Ne Zha
6,989
538
89
7
0
270,772
0
W
Horus
6,851
527
44
3
0
287,008
2
W
Mulan
6,714
516
76
6
0
242,235
0
L
Nu Wa
7,369
567
99
8
0
256,584
2
L
Loki
6,143
473
73
6
0
280,798
0
W
Janus
7,005
539
103
8
0
234,313
0
L
Cu Chulainn
8,150
627
108
8
0
218,657
2
W
Hachiman
6,641
511
64
5
0
238,728
0
L
Apollo
5,969
459
82
6
0
241,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role