Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Kidtiamat
Kuzenbo
Level 99
God Stats
6W - 4L
1,751 SR
Queue Stats
83W - 59L
1,591 Elo+
Solo
Hades
Hades
PandaCastro
Hades
Level 114
God Stats
2W - 3L
1,406 SR
Queue Stats
106W - 105L
1,536 Elo+
Party 1
Hercules
Hercules
RacistAndProud
Hercules
Level 67
God Stats
3W - 2L
1,562 SR
Queue Stats
297W - 256L
1,531 Elo+
Party 1
Team Averages
Level 97
1,544 SR
1,532 Elo+

VS

Team Averages
Level 94
1,379 SR
1,529 Elo+
Martichoras
Martichoras
IgotYaNose
Martichoras
Level 33
God Stats
0W - 2L
1,300 SR
Queue Stats
22W - 25L
1,412 Elo+
Solo
Vamana
Vamana
SimpleAyee
Vamana
Level 120
God Stats
0W - 2L
1,337 SR
Queue Stats
113W - 119L
1,559 Elo+
Solo
Vulcan
Vulcan
THY57
Vulcan
Level 63
God Stats
8W - 8L
1,439 SR
Queue Stats
239W - 245L
1,565 Elo+
Solo
Cthulhu
Cthulhu
alanwinner17
Cthulhu
Level 127
God Stats
96W - 74L
1,615 SR
Queue Stats
335W - 325L
1,576 Elo+
Solo
Ratatoskr
Ratatoskr
hookahsmoker
Ratatoskr
Level 128
God Stats
0W - 2L
1,203 SR
Queue Stats
117W - 117L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 0 / 1
5,204
578
2,405
3,760
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
 
Charybdis
9
0 / 0 / 1
4,723
525
3,900
3,104
1,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
Kidtiamat
Kuzenbo
11
1 / 0 / 0
5,690
632
3,321
5,515
5,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 0 / 1
4,932
548
3,625
6,916
2,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
9
0 / 1 / 1
4,812
535
2,460
8,381
5,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
IgotYaNose
Martichoras
8
1 / 1 / 0
4,556
506
2,759
5,034
1,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Vamana
SimpleAyee
Vamana
6
0 / 1 / 0
4,360
484
1,854
3,751
2,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Vulcan
THY57
Vulcan
10
0 / 1 / 0
5,183
576
2,747
3,527
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
alanwinner17
Cthulhu
8
0 / 0 / 1
5,069
563
4,537
6,821
3,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
hookahsmoker
Ratatoskr
9
0 / 0 / 0
4,608
512
2,609
7,082
2,473
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
3
Kills
1
1
Deaths
3
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
0
1
1.5
W
Charybdis
 
Charybdis
0
0
1
0.5
L
Martichoras
IgotYaNose
Martichoras
1
1
0
1
W
Kuzenbo
Kidtiamat
Kuzenbo
1
0
0
1
W
1
0
1
1.5
W
Hercules
0
1
1
0.5
L
Vamana
SimpleAyee
Vamana
0
1
0
0
L
Vulcan
THY57
Vulcan
0
1
0
0
L
Cthulhu
alanwinner17
Cthulhu
0
0
1
0.5
L
Ratatoskr
hookahsmoker
Ratatoskr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,711
Damage
14,506
27,676
Taken
26,215
15,797
Mitigated
11,622
13,911
Healing
6,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,405
380
450
1,655
3,760
1,212
0
1,375
2,224
37,050
0
W
Charybdis
 
Charybdis
3,900
2,315
0
1,282
3,104
1,060
0
1,445
1,610
0
36,460
L
Martichoras
IgotYaNose
Martichoras
2,759
535
0
497
5,034
1,695
0
1,553
3,481
0
23,048
W
Kuzenbo
Kidtiamat
Kuzenbo
3,321
1,187
0
1,379
5,515
5,270
10
0
5,268
35,396
120
W
3,625
899
40
5,650
6,916
2,563
0
878
5,976
31,636
0
W
Hercules
2,460
820
115
3,340
8,381
5,692
0
2,792
5,423
0
17,173
L
Vamana
SimpleAyee
Vamana
1,854
445
0
1,070
3,751
2,277
0
1,823
1,631
80
19,625
L
Vulcan
THY57
Vulcan
2,747
86
0
480
3,527
1,358
0
2,008
1,519
38,889
1,606
L
Cthulhu
alanwinner17
Cthulhu
4,537
376
1,082
2,604
6,821
3,819
0
785
6,036
21,487
1,673
L
Ratatoskr
hookahsmoker
Ratatoskr
2,609
787
0
675
7,082
2,473
0
2,639
4,317
0
29,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,361
Gold Earned
23,776
287
Minions Killed
232
0
Camps Cleared
0
925,198
Distance Traveled
904,285
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,204
578
74
8
0
189,346
0
W
Charybdis
4,723
525
60
7
0
164,136
0
L
Martichoras
4,556
506
29
3
0
184,158
1
W
Kuzenbo
5,690
632
66
7
0
178,410
1
W
Hades
4,932
548
59
7
0
198,065
2
W
Hercules
4,812
535
28
3
0
195,241
0
L
Vamana
4,360
484
34
4
0
134,869
0
L
Vulcan
5,183
576
81
9
0
181,232
0
L
Cthulhu
5,069
563
33
4
0
189,925
0
L
Ratatoskr
4,608
512
55
6
0
214,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role