Player Matchup

Fenrir
Fenrir
Azaelgamer
Fenrir
Level 87
God Stats
4W - 4L
1,540 SR
Queue Stats
60W - 71L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
Mintino
Baron Samedi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Neith
Neith
theikrman
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 65
1,513 SR
1,500 Elo+

VS

Team Averages
Level 129
1,522 SR
1,635 Elo+
Artemis
Artemis
DOCINHOk9
Artemis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,666 Elo+
Party 2
Ganesha
Ganesha
IDark Sirius
Ganesha
Level 158
God Stats
1W - 1L
1,567 SR
Queue Stats
24W - 21L
1,628 Elo+
Party 2
Merlin
Merlin
YK_Mori2Tuff
Merlin
Level 104
God Stats
12W - 8L
1,500 SR
Queue Stats
58W - 50L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Azaelgamer
Fenrir
16
2 / 1 / 2
11,042
736
4,330
14,516
10,310
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Mintino
Baron Samedi
16
2 / 1 / 3
10,461
697
8,904
7,853
4,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
theikrman
Neith
17
1 / 1 / 4
11,185
746
9,235
9,690
4,142
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DOCINHOk9
Artemis
18
3 / 2 / 0
9,790
653
10,785
12,329
6,860
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
IDark Sirius
Ganesha
17
0 / 3 / 3
9,008
601
8,954
15,889
19,249
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
4
0 / 0 / 0
7,279
485
0
0
0

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
5
Kills
3
3
Deaths
5
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Azaelgamer
Fenrir
2
1
2
3
L
Artemis
DOCINHOk9
Artemis
3
2
0
1.5
L
Ganesha
IDark Sirius
Ganesha
0
3
3
0.5
W
Baron Samedi
Mintino
Baron Samedi
2
1
3
3.5
L
Merlin
0
0
0
0
W
Neith
theikrman
Neith
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,469
Damage
19,739
32,059
Taken
28,218
18,540
Mitigated
26,109
7,577
Healing
2,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Azaelgamer
Fenrir
4,330
1,378
0
3,317
14,516
10,310
622
2,287
12,229
0
65,713
L
Artemis
DOCINHOk9
Artemis
10,785
3,443
0
1,081
12,329
6,860
0
3,739
8,581
0
50,345
L
Ganesha
IDark Sirius
Ganesha
8,954
543
0
1,550
15,889
19,249
0
5,136
10,753
31,952
1,131
W
Baron Samedi
Mintino
Baron Samedi
8,904
800
1,231
1,552
7,853
4,088
429
2,014
5,839
26,704
489
L
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Neith
theikrman
Neith
9,235
5,131
0
1,477
9,690
4,142
625
4,389
5,301
0
52,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,688
Gold Earned
26,077
221
Minions Killed
96
0
Camps Cleared
0
764,860
Distance Traveled
521,124
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,042
736
88
6
0
272,426
0
L
Artemis
9,790
653
92
6
0
263,250
0
L
Ganesha
9,008
601
4
0
0
257,874
1
W
Baron Samedi
10,461
697
32
2
0
244,020
1
L
Merlin
7,279
485
0
0
0
0
0
W
Neith
11,185
746
101
7
0
248,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role