Player Matchup

Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
EppoLoco
Bastet
Level 98
God Stats
13W - 9L
1,481 SR
Queue Stats
519W - 469L
1,523 Elo+
Solo
Cerberus
Cerberus
MangledOrchard
Cerberus
Level 108
God Stats
13W - 6L
1,372 SR
Queue Stats
132W - 120L
1,396 Elo+
Party 2
Medusa
Medusa
ROZZLER99
Medusa
Level 117
God Stats
1W - 1L
1,336 SR
Queue Stats
149W - 139L
1,483 Elo+
Party 2
Team Averages
Level 115
1,438 SR
1,480 Elo+

VS

Team Averages
Level 76
1,431 SR
1,385 Elo+
Poseidon
Poseidon
 
Poseidon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ChevilleSomme73
Janus
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 34L
1,085 Elo+
Solo
Sol
Sol
Lunatic1
Sol
Level 64
God Stats
1W - 4L
1,373 SR
Queue Stats
13W - 20L
1,396 Elo+
Solo
Ra
Ra
SanP0ll0n
Ra
Level 45
God Stats
4W - 8L
1,246 SR
Queue Stats
43W - 61L
1,452 Elo+
Solo
Artemis
Artemis
bagend
Artemis
Level 81
God Stats
144W - 161L
1,538 SR
Queue Stats
949W - 947L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
4 / 2 / 1
7,001
636
5,433
6,496
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vulcan
 
Vulcan
12
2 / 2 / 0
6,727
612
4,669
5,456
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
EppoLoco
Bastet
11
2 / 0 / 1
6,104
555
2,353
6,258
2,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cerberus
10
2 / 2 / 0
6,245
568
1,608
9,301
6,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
ROZZLER99
Medusa
11
1 / 1 / 3
6,092
554
5,831
5,998
2,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
4 / 2 / 1
6,095
554
6,486
9,784
3,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
2 / 4 / 0
6,155
560
3,691
6,966
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 0
5,520
502
3,619
8,025
2,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 1
5,047
459
3,765
4,959
1,609
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
bagend
Artemis
2
0 / 0 / 0
3,664
333
378
1,579
375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
11
Kills
7
7
Deaths
12
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
2
1
2.25
W
Vulcan
 
Vulcan
2
2
0
1
L
Poseidon
 
Poseidon
4
2
1
2.25
L
2
4
0
0.5
W
Bastet
EppoLoco
Bastet
2
0
1
2.5
L
1
3
0
0.33
W
Cerberus
2
2
0
1
W
Medusa
ROZZLER99
Medusa
1
1
3
2.5
L
0
3
1
0.17
L
Artemis
bagend
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,894
Damage
17,939
33,509
Taken
31,313
16,107
Mitigated
9,601
8,486
Healing
6,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,433
848
72
2,225
6,496
2,447
445
3,989
2,112
40,768
727
W
Vulcan
 
Vulcan
4,669
195
0
690
5,456
2,152
321
3,663
1,793
44,001
2,733
L
Poseidon
 
Poseidon
6,486
1,342
0
632
9,784
3,474
21
1,587
8,142
47,826
0
L
3,691
420
0
1,423
6,966
2,085
0
4,217
2,684
35,834
330
W
Bastet
EppoLoco
Bastet
2,353
390
0
1,608
6,258
2,485
126
972
5,286
0
38,798
L
3,619
1,152
0
2,848
8,025
2,058
0
4,094
3,738
28,808
5,760
W
Cerberus
1,608
179
0
2,410
9,301
6,764
344
4,337
4,768
20,433
0
W
Medusa
ROZZLER99
Medusa
5,831
2,189
0
1,481
5,998
2,259
810
3,639
2,359
0
44,871
L
3,765
707
34
852
4,959
1,609
0
866
4,093
30,238
0
L
Artemis
bagend
Artemis
378
378
0
809
1,579
375
0
434
1,145
0
1,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,169
Gold Earned
26,481
308
Minions Killed
257
0
Camps Cleared
0
1,100,831
Distance Traveled
845,470
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,001
636
58
5
0
227,146
1
W
Vulcan
6,727
612
75
7
0
211,378
0
L
Poseidon
6,095
554
73
7
0
208,788
0
L
Janus
6,155
560
71
6
0
212,705
0
W
Bastet
6,104
555
67
6
0
257,962
0
L
Sol
5,520
502
61
6
0
190,993
4
W
Cerberus
6,245
568
41
4
0
207,575
0
W
Medusa
6,092
554
67
6
0
196,770
0
L
Ra
5,047
459
46
4
0
202,165
5
L
Artemis
3,664
333
6
1
0
30,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role