Player Matchup

Pele
Pele
 
Pele
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Boldvin
Nu Wa
Level 68
God Stats
16W - 10L
1,438 SR
Queue Stats
71W - 63L
1,477 Elo+
Solo
Bacchus
Bacchus
Kat0babe
Bacchus
Level 24
God Stats
3W - 2L
1,520 SR
Queue Stats
12W - 28L
1,188 Elo+
Party 1
Neith
Neith
Metarhys4213
Neith
Level 68
God Stats
100W - 121L
1,516 SR
Queue Stats
114W - 136L
1,441 Elo+
Solo
Skadi
Skadi
Tysc
Skadi
Level 20
God Stats
14W - 5L
1,500 SR
Queue Stats
39W - 47L
1,321 Elo+
Party 1
Team Averages
Level 62
1,495 SR
1,386 Elo+

VS

Team Averages
Level 99
1,421 SR
1,454 Elo+
Martichoras
Martichoras
DeathOfMachine
Martichoras
Level 80
God Stats
2W - 6L
1,435 SR
Queue Stats
111W - 120L
1,405 Elo+
Solo
Tiamat
Tiamat
Hiian_
Tiamat
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 66L
1,529 Elo+
Solo
Erlang Shen
Erlang Shen
WunderwaffIe
Erlang Shen
Level 181
God Stats
4W - 6L
1,280 SR
Queue Stats
393W - 389L
1,496 Elo+
Solo
Neith
Neith
ale_ssio_13
Neith
Level 82
God Stats
4W - 9L
1,411 SR
Queue Stats
29W - 33L
1,425 Elo+
Solo
Lancelot
Lancelot
ntsimu
Lancelot
Level 60
God Stats
4W - 6L
1,480 SR
Queue Stats
68W - 71L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
9 / 1 / 1
8,653
618
10,979
13,229
5,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Boldvin
Nu Wa
14
4 / 0 / 2
8,343
596
8,436
4,389
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
Kat0babe
Bacchus
10
1 / 2 / 5
6,199
443
2,692
8,994
6,787
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 0 / 6
7,215
515
8,321
5,638
2,027
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Skadi
Tysc
Skadi
10
0 / 5 / 1
6,298
450
5,044
10,426
3,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
DeathOfMachine
Martichoras
10
0 / 3 / 1
6,329
452
4,752
10,236
4,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Hiian_
Tiamat
13
0 / 1 / 0
6,827
488
3,352
7,871
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erlang Shen
WunderwaffIe
Erlang Shen
15
6 / 2 / 0
9,221
659
10,072
15,389
13,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 5 / 0
6,038
431
4,818
10,161
3,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
ntsimu
Lancelot
12
0 / 4 / 0
6,364
455
2,905
12,499
5,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
15
Kills
7
8
Deaths
15
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
9
1
1
9.5
W
Nu Wa
Boldvin
Nu Wa
4
0
2
5
L
Martichoras
DeathOfMachine
Martichoras
0
3
1
0.17
L
Tiamat
Hiian_
Tiamat
0
1
0
0
W
Bacchus
Kat0babe
Bacchus
1
2
5
1.75
W
1
0
6
4
W
Skadi
Tysc
Skadi
0
5
1
0.1
L
Erlang Shen
WunderwaffIe
Erlang Shen
6
2
0
3
L
1
5
0
0.2
L
Lancelot
ntsimu
Lancelot
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,472
Damage
25,899
42,676
Taken
56,156
19,705
Mitigated
30,639
11,494
Healing
15,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
10,979
3,275
16
6,051
13,229
5,700
0
1,162
11,876
0
57,142
W
Nu Wa
Boldvin
Nu Wa
8,436
1,989
0
1,323
4,389
1,654
29
1,483
2,906
52,485
1,078
L
Martichoras
DeathOfMachine
Martichoras
4,752
1,397
37
2,480
10,236
4,545
11
2,565
7,597
0
39,048
L
Tiamat
Hiian_
Tiamat
3,352
236
59
2,843
7,871
3,463
0
3,049
4,456
48,307
1,340
W
Bacchus
Kat0babe
Bacchus
2,692
114
0
1,932
8,994
6,787
0
0
8,994
10,118
0
W
8,321
5,952
0
1,432
5,638
2,027
649
514
5,124
0
60,600
W
Skadi
Tysc
Skadi
5,044
2,092
0
740
10,426
3,537
244
236
9,746
0
38,342
L
Erlang Shen
WunderwaffIe
Erlang Shen
10,072
5,068
0
7,834
15,389
13,456
855
658
14,689
621
60,157
L
4,818
2,249
0
1,948
10,161
3,367
56
1,658
8,462
0
34,643
L
Lancelot
ntsimu
Lancelot
2,905
648
0
303
12,499
5,808
0
2,239
10,106
0
53,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,708
Gold Earned
34,779
362
Minions Killed
365
0
Camps Cleared
0
1,327,227
Distance Traveled
1,247,334
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,653
618
89
6
0
318,275
0
W
Nu Wa
8,343
596
95
7
0
273,661
2
L
Martichoras
6,329
452
65
5
0
235,640
0
L
Tiamat
6,827
488
78
6
0
250,953
0
W
Bacchus
6,199
443
12
1
0
240,826
2
W
Neith
7,215
515
108
8
0
273,054
0
W
Skadi
6,298
450
58
4
0
221,411
1
L
Erlang Shen
9,221
659
96
7
0
222,552
0
L
Neith
6,038
431
50
4
0
219,761
0
L
Lancelot
6,364
455
76
5
0
318,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role