Player Matchup

Izanami
Izanami
DefineChildish
Izanami
Level 29
God Stats
89W - 82L
1,566 SR
Queue Stats
106W - 108L
1,484 Elo+
Party 2
Bellona
Bellona
Nomatron143
Bellona
Level 45
God Stats
2W - 8L
1,158 SR
Queue Stats
30W - 43L
1,276 Elo+
Party 2
Bacchus
Bacchus
Thode141
Bacchus
Level 107
God Stats
19W - 18L
1,651 SR
Queue Stats
344W - 331L
1,513 Elo+
Solo
Ratatoskr
Ratatoskr
UnstableShade
Ratatoskr
Level 60
God Stats
1W - 2L
1,287 SR
Queue Stats
148W - 158L
1,436 Elo+
Party 2
Kukulkan
Kukulkan
Xwetry
Kukulkan
Level 74
God Stats
13W - 19L
1,500 SR
Queue Stats
38W - 42L
1,430 Elo+
Solo
Team Averages
Level 63
1,432 SR
1,428 Elo+

VS

Team Averages
Level 62
1,562 SR
1,353 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
CallMeCrooky
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 54L
1,265 Elo+
Party 1
Fenrir
Fenrir
Haariibo88
Fenrir
Level 40
God Stats
11W - 21L
1,638 SR
Queue Stats
108W - 125L
1,385 Elo+
Solo
Surtr
Surtr
Zavwar_
Surtr
Level 41
God Stats
0W - 1L
1,769 SR
Queue Stats
15W - 26L
1,284 Elo+
Solo
Medusa
Medusa
cameronashcroft3
Medusa
Level 43
God Stats
18W - 21L
1,403 SR
Queue Stats
57W - 59L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 6
7,525
502
9,396
6,992
2,877
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Nomatron143
Bellona
13
0 / 1 / 3
7,827
522
9,084
14,965
15,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Thode141
Bacchus
12
5 / 1 / 3
8,030
535
8,879
11,132
10,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
UnstableShade
Ratatoskr
14
8 / 2 / 4
8,655
577
9,923
13,214
4,927
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Xwetry
Kukulkan
14
2 / 3 / 1
8,358
557
6,532
5,683
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
3 / 2 / 1
8,452
563
4,480
8,946
4,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
CallMeCrooky
Jormungandr
11
0 / 5 / 2
7,043
470
4,547
13,671
11,835
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Haariibo88
Fenrir
13
2 / 6 / 2
7,051
470
5,594
14,978
6,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Surtr
Zavwar_
Surtr
11
1 / 1 / 1
6,516
434
7,742
12,063
13,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 3 / 0
6,657
444
6,789
10,840
4,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
17
Kills
8
8
Deaths
17
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
2
1
1.75
L
Jormungandr
CallMeCrooky
Jormungandr
0
5
2
0.2
W
2
1
6
5
L
Fenrir
Haariibo88
Fenrir
2
6
2
0.5
W
Bellona
Nomatron143
Bellona
0
1
3
1.5
W
Bacchus
Thode141
Bacchus
5
1
3
6.5
W
Ratatoskr
UnstableShade
Ratatoskr
8
2
4
5
W
Kukulkan
Xwetry
Kukulkan
2
3
1
0.83
L
Surtr
Zavwar_
Surtr
1
1
1
1.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,814
Damage
29,152
51,986
Taken
60,498
36,015
Mitigated
39,354
16,650
Healing
14,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,480
533
0
2,936
8,946
4,274
0
3,703
5,243
68,196
1,120
L
Jormungandr
CallMeCrooky
Jormungandr
4,547
859
0
1,727
13,671
11,835
130
3,660
10,011
30,125
173
W
9,396
7,222
0
2,657
6,992
2,877
732
1,415
5,577
0
66,739
L
Fenrir
Haariibo88
Fenrir
5,594
1,160
0
6,141
14,978
6,077
0
3,227
11,553
0
50,549
W
Bellona
Nomatron143
Bellona
9,084
2,728
0
7,061
14,965
15,029
0
407
14,558
0
66,092
W
Bacchus
Thode141
Bacchus
8,879
1,142
0
2,297
11,132
10,996
29
2,887
8,245
28,077
2,784
W
Ratatoskr
UnstableShade
Ratatoskr
9,923
2,840
0
4,133
13,214
4,927
0
2,205
10,827
0
59,390
W
Kukulkan
Xwetry
Kukulkan
6,532
288
0
502
5,683
2,186
19
1,950
3,597
64,622
1,561
L
Surtr
Zavwar_
Surtr
7,742
2,438
0
882
12,063
13,078
0
204
10,853
1,203
35,210
L
6,789
2,934
0
3,200
10,840
4,090
351
3,928
6,912
0
45,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,395
Gold Earned
35,719
452
Minions Killed
384
0
Camps Cleared
0
1,440,395
Distance Traveled
1,397,778
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,452
563
139
9
0
286,373
0
L
Jormungandr
7,043
470
52
3
0
267,494
0
W
Izanami
7,525
502
118
8
0
272,540
0
L
Fenrir
7,051
470
79
5
0
312,829
0
W
Bellona
7,827
522
99
7
0
238,491
0
W
Bacchus
8,030
535
32
2
0
299,166
4
W
Ratatoskr
8,655
577
93
6
0
351,169
0
W
Kukulkan
8,358
557
110
7
0
279,029
0
L
Surtr
6,516
434
47
3
0
269,501
0
L
Medusa
6,657
444
67
4
0
261,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role