Player Matchup

Athena
Athena
DT704743
Athena
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 85L
1,391 Elo+
Solo
Sun Wukong
Sun Wukong
EdenPowa27
Sun Wukong
Level 137
God Stats
8W - 6L
1,803 SR
Queue Stats
199W - 171L
1,555 Elo+
Party 1
Janus
Janus
SmashDatAshh
Janus
Level 183
God Stats
35W - 33L
1,559 SR
Queue Stats
425W - 377L
1,582 Elo+
Party 1
Apollo
Apollo
fxnaa
Apollo
Level 89
God Stats
0W - 1L
1,223 SR
Queue Stats
15W - 23L
1,373 Elo+
Solo
Achilles
Achilles
joja4446
Achilles
Level 106
God Stats
1W - 2L
1,509 SR
Queue Stats
194W - 172L
1,532 Elo+
Solo
Team Averages
Level 123
1,519 SR
1,487 Elo+

VS

Team Averages
Level 108
1,455 SR
1,439 Elo+
Arachne
Arachne
Monkey G Law
Arachne
Level 95
God Stats
36W - 19L
1,599 SR
Queue Stats
148W - 156L
1,444 Elo+
Solo
Kali
Kali
No_Limit_Mafia_
Kali
Level 155
God Stats
2W - 6L
1,098 SR
Queue Stats
530W - 507L
1,524 Elo+
Solo
Charybdis
Charybdis
PB1CUP
Charybdis
Level 108
God Stats
27W - 22L
1,738 SR
Queue Stats
266W - 274L
1,480 Elo+
Solo
Bacchus
Bacchus
Praiz8
Bacchus
Level 32
God Stats
3W - 4L
1,209 SR
Queue Stats
23W - 45L
1,282 Elo+
Solo
Anubis
Anubis
Vibrantsss
Anubis
Level 149
God Stats
3W - 1L
1,632 SR
Queue Stats
92W - 94L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DT704743
Athena
10
0 / 5 / 1
6,509
407
4,167
14,958
14,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
EdenPowa27
Sun Wukong
12
0 / 2 / 1
6,816
426
4,457
14,371
11,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 2 / 1
9,008
563
8,085
9,023
3,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
fxnaa
Apollo
12
0 / 4 / 0
6,870
429
5,159
10,212
4,318
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
joja4446
Achilles
13
2 / 4 / 3
7,572
473
6,061
16,088
7,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Monkey G Law
Arachne
14
5 / 2 / 2
8,443
528
7,966
11,311
4,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
4 / 0 / 1
10,609
663
12,423
17,793
8,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
PB1CUP
Charybdis
17
5 / 0 / 4
10,042
628
15,220
11,716
4,900
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Praiz8
Bacchus
13
1 / 0 / 7
8,466
529
4,927
8,283
8,051
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
Vibrantsss
Anubis
14
2 / 4 / 1
9,524
595
4,344
8,761
3,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
17
17
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Athena
DT704743
Athena
0
5
1
0.1
L
Sun Wukong
EdenPowa27
Sun Wukong
0
2
1
0.25
W
Arachne
Monkey G Law
Arachne
5
2
2
3
W
4
0
1
4.5
W
Charybdis
PB1CUP
Charybdis
5
0
4
7
W
Bacchus
Praiz8
Bacchus
1
0
7
4.5
L
4
2
1
2.25
W
Anubis
Vibrantsss
Anubis
2
4
1
0.63
L
Apollo
fxnaa
Apollo
0
4
0
0
L
Achilles
joja4446
Achilles
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,929
Damage
44,880
64,652
Taken
57,864
41,412
Mitigated
30,050
17,668
Healing
28,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
DT704743
Athena
4,167
1,696
300
2,551
14,958
14,610
0
3,528
11,300
21,939
0
L
Sun Wukong
EdenPowa27
Sun Wukong
4,457
1,767
0
4,189
14,371
11,346
0
407
13,964
0
46,028
W
Arachne
Monkey G Law
Arachne
7,966
5,319
0
3,906
11,311
4,303
0
2,289
8,886
0
51,678
W
12,423
7,713
0
13,379
17,793
8,883
241
1,064
16,170
0
82,948
W
Charybdis
PB1CUP
Charybdis
15,220
8,773
0
6,183
11,716
4,900
1,495
2,962
8,664
0
110,986
W
Bacchus
Praiz8
Bacchus
4,927
974
0
2,790
8,283
8,051
511
1,649
6,591
21,577
627
L
8,085
783
0
988
9,023
3,450
0
1,960
6,765
78,169
0
W
Anubis
Vibrantsss
Anubis
4,344
48
0
2,205
8,761
3,913
265
4,108
4,361
61,965
631
L
Apollo
fxnaa
Apollo
5,159
3,323
0
2,916
10,212
4,318
0
1,440
8,772
0
56,463
L
Achilles
joja4446
Achilles
6,061
1,382
0
6,724
16,088
7,688
0
1,095
14,887
0
53,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,775
Gold Earned
47,084
428
Minions Killed
533
0
Camps Cleared
0
1,500,271
Distance Traveled
1,646,738
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,509
407
33
2
0
310,276
1
L
Sun Wukong
6,816
426
69
4
0
283,148
3
W
Arachne
8,443
528
73
5
0
384,931
0
W
Kali
10,609
663
144
9
0
329,872
0
W
Charybdis
10,042
628
159
10
0
296,054
2
W
Bacchus
8,466
529
30
2
0
313,172
3
L
Janus
9,008
563
145
9
0
347,713
1
W
Anubis
9,524
595
127
8
0
322,709
4
L
Apollo
6,870
429
95
6
0
226,405
0
L
Achilles
7,572
473
86
5
0
332,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role