Player Matchup

Chernobog
Chernobog
AKA_DCreech
Chernobog
Level 153
God Stats
0W - 2L
1,278 SR
Queue Stats
64W - 83L
1,438 Elo+
Solo
Anubis
Anubis
Defin3dx
Anubis
Level 127
God Stats
0W - 1L
1,404 SR
Queue Stats
12W - 11L
1,580 Elo+
Party 2
Bakasura
Bakasura
Feralgats
Bakasura
Level 108
God Stats
0W - 3L
1,367 SR
Queue Stats
58W - 65L
1,469 Elo+
Party 2
Cernunnos
Cernunnos
ThaDeej
Cernunnos
Level 151
God Stats
1W - 1L
1,738 SR
Queue Stats
189W - 197L
1,479 Elo+
Solo
Cerberus
Cerberus
drew 301101
Cerberus
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,398 Elo+
Party 2
Team Averages
Level 130
1,457 SR
1,473 Elo+

VS

Team Averages
Level 100
1,441 SR
1,476 Elo+
Amaterasu
Amaterasu
DM SiGHkoPaTH
Amaterasu
Level 67
God Stats
1W - 0L
1,288 SR
Queue Stats
13W - 16L
1,429 Elo+
Party 1
Chronos
Chronos
GoldLicense662
Chronos
Level 120
God Stats
1W - 0L
1,479 SR
Queue Stats
19W - 21L
1,455 Elo+
Party 1
Jing Wei
Jing Wei
LegitDONTDOIT
Jing Wei
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,534 Elo+
Party 1
Zhong Kui
Zhong Kui
sargent womack2
Zhong Kui
Level 149
God Stats
3W - 4L
1,551 SR
Queue Stats
58W - 53L
1,487 Elo+
Party 1
He Bo
He Bo
weretycssfg
He Bo
Level 86
God Stats
3W - 0L
1,386 SR
Queue Stats
42W - 34L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AKA_DCreech
Chernobog
14
3 / 4 / 9
8,657
787
5,092
8,910
3,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Defin3dx
Anubis
16
6 / 4 / 7
9,687
881
13,151
10,121
5,559
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Feralgats
Bakasura
14
3 / 5 / 10
8,159
742
4,955
12,574
13,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cernunnos
ThaDeej
Cernunnos
13
4 / 6 / 8
8,581
780
9,734
11,156
4,522
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
drew 301101
Cerberus
16
1 / 4 / 15
9,394
854
8,718
15,973
16,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DM SiGHkoPaTH
Amaterasu
12
0 / 5 / 14
8,273
752
4,088
13,016
10,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 3 / 9
9,882
898
8,375
10,823
4,414
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
LegitDONTDOIT
Jing Wei
18
4 / 3 / 15
10,401
946
10,858
9,271
3,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
sargent womack2
Zhong Kui
17
3 / 3 / 17
9,889
899
13,602
12,809
11,143
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

17
11 / 3 / 7
11,196
1,018
18,510
9,752
3,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
85
17
Kills
23
23
Deaths
17
49
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AKA_DCreech
Chernobog
3
4
9
1.88
W
Amaterasu
DM SiGHkoPaTH
Amaterasu
0
5
14
1.4
L
Anubis
Defin3dx
Anubis
6
4
7
2.38
L
Bakasura
Feralgats
Bakasura
3
5
10
1.6
W
5
3
9
3.17
W
Jing Wei
LegitDONTDOIT
Jing Wei
4
3
15
3.83
L
Cernunnos
ThaDeej
Cernunnos
4
6
8
1.33
L
Cerberus
drew 301101
Cerberus
1
4
15
2.13
W
Zhong Kui
sargent womack2
Zhong Kui
3
3
17
3.83
W
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,650
Damage
55,433
58,734
Taken
55,671
43,964
Mitigated
33,638
13,908
Healing
18,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AKA_DCreech
Chernobog
5,092
3,224
0
1,010
8,910
3,826
0
6,841
1,793
0
12,405
W
Amaterasu
DM SiGHkoPaTH
Amaterasu
4,088
1,080
1,201
1,732
13,016
10,355
64
3,732
8,925
0
6,832
L
Anubis
Defin3dx
Anubis
13,151
534
1,695
3,670
10,121
5,559
0
6,959
2,847
30,058
0
L
Bakasura
Feralgats
Bakasura
4,955
3,203
729
1,801
12,574
13,227
0
8,150
4,014
0
5,097
W
8,375
3,228
67
1,646
10,823
4,414
1,827
3,311
7,458
18,180
0
W
Jing Wei
LegitDONTDOIT
Jing Wei
10,858
5,802
376
1,995
9,271
3,769
994
4,059
5,122
0
34,515
L
Cernunnos
ThaDeej
Cernunnos
9,734
5,942
264
1,293
11,156
4,522
0
7,901
2,961
0
17,911
L
Cerberus
drew 301101
Cerberus
8,718
291
137
3,309
15,973
16,830
0
8,957
6,317
20,552
531
W
Zhong Kui
sargent womack2
Zhong Kui
13,602
1,131
2,626
4,347
12,809
11,143
1,006
7,036
5,660
25,123
275
W
18,510
512
2,053
2,630
9,752
3,957
991
3,495
5,967
29,646
421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,478
Gold Earned
49,641
126
Minions Killed
148
0
Camps Cleared
0
773,114
Distance Traveled
1,017,347
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,657
787
15
1
0
105,245
0
W
Amaterasu
8,273
752
8
1
0
196,027
0
L
Anubis
9,687
881
48
4
0
125,848
0
L
Bakasura
8,159
742
9
1
0
188,936
0
W
Chronos
9,882
898
20
2
0
198,247
0
W
Jing Wei
10,401
946
52
5
0
186,718
0
L
Cernunnos
8,581
780
10
1
0
137,873
0
L
Cerberus
9,394
854
44
4
0
215,212
0
W
Zhong Kui
9,889
899
37
3
0
214,989
0
W
He Bo
11,196
1,018
31
3
0
221,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role